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📄 charset.c

📁 VLC Player Source Code
💻 C
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/***************************************************************************** * charset.c: Locale's character encoding stuff. ***************************************************************************** * See also unicode.c for Unicode to locale conversion helpers. * * Copyright (C) 2003-2008 the VideoLAN team * * Authors: Christophe Massiot *          Rémi Denis-Courmont * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#if !defined WIN32# include <locale.h>#else# include <windows.h>#endif#ifdef __APPLE__#   include <errno.h>#   include <string.h>#   include <xlocale.h>#endif#include "libvlc.h"#include <vlc_charset.h>char *vlc_fix_readdir( const char *psz_string ){#ifdef __APPLE__    vlc_iconv_t hd = vlc_iconv_open( "UTF-8", "UTF-8-MAC" );    if (hd != (vlc_iconv_t)(-1))    {        const char *psz_in = psz_string;        size_t i_in = strlen(psz_in);        size_t i_out = i_in * 2;        char *psz_utf8 = malloc(i_out + 1);        char *psz_out = psz_utf8;        size_t i_ret = vlc_iconv (hd, &psz_in, &i_in, &psz_out, &i_out);        vlc_iconv_close (hd);        if( i_ret == (size_t)(-1) || i_in )        {            free( psz_utf8 );            return strdup( psz_string );        }        *psz_out = '\0';        return psz_utf8;    }#endif    return strdup( psz_string );}/** * us_strtod() has the same prototype as ANSI C strtod() but it uses the * POSIX/C decimal format, regardless of the current numeric locale. */double us_strtod( const char *str, char **end ){    locale_t loc = newlocale (LC_NUMERIC_MASK, "C", NULL);    locale_t oldloc = uselocale (loc);    double res = strtod (str, end);    if (loc != (locale_t)0)    {        uselocale (oldloc);        freelocale (loc);    }    return res;}/** * us_atof() has the same prototype as ANSI C atof() but it expects a dot * as decimal separator, regardless of the system locale. */double us_atof( const char *str ){    return us_strtod( str, NULL );}

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