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📄 engine.c

📁 VLC Player Source Code
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/***************************************************************************** * engine.c : Run the playlist and handle its control ***************************************************************************** * Copyright (C) 1999-2008 the VideoLAN team * * Authors: Samuel Hocevar <sam@zoy.org> *          Clément Stenac <zorglub@videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <assert.h>#include <vlc_common.h>#include <vlc_sout.h>#include <vlc_playlist.h>#include <vlc_interface.h>#include "playlist_internal.h"#include "stream_output/stream_output.h" /* sout_DeleteInstance *//***************************************************************************** * Local prototypes *****************************************************************************/static void VariablesInit( playlist_t *p_playlist );static void playlist_Destructor( vlc_object_t * p_this );static void playlist_Destructor( vlc_object_t * p_this );static int RandomCallback( vlc_object_t *p_this, char const *psz_cmd,                           vlc_value_t oldval, vlc_value_t newval, void *a ){    (void)psz_cmd; (void)oldval; (void)newval; (void)a;    ((playlist_t*)p_this)->b_reset_currently_playing = true;    playlist_Signal( ((playlist_t*)p_this) );    return VLC_SUCCESS;}/** * Create playlist * * Create a playlist structure. * \param p_parent the vlc object that is to be the parent of this playlist * \return a pointer to the created playlist, or NULL on error */playlist_t * playlist_Create( vlc_object_t *p_parent ){    static const char playlist_name[] = "playlist";    playlist_t *p_playlist;    bool b_save;    /* Allocate structure */    p_playlist = vlc_custom_create( p_parent, sizeof( *p_playlist ),                                    VLC_OBJECT_GENERIC, playlist_name );    if( !p_playlist )        return NULL;    TAB_INIT( p_playlist->i_sds, p_playlist->pp_sds );    libvlc_priv(p_parent->p_libvlc)->p_playlist = p_playlist;    VariablesInit( p_playlist );    /* Initialise data structures */    p_playlist->i_last_playlist_id = 0;    p_playlist->p_input = NULL;    p_playlist->gc_date = 0;    p_playlist->b_cant_sleep = false;    ARRAY_INIT( p_playlist->items );    ARRAY_INIT( p_playlist->all_items );    ARRAY_INIT( p_playlist->items_to_delete );    ARRAY_INIT( p_playlist->current );    p_playlist->i_current_index = 0;    p_playlist->b_reset_currently_playing = true;    p_playlist->last_rebuild_date = 0;    p_playlist->b_tree = var_CreateGetBool( p_playlist, "playlist-tree" );    p_playlist->b_doing_ml = false;    p_playlist->b_auto_preparse =                        var_CreateGetBool( p_playlist, "auto-preparse" ) ;    PL_LOCK; /* playlist_NodeCreate will check for it */    p_playlist->p_root_category = playlist_NodeCreate( p_playlist, NULL, NULL,                                    0, NULL );    p_playlist->p_root_onelevel = playlist_NodeCreate( p_playlist, NULL, NULL,                                    0, p_playlist->p_root_category->p_input );    PL_UNLOCK;    if( !p_playlist->p_root_category || !p_playlist->p_root_onelevel )        return NULL;    /* Create playlist and media library */    PL_LOCK; /* playlist_NodesPairCreate will check for it */    playlist_NodesPairCreate( p_playlist, _( "Playlist" ),                            &p_playlist->p_local_category,                            &p_playlist->p_local_onelevel, false );    PL_UNLOCK;    p_playlist->p_local_category->i_flags |= PLAYLIST_RO_FLAG;    p_playlist->p_local_onelevel->i_flags |= PLAYLIST_RO_FLAG;    if( !p_playlist->p_local_category || !p_playlist->p_local_onelevel ||        !p_playlist->p_local_category->p_input ||        !p_playlist->p_local_onelevel->p_input )        return NULL;    if( config_GetInt( p_playlist, "media-library") )    {        PL_LOCK; /* playlist_NodesPairCreate will check for it */        playlist_NodesPairCreate( p_playlist, _( "Media Library" ),                            &p_playlist->p_ml_category,                            &p_playlist->p_ml_onelevel, false );        PL_UNLOCK;        if(!p_playlist->p_ml_category || !p_playlist->p_ml_onelevel)            return NULL;        p_playlist->p_ml_category->i_flags |= PLAYLIST_RO_FLAG;        p_playlist->p_ml_onelevel->i_flags |= PLAYLIST_RO_FLAG;    }    else    {        p_playlist->p_ml_category = p_playlist->p_ml_onelevel = NULL;    }    /* Initial status */    p_playlist->status.p_item = NULL;    p_playlist->status.p_node = p_playlist->p_local_onelevel;    p_playlist->request.b_request = false;    p_playlist->status.i_status = PLAYLIST_STOPPED;    p_playlist->i_sort = SORT_ID;    p_playlist->i_order = ORDER_NORMAL;    b_save = p_playlist->b_auto_preparse;    p_playlist->b_auto_preparse = false;    playlist_MLLoad( p_playlist );    p_playlist->b_auto_preparse = true;    vlc_object_set_destructor( p_playlist, playlist_Destructor );    return p_playlist;}/** * Destroy playlist * * Destroy a playlist structure. * \param p_playlist the playlist object * \return nothing */static void playlist_Destructor( vlc_object_t * p_this ){    playlist_t * p_playlist = (playlist_t *)p_this;    if( p_playlist->p_preparse )    {        vlc_object_release( p_playlist->p_preparse );    }    if( p_playlist->p_fetcher )    {        vlc_object_release( p_playlist->p_fetcher );    }    msg_Dbg( p_this, "Destroyed" );}/* Destroy