📄 ivideosource.cs
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// Motion Detector
//
// Copyright ?Andrew Kirillov, 2005
// andrew.kirillov@gmail.com
//
namespace VideoSource
{
using System;
/// <summary>
/// IVideoSource interface
/// </summary>
public interface IVideoSource
{
/// <summary>
/// New frame event - notify client about the new frame
/// </summary>
event CameraEventHandler NewFrame;
/// <summary>
/// Video source property
/// </summary>
string VideoSource{get; set;}
/// <summary>
/// Login property
/// </summary>
string Login{get; set;}
/// <summary>
/// Password property
/// </summary>
string Password{get; set;}
/// <summary>
/// FramesReceived property
/// get number of frames the video source received from the last
/// access to the property
/// </summary>
int FramesReceived{get;}
/// <summary>
/// BytesReceived property
/// get number of bytes the video source received from the last
/// access to the property
/// </summary>
int BytesReceived{get;}
/// <summary>
/// UserData property
/// allows to associate user data with an object
/// </summary>
object UserData{get; set;}
/// <summary>
/// Get state of video source
/// </summary>
bool Running{get;}
/// <summary>
/// Start receiving video frames
/// </summary>
void Start();
/// <summary>
/// Stop receiving video frames
/// </summary>
void SignalToStop();
/// <summary>
/// Wait for stop
/// </summary>
void WaitForStop();
/// <summary>
/// Stop work
/// </summary>
void Stop();
}
}
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