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📄 config.cs

📁 WIFI-Robot Basic
💻 CS
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Text;
using System.IO.Ports;

namespace motion
{
	/// <summary>
	/// Summary description for URLForm.
	/// </summary>

    public class Config : System.Windows.Forms.Form
    {
        private System.Windows.Forms.Button okButton;
        private System.Windows.Forms.Button cancelButton;

        private string url;
        private string FileName;
        private GroupBox groupBox1;
        private Label label15;
        private TextBox txtTurnOffLight;
        private Label label10;
        private TextBox txtTurnOnLight;
        private Label label7;
        private TextBox txtStop;
        private TextBox txtBackward;
        private TextBox txtRight;
        private TextBox txtLeft;
        private TextBox txtForward;
        private Label label6;
        private Label label5;
        private Label label4;
        private Label label3;
        private GroupBox groupBox2;
        private Label label11;
        private TextBox txtPort;
        private Label label2;
        private Label label1;
        private TextBox ControlURL;
        private TextBox VideoURL;
        private Label label12;
        private TextBox txtSpeaker;
        private IContainer components;

        [DllImport("kernel32")]
        private static extern bool WritePrivateProfileString(string section, string key, string val, string filePath);
        [DllImport("kernel32")]
        private static extern int GetPrivateProfileString(string section, string key, string def, byte[] retVal, int size, string filePath);
        private SerialPort comm = new SerialPort();

        public Config()
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();

            //
            // TODO: Add any constructor code after InitializeComponent call
            //
        }