remaining objects */static void ObjectGarbageCollector( playlist_t *p_playlist, bool b_force ){    if( !b_force )    {        if( mdate() - p_playlist->gc_date < 1000000 )        {            p_playlist->b_cant_sleep = true;            return;        }        else if( p_playlist->gc_date == 0 )            return;    }    p_playlist->b_cant_sleep = false;}/* Input Callback */static void input_state_changed( const vlc_event_t * event, void * data ){    (void)event;    playlist_t * p_playlist = data;    playlist_Signal( p_playlist );}/* Input Callback */static void input_selected_stream_changed( const vlc_event_t * event, void * data ){    (void)event;    playlist_t * p_playlist = data;    PL_LOCK;    p_playlist->gc_date = mdate();    vlc_object_signal_unlocked( p_playlist );    PL_UNLOCK;}/* Internals */void playlist_release_current_input( playlist_t * p_playlist ){    PL_ASSERT_LOCKED;    if( !p_playlist->p_input ) return;    input_thread_t * p_input = p_playlist->p_input;    vlc_event_manager_t * p_em = input_get_event_manager( p_input );    vlc_event_detach( p_em, vlc_InputStateChanged,                      input_state_changed, p_playlist );    vlc_event_detach( p_em, vlc_InputSelectedStreamChanged,                      input_selected_stream_changed, p_playlist );    p_playlist->p_input = NULL;    /* Release the playlist lock, because we may get stuck     * in vlc_object_release() for some time. */    PL_UNLOCK;    vlc_thread_join( p_input );    vlc_object_release( p_input );    PL_LOCK;}void playlist_set_current_input(    playlist_t * p_playlist, input_thread_t * p_input ){    PL_ASSERT_LOCKED;    playlist_release_current_input( p_playlist );    if( p_input )    {        vlc_object_yield( p_input );        p_playlist->p_input = p_input;        vlc_event_manager_t * p_em = input_get_event_manager( p_input );        vlc_event_attach( p_em, vlc_InputStateChanged,                          input_state_changed, p_playlist );        vlc_event_attach( p_em, vlc_InputSelectedStreamChanged,                          input_selected_stream_changed, p_playlist );    }}/** Get current playing input. */input_thread_t * playlist_CurrentInput( playlist_t * p_playlist ){    input_thread_t * p_input;    PL_LOCK;    p_input = p_playlist->p_input;    if( p_input ) vlc_object_yield( p_input );    PL_UNLOCK;    return p_input;}/** * @} *//** Accessor for status item and status nodes. */playlist_item_t * get_current_status_item( playlist_t * p_playlist ){    PL_ASSERT_LOCKED;    return p_playlist->status.p_item;}playlist_item_t * get_current_status_node( playlist_t * p_playlist ){    PL_ASSERT_LOCKED;    return p_playlist->status.p_node;}void set_current_status_item( playlist_t * p_playlist,    playlist_item_t * p_item ){    PL_ASSERT_LOCKED;    if( p_playlist->status.p_item &&        p_playlist->status.p_item->i_flags & PLAYLIST_REMOVE_FLAG &&        p_playlist->status.p_item != p_item )    {        /* It's unsafe given current design to delete a playlist item :(        playlist_ItemDelete( p_playlist->status.p_item ); */    }    p_playlist->status.p_item = p_item;}void set_current_status_node( playlist_t * p_playlist,    playlist_item_t * p_node ){    PL_ASSERT_LOCKED;    if( p_playlist->status.p_node &&        p_playlist->status.p_node->i_flags & PLAYLIST_REMOVE_FLAG &&        p_playlist->status.p_node != p_node )    {        /* It's unsafe given current design to delete a playlist item :(        playlist_ItemDelete( p_playlist->status.p_node ); */    }    p_playlist->status.p_node = p_node;}/** * Main loop * * Main loop for the playlist. It should be entered with the * playlist lock (otherwise input event may be lost) * \param p_playlist the playlist object * \return nothing */void playlist_MainLoop( playlist_t *p_playlist ){    playlist_item_t *p_item = NULL;    bool b_playexit = var_GetBool( p_playlist, "play-and-exit" );    PL_ASSERT_LOCKED;    if( p_playlist->b_reset_currently_playing &&        mdate() - p_playlist->last_rebuild_date > 30000 ) // 30 ms    {        ResetCurrentlyPlaying( p_playlist, var_GetBool( p_playlist, "random" ),                               get_current_status_item( p_playlist ) );        p_playlist->last_rebuild_date = mdate();    }check_input:    /* If there is an input, check that it doesn't need to die. */    if( p_playlist->p_input )    {        if( p_playlist->request.b_request && !p_playlist->p_input->b_die )        {            PL_DEBUG( "incoming request - stopping current input" );            input_StopThread( p_playlist->p_input );        }        /* This input is dead. Remove it ! */        if( p_playlist->p_input->b_dead )        {            int i_activity;            input_thread_t *p_input;            sout_instance_t **pp_sout =                &libvlc_priv(p_playlist->p_libvlc)->p_sout;            PL_DEBUG( "dead input" );            p_input = p_playlist->p_input;            assert( *pp_sout == NULL );            if( var_CreateGetBool( p_input, "sout-keep" ) )                *pp_sout = input_DetachSout( p_input );            /* Destroy input */            playlist_release_current_input( p_playlist );            p_playlist->gc_date = mdate();            p_playlist->b_cant_sleep = true;            i_activity= var_GetInteger( p_playlist, "activity" );            var_SetInteger( p_playlist, "activity", i_activity -                            DEFAULT_INPUT_ACTIVITY );

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