📄 tree.c
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/***************************************************************************** * tree.c : Playlist tree walking functions ***************************************************************************** * Copyright (C) 1999-2007 the VideoLAN team * $Id$ * * Authors: Clément Stenac <zorglub@videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include <assert.h>#include "vlc_playlist.h"#include "playlist_internal.h"/************************************************************************ * Local prototypes ************************************************************************/playlist_item_t *GetNextUncle( playlist_t *p_playlist, playlist_item_t *p_item, playlist_item_t *p_root );playlist_item_t *GetPrevUncle( playlist_t *p_playlist, playlist_item_t *p_item, playlist_item_t *p_root );playlist_item_t *GetNextItem( playlist_t *p_playlist, playlist_item_t *p_root, playlist_item_t *p_item );playlist_item_t *GetPrevItem( playlist_t *p_playlist, playlist_item_t *p_item, playlist_item_t *p_root );/** * Create a playlist node * * \param p_playlist the playlist * \param psz_name the name of the node * \param p_parent the parent node to attach to or NULL if no attach * \param p_flags miscellaneous flags * \param p_input the input_item to attach to or NULL if it has to be created * \return the new node */playlist_item_t * playlist_NodeCreate( playlist_t *p_playlist, const char *psz_name, playlist_item_t *p_parent, int i_flags, input_item_t *p_input ){ input_item_t *p_new_input = NULL; playlist_item_t *p_item; PL_ASSERT_LOCKED; if( !psz_name ) psz_name = _("Undefined"); if( !p_input ) p_new_input = input_item_NewWithType( VLC_OBJECT(p_playlist), NULL, psz_name, 0, NULL, -1, ITEM_TYPE_NODE ); p_item = playlist_ItemNewFromInput( p_playlist, p_input ? p_input : p_new_input ); if( p_new_input ) vlc_gc_decref( p_new_input ); if( p_item == NULL ) return NULL; p_item->i_children = 0; ARRAY_APPEND(p_playlist->all_items, p_item); if( p_parent != NULL ) playlist_NodeAppend( p_playlist, p_item, p_parent ); playlist_SendAddNotify( p_playlist, p_item->i_id, p_parent ? p_parent->i_id : -1, !( i_flags & PLAYLIST_NO_REBUILD )); return p_item;}/** * Remove all the children of a node * * This function must be entered with the playlist lock * * \param p_playlist the playlist * \param p_root the node * \param b_delete_items do we have to delete the children items ? * \return VLC_SUCCESS or an error */int playlist_NodeEmpty( playlist_t *p_playlist, playlist_item_t *p_root, bool b_delete_items ){ PL_ASSERT_LOCKED; int i; if( p_root->i_children == -1 ) { return VLC_EGENERIC; } /* Delete the children */ for( i = p_root->i_children-1 ; i >= 0 ;i-- ) { if( p_root->pp_children[i]->i_children > -1 ) { playlist_NodeDelete( p_playlist, p_root->pp_children[i], b_delete_items , false ); } else if( b_delete_items ) { /* Delete the item here */ playlist_DeleteFromItemId( p_playlist, p_root->pp_children[i]->i_id ); } } return VLC_SUCCESS;}/** * Remove all the children of a node and removes the node * * \param p_playlist the playlist * \param p_root the node * \param b_delete_items do we have to delete the children items ? * \return VLC_SUCCESS or an error */int playlist_NodeDelete( playlist_t *p_playlist, playlist_item_t *p_root, bool b_delete_items, bool b_force ){ PL_ASSERT_LOCKED; int i; if( p_root->i_children == -1 ) { return VLC_EGENERIC; } /* Delete the children */ for( i = p_root->i_children - 1 ; i >= 0; i-- ) { if( p_root->pp_children[i]->i_children > -1 ) { playlist_NodeDelete( p_playlist, p_root->pp_children[i], b_delete_items , b_force ); } else if( b_delete_items ) { playlist_DeleteFromItemId( p_playlist, p_root->pp_children[i]->i_id ); } } /* Delete the node */ if( p_root->i_flags & PLAYLIST_RO_FLAG && !b_force ) { } else { int