        protected override void Dispose(bool disposing)
        {
            if (disposing)
            {
                if (components != null)
                {
                    components.Dispose();
                }
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code
        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.okButton = new System.Windows.Forms.Button();
            this.cancelButton = new System.Windows.Forms.Button();
            this.groupBox1 = new System.Windows.Forms.GroupBox();
            this.label15 = new System.Windows.Forms.Label();
            this.txtTurnOffLight = new System.Windows.Forms.TextBox();
            this.label10 = new System.Windows.Forms.Label();
            this.txtTurnOnLight = new System.Windows.Forms.TextBox();
            this.label7 = new System.Windows.Forms.Label();
            this.txtStop = new System.Windows.Forms.TextBox();
            this.txtBackward = new System.Windows.Forms.TextBox();
            this.txtRight = new System.Windows.Forms.TextBox();
            this.txtLeft = new System.Windows.Forms.TextBox();
            this.txtForward = new System.Windows.Forms.TextBox();
            this.label6 = new System.Windows.Forms.Label();
            this.label5 = new System.Windows.Forms.Label();
            this.label4 = new System.Windows.Forms.Label();
            this.label3 = new System.Windows.Forms.Label();
            this.groupBox2 = new System.Windows.Forms.GroupBox();
            this.ControlURL = new System.Windows.Forms.TextBox();
            this.VideoURL = new System.Windows.Forms.TextBox();
            this.label11 = new System.Windows.Forms.Label();
            this.txtPort = new System.Windows.Forms.TextBox();
            this.label2 = new System.Windows.Forms.Label();
            this.label1 = new System.Windows.Forms.Label();
            this.label12 = new System.Windows.Forms.Label();
            this.txtSpeaker = new System.Windows.Forms.TextBox();
            this.groupBox1.SuspendLayout();
            this.groupBox2.SuspendLayout();
            this.SuspendLayout();
            // 
            // okButton
            // 
            this.okButton.DialogResult = System.Windows.Forms.DialogResult.OK;
            this.okButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.okButton.Location = new System.Drawing.Point(186, 255);
            this.okButton.Name = "okButton";
            this.okButton.Size = new System.Drawing.Size(90, 25);
            this.okButton.TabIndex = 2;
            this.okButton.Text = "保存";
            this.okButton.Click += new System.EventHandler(this.okButton_Click);
            // 
            // cancelButton
            // 
            this.cancelButton.DialogResult = System.Windows.Forms.DialogResult.Cancel;
            this.cancelButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.cancelButton.Location = new System.Drawing.Point(294, 255);
            this.cancelButton.Name = "cancelButton";
            this.cancelButton.Size = new System.Drawing.Size(90, 25);
            this.cancelButton.TabIndex = 3;
            this.cancelButton.Text = "取消";
            this.cancelButton.Click += new System.EventHandler(this.cancelButton_Click);
            // 
            // groupBox1
            // 
            this.groupBox1.Controls.Add(this.label12);
            this.groupBox1.Controls.Add(this.txtSpeaker);
            this.groupBox1.Controls.Add(this.label15);
            this.groupBox1.Controls.Add(this.txtTurnOffLight);
            this.groupBox1.Controls.Add(this.label10);
            this.groupBox1.Controls.Add(this.txtTurnOnLight);
            this.groupBox1.Controls.Add(this.label7);
            this.groupBox1.Controls.Add(this.txtStop);
            this.groupBox1.Controls.Add(this.txtBackward);
            this.groupBox1.Controls.Add(this.txtRight);
            this.groupBox1.Controls.Add(this.txtLeft);
            this.groupBox1.Controls.Add(this.txtForward);
            this.groupBox1.Controls.Add(this.label6);
            this.groupBox1.Controls.Add(this.label5);
            this.groupBox1.Controls.Add(this.label4);
            this.groupBox1.Controls.Add(this.label3);
            this.groupBox1.Location = new System.Drawing.Point(16, 104);
            this.groupBox1.Name = "groupBox1";
            this.groupBox1.Size = new System.Drawing.Size(607, 133);
            this.groupBox1.TabIndex = 26;
            this.groupBox1.TabStop = false;
            this.groupBox1.Text = "指令设置";
            // 
            // label15
            // 
            this.label15.AutoSize = true;
            this.label15.Location = new System.Drawing.Point(462, 101);
            this.label15.Name = "label15";
            this.label15.Size = new System.Drawing.Size(41, 12);
            this.label15.TabIndex = 43;
            this.label15.Text = "车灯关";
            // 
            // txtTurnOffLight
            // 
            this.txtTurnOffLight.Location = new System.Drawing.Point(507, 96);
            this.txtTurnOffLight.Name = "txtTurnOffLight";
            this.txtTurnOffLight.Size = new System.Drawing.Size(93, 21);
            this.txtTurnOffLight.TabIndex = 42;
            // 
            // label10
            // 
            this.label10.AutoSize = true;
            this.label10.Location = new System.Drawing.Point(462, 56);
            this.label10.Name = "label10";
            this.label10.Size = new System.Drawing.Size(41, 12);
            this.label10.TabIndex = 41;
            this.label10.Text = "车灯开";
            // 
            // txtTurnOnLight
            // 
            this.txtTurnOnLight.Location = new System.Drawing.Point(508, 51);
            this.txtTurnOnLight.Name = "txtTurnOnLight";
            this.txtTurnOnLight.Size = new System.Drawing.Size(93, 21);
            this.txtTurnOnLight.TabIndex = 40;
            this.txtTurnOnLight.Text = " ";
            // 
            // label7
            // 
            this.label7.AutoSize = true;
            this.label7.Location = new System.Drawing.Point(340, 60);
            this.label7.Name = "label7";
            this.label7.Size = new System.Drawing.Size(17, 12);
            this.label7.TabIndex = 35;
            this.label7.Text = "停";
            // 
            // txtStop
            // 
            this.txtStop.Location = new System.Drawing.Point(363, 53);
            this.txtStop.Name = "txtStop";
            this.txtStop.Size = new System.Drawing.Size(93, 21);
            this.txtStop.TabIndex = 34;
            // 
            // txtBackward
            // 
            this.txtBackward.Location = new System.Drawing.Point(108, 88);
            this.txtBackward.Name = "txtBackward";
            this.txtBackward.Size = new System.Drawing.Size(93, 21);
            this.txtBackward.TabIndex = 33;
            // 
            // txtRight
            // 
            this.txtRight.Location = new System.Drawing.Point(177, 61);
            this.txtRight.Name = "txtRight";
            this.txtRight.Size = new System.Drawing.Size(93, 21);
            this.txtRight.TabIndex = 32;
            // 
            // txtLeft
            // 
            this.txtLeft.Location = new System.Drawing.Point(47, 63);
            this.txtLeft.Name = "txtLeft";
            this.txtLeft.Size = new System.Drawing.Size(93, 21);

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