📄 interaction.c
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*/void __intf_UserHide( vlc_object_t *p_this, int i_id ){ interaction_t *p_interaction = InteractionGet( p_this ); interaction_dialog_t *p_dialog; if( !p_interaction ) return; vlc_object_lock( p_interaction ); p_dialog = DialogGetById( p_interaction, i_id ); if( p_dialog ) { p_dialog->i_status = ANSWERED_DIALOG; vlc_object_signal_unlocked( p_interaction ); } vlc_object_unlock( p_interaction ); vlc_object_release( p_interaction );}/** * Create the initial interaction object * (should only be used in libvlc_InternalInit, LibVLC private) * * \return a vlc_object_t that should be freed when done. */interaction_t * interaction_Init( libvlc_int_t *p_libvlc ){ interaction_t *p_interaction; /* Make sure we haven't yet created an interaction object */ assert( libvlc_priv(p_libvlc)->p_interaction == NULL ); p_interaction = vlc_custom_create( VLC_OBJECT(p_libvlc), sizeof( *p_interaction ), VLC_OBJECT_GENERIC, "interaction" ); if( !p_interaction ) return NULL; vlc_object_attach( p_interaction, p_libvlc ); p_interaction->i_dialogs = 0; p_interaction->pp_dialogs = NULL; p_interaction->p_intf = NULL; p_interaction->i_last_id = 0; if( vlc_thread_create( p_interaction, "Interaction control", InteractionLoop, VLC_THREAD_PRIORITY_LOW, false ) ) { msg_Err( p_interaction, "Interaction control thread creation failed, " "interaction will not be displayed" ); vlc_object_detach( p_interaction ); vlc_object_release( p_interaction ); return NULL; } return p_interaction;}void interaction_Destroy( interaction_t *p_interaction ){ if( !p_interaction ) return; vlc_object_kill( p_interaction ); vlc_thread_join( p_interaction ); vlc_object_release( p_interaction );}/********************************************************************** * The following functions are local **********************************************************************//* Get the interaction object. Create it if needed */static interaction_t * InteractionGet( vlc_object_t *p_this ){ interaction_t *obj = libvlc_priv(p_this->p_libvlc)->p_interaction; if( obj ) vlc_object_yield( obj ); return obj;}/* Look for an interface suitable for interaction */static void InteractionSearchInterface( interaction_t *p_interaction ){ vlc_list_t *p_list; int i_index; p_interaction->p_intf = NULL; p_list = vlc_list_find( p_interaction, VLC_OBJECT_INTF, FIND_ANYWHERE ); if( !p_list ) { msg_Err( p_interaction, "unable to create module list" ); return; } for( i_index = 0; i_index < p_list->i_count; i_index ++ ) { intf_thread_t *p_intf = (intf_thread_t *) p_list->p_values[i_index].p_object; if( p_intf->b_interaction ) { p_interaction->p_intf = p_intf; break; } } vlc_list_release ( p_list );}/* Find