i; var_SetInteger( p_playlist, "item-deleted", p_root->i_id ); ARRAY_BSEARCH( p_playlist->all_items, ->i_id, int, p_root->i_id, i ); if( i != -1 ) ARRAY_REMOVE( p_playlist->all_items, i ); /* Remove the item from its parent */ if( p_root->p_parent ) playlist_NodeRemoveItem( p_playlist, p_root, p_root->p_parent ); playlist_ItemRelease( p_root ); } return VLC_SUCCESS;}/** * Adds an item to the children of a node * * \param p_playlist the playlist * \param p_item the item to append * \param p_parent the parent node * \return VLC_SUCCESS or an error */int playlist_NodeAppend( playlist_t *p_playlist, playlist_item_t *p_item, playlist_item_t *p_parent ){ return playlist_NodeInsert( p_playlist, p_item, p_parent, -1 );}int playlist_NodeInsert( playlist_t *p_playlist, playlist_item_t *p_item, playlist_item_t *p_parent, int i_position ){ PL_ASSERT_LOCKED; (void)p_playlist; assert( p_parent && p_parent->i_children != -1 ); if( i_position == -1 ) i_position = p_parent->i_children ; INSERT_ELEM( p_parent->pp_children, p_parent->i_children, i_position, p_item ); p_item->p_parent = p_parent; return VLC_SUCCESS;}/** * Deletes an item from the children of a node * * \param p_playlist the playlist * \param p_item the item to remove * \param p_parent the parent node * \return VLC_SUCCESS or an error */int playlist_NodeRemoveItem( playlist_t *p_playlist, playlist_item_t *p_item, playlist_item_t *p_parent ){ PL_ASSERT_LOCKED; (void)p_playlist; for(int i= 0; i< p_parent->i_children ; i++ ) { if( p_parent->pp_children[i] == p_item ) { REMOVE_ELEM( p_parent->pp_children, p_parent->i_children, i ); } } return VLC_SUCCESS;}/** * Count the children of a node * * \param p_playlist the playlist * \param p_node the node * \return the number of children */int playlist_NodeChildrenCount( playlist_t *p_playlist, playlist_item_t*p_node){ PL_ASSERT_LOCKED; int i; int i_nb = 0; if( p_node->i_children == -1 ) return 0; i_nb = p_node->i_children; for( i=0 ; i< p_node->i_children;i++ ) { if( p_node->pp_children[i]->i_children == -1 ) break; else i_nb += playlist_NodeChildrenCount( p_playlist, p_node->pp_children[i] ); } return i_nb;}/** * Search a child of a node by its name * * \param p_node the node * \param psz_search the name of the child to search * \return the child item or NULL if not found or error */playlist_item_t *playlist_ChildSearchName( playlist_item_t *p_node, const char *psz_search ){ playlist_t * p_playlist = p_node->p_playlist; /* For assert_locked */ PL_ASSERT_LOCKED; int i; if( p_node->i_children < 0 ) { return NULL; } for( i = 0 ; i< p_node->i_children; i++ ) { if( !strcmp( p_node->pp_children[i]->p_input->psz_name, psz_search ) ) { return p_node->pp_children[i]; } } return NULL;}/** * Create a pair of nodes in the category and onelevel trees. * They share the same input item. * \param p_playlist the playlist * \param psz_name the name of the nodes * \param pp_node_cat pointer to return the node in category tree * \param pp_node_one pointer to return the node in onelevel tree * \param b_for_sd For Services Discovery ? (make node read-only and unskipping) */void playlist_NodesPairCreate( playlist_t *p_playlist, const char *psz_name, playlist_item_t **pp_node_cat, playlist_item_t **pp_node_one, bool b_for_sd ){ PL_ASSERT_LOCKED; *pp_node_cat = playlist_NodeCreate( p_playlist, psz_name, p_playlist->p_root_category, 0, NULL ); *pp_node_one = playlist_NodeCreate( p_playlist, psz_name, p_playlist->p_root_onelevel, 0, (*pp_node_cat)->p_input ); if( b_for_sd ) { (*pp_node_cat)->i_flags |= PLAYLIST_RO_FLAG; (*pp_node_cat)->i_flags |= PLAYLIST_SKIP_FLAG; (*pp_node_one)->i_flags |= PLAYLIST_RO_FLAG; (*pp_node_one)->i_flags |= PLAYLIST_SKIP_FLAG; }}/** * Get the node in the preferred tree from a node in one of category * or onelevel tree. */
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