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📄 os.c

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/***************************************************************************** * os.c : Low-level dynamic library handling ***************************************************************************** * Copyright (C) 2001-2007 the VideoLAN team * $Id: 5cf3a827672f8dfef6748029303e9a480fb2d096 $ * * Authors: Sam Hocevar <sam@zoy.org> *          Ethan C. Baldridge <BaldridgeE@cadmus.com> *          Hans-Peter Jansen <hpj@urpla.net> *          Gildas Bazin <gbazin@videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include <vlc_plugin.h> /* MODULE_SUFFIX */#include "libvlc.h"#include "modules.h"#include <stdlib.h>                                      /* free(), strtol() */#include <stdio.h>                                              /* sprintf() */#include <string.h>                                              /* strdup() */#ifdef HAVE_SYS_TYPES_H#   include <sys/types.h>#endif#if !defined(HAVE_DYNAMIC_PLUGINS)    /* no support for plugins */#elif defined(HAVE_DL_DYLD)#   if defined(HAVE_MACH_O_DYLD_H)#       include <mach-o/dyld.h>#   endif#elif defined(HAVE_DL_BEOS)#   if defined(HAVE_IMAGE_H)#       include <image.h>#   endif#elif defined(HAVE_DL_WINDOWS)#   include <windows.h>#elif defined(HAVE_DL_DLOPEN)#   if defined(HAVE_DLFCN_H) /* Linux, BSD, Hurd */#       include <dlfcn.h>#   endif#   if defined(HAVE_SYS_DL_H)#       include <sys/dl.h>#   endif#elif defined(HAVE_DL_SHL_LOAD)#   if defined(HAVE_DL_H)#       include <dl.h>#   endif#endif/***************************************************************************** * Local prototypes *****************************************************************************/#ifdef HAVE_DYNAMIC_PLUGINSstatic void * GetSymbol        ( module_handle_t, const char * );#if defined(HAVE_DL_WINDOWS)static char * GetWindowsError  ( void );#endif/** * module Call * * Call a symbol given its name and a module structure. The symbol MUST * refer to a function returning int and taking a module_t* as an argument. * \param p_module the modules * \return 0 if it pass and -1 in case of a failure */int module_Call( module_t *p_module ){    static const char psz_name[] = "vlc_entry" MODULE_SUFFIX;    int (* pf_symbol) ( module_t * p_module );    /* Try to resolve the symbol */    pf_symbol = (int (*)(module_t *)) GetSymbol( p_module->handle, psz_name );    if( pf_symbol == NULL )    {#if defined(HAVE_DL_DYLD) || defined(HAVE_DL_BEOS)        msg_Warn( p_module, "cannot find symbol \"%s\" in file `%s'",                            psz_name, p_module->psz_filename );#elif defined(HAVE_DL_WINDOWS)        char *psz_error = GetWindowsError();        msg_Warn( p_module, "cannot find symbol \"%s\" in file `%s' (%s)",                            psz_name, p_module->psz_filename, psz_error );        free( psz_error );#elif defined(HAVE_DL_DLOPEN)        msg_Warn( p_module, "cannot find symbol \"%s\" in file `%s' (%s)",                            psz_name, p_module->psz_filename, dlerror() );#elif defined(HAVE_DL_SHL_LOAD)        msg_Warn( p_module, "cannot find symbol \"%s\" in file `%s' (%m)",                            psz_name, p_module->psz_filename );#else#   error "Something is wrong in modules.c"#endif        return -1;    }    /* We can now try to call the symbol */    if( pf_symbol( p_module ) != 0 )    {        /* With a well-written module we shouldn't have to print an         * additional error message here, but just make sure. */        msg_Err( p_module, "Failed to call symbol \"%s\" in file `%s'",                           psz_name, p_module->psz_filename );        return -1;    }    /* Everything worked fine, we can return */    return 0;}/** * Load a dynamically linked library using a system dependent method. * * \param p_this vlc object * \param psz_file library file * \param p_handle the module handle returned * \return 0 on success as well as the module handle. */int module_Load( vlc_object_t *p_this, const char *psz_file,                 module_handle_t *p_handle ){    module_handle_t handle;#if defined(HAVE_DL_DYLD)    NSObjectFileImage image;    NSObjectFileImageReturnCode ret;    ret = NSCreateObjectFileImageFromFile( psz_file, &image );    if( ret != NSObjectFileImageSuccess )    {        msg_Warn( p_this, "cannot create image from `%s'", psz_file );        return -1;    }    /* Open the dynamic module */    handle = NSLinkModule( image, psz_file,                           NSLINKMODULE_OPTION_RETURN_ON_ERROR );    if( !handle )    {        NSLinkEditErrors errors;        const char *psz_file, *psz_err;        int i_errnum;        NSLinkEditError( &errors, &i_errnum, &psz_file, &psz_err );        msg_Warn( p_this, "cannot link module `%s' (%s)", psz_file, psz_err );        NSDestroyObjectFileImage( image );        return -1;    }    /* Destroy our image, we won't need it */    NSDestroyObjectFileImage( image );#elif defined(HAVE_DL_BEOS)    handle = load_add_on( psz_file );    if( handle < 0 )    {        msg_Warn( p_this, "cannot load module `%s'", psz_file );        return -1;    }#elif defined(HAVE_DL_WINDOWS)#ifdef UNDER_CE    {        wchar_t psz_wfile[MAX_PATH];        MultiByteToWideChar( CP_ACP, 0, psz_file, -1, psz_wfile, MAX_PATH );        handle = LoadLibrary( psz_wfile );    }#else    handle = LoadLibrary( psz_file );#endif    if( handle == NULL )    {        char *psz_err = GetWindowsError();        msg_Warn( p_this, "cannot load module `%s' (%s)", psz_file, psz_err );        free( psz_err );        return -1;    }#elif defined(HAVE_DL_DLOPEN) && defined(RTLD_NOW)    /* static is OK, we are called atomically */    handle = dlopen( psz_file, RTLD_NOW );    if( handle == NULL )    {        msg_Warn( p_this, "cannot load module `%s' (%s)",                          psz_file, dlerror() );        return -1;    }#elif defined(HAVE_DL_DLOPEN)#   if defined(DL_LAZY)    handle = dlopen( psz_file, DL_LAZY );#   else    handle = dlopen( psz_file, 0 );#   endif    if( handle == NULL )    {        msg_Warn( p_this, "cannot load module `%s' (%s)",                          psz_file, dlerror() );        return -1;    }#elif defined(HAVE_DL_SHL_LOAD)    handle = shl_load( psz_file, BIND_IMMEDIATE | BIND_NONFATAL, NULL );    if( handle == NULL )    {        msg_Warn( p_this, "cannot load module `%s' (%m)", psz_file );        return -1;    }#else#   error "Something is wrong in modules.c"#endif    *p_handle = handle;    return 0;}/** * CloseModule: unload a dynamic library * * This function unloads a previously opened dynamically linked library * using a system dependent method. No return value is taken in consideration, * since some libraries sometimes refuse to close properly. * \param handle handle of the library * \return nothing */void module_Unload( module_handle_t handle ){#if defined(HAVE_DL_DYLD)    NSUnLinkModule( handle, FALSE );#elif defined(HAVE_DL_BEOS)    unload_add_on( handle );#elif defined(HAVE_DL_WINDOWS)    FreeLibrary( handle );#elif defined(HAVE_DL_DLOPEN)# ifdef NDEBUG    dlclose( handle );# else    (void)handle;# endif#elif defined(HAVE_DL_SHL_LOAD)    shl_unload( handle );#endif    return;}/** * GetSymbol: get a symbol from a dynamic library * * This function queries a loaded library for a symbol specified in a * string, and returns a pointer to it. We don't check for dlerror() or * similar functions, since we want a non-NULL symbol anyway. * \param handle handle to the module * \param psz_function function name * \return nothing */static void * _module_getsymbol( module_handle_t, const char * );static void * GetSymbol( module_handle_t handle, const char * psz_function ){    void * p_symbol = _module_getsymbol( handle, psz_function );    /* MacOS X dl library expects symbols to begin with "_". So do     * some other operating systems. That's really lame, but hey, what     * can we do ? */    if( p_symbol == NULL )    {        char psz_call[strlen( psz_function ) + 2];        psz_call[ 0 ] = '_';        memcpy( psz_call + 1, psz_function, sizeof (psz_call) - 1 );        p_symbol = _module_getsymbol( handle, psz_call );    }    return p_symbol;}static void * _module_getsymbol( module_handle_t handle,                                 const char * psz_function ){#if defined(HAVE_DL_DYLD)    NSSymbol sym = NSLookupSymbolInModule( handle, psz_function );    return NSAddressOfSymbol( sym );#elif defined(HAVE_DL_BEOS)    void * p_symbol;    if( B_OK == get_image_symbol( handle, psz_function,                                  B_SYMBOL_TYPE_TEXT, &p_symbol ) )    {        return p_symbol;    }    else    {        return NULL;    }#elif defined(HAVE_DL_WINDOWS) && defined(UNDER_CE)    wchar_t psz_real[256];    MultiByteToWideChar( CP_ACP, 0, psz_function, -1, psz_real, 256 );    return (void *)GetProcAddress( handle, psz_real );#elif defined(HAVE_DL_WINDOWS) && defined(WIN32)    return (void *)GetProcAddress( handle, (char *)psz_function );#elif defined(HAVE_DL_DLOPEN)    return dlsym( handle, psz_function );#elif defined(HAVE_DL_SHL_LOAD)    void *p_sym;    shl_findsym( &handle, psz_function, TYPE_UNDEFINED, &p_sym );    return p_sym;#endif}#if defined(HAVE_DL_WINDOWS)static char * GetWindowsError( void ){#if defined(UNDER_CE)    wchar_t psz_tmp[MAX_PATH];    char * psz_buffer = malloc( MAX_PATH );#else    char * psz_tmp = malloc( MAX_PATH );#endif    int i = 0, i_error = GetLastError();    FormatMessage( FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,                   NULL, i_error, MAKELANGID (LANG_NEUTRAL, SUBLANG_DEFAULT),                   (LPTSTR)psz_tmp, MAX_PATH, NULL );    /* Go to the end of the string */    while( psz_tmp[i] && psz_tmp[i] != _T('\r') && psz_tmp[i] != _T('\n') )    {        i++;    }    if( psz_tmp[i] )    {#if defined(UNDER_CE)        swprintf( psz_tmp + i, L" (error %i)", i_error );        psz_tmp[ 255 ] = L'\0';#else        snprintf( psz_tmp + i, 256 - i, " (error %i)", i_error );        psz_tmp[ 255 ] = '\0';#endif    }#if defined(UNDER_CE)    wcstombs( psz_buffer, psz_tmp, MAX_PATH );    return psz_buffer;#else    return psz_tmp;#endif}#endif /* HAVE_DL_WINDOWS */#endif /* HAVE_DYNAMIC_PLUGINS */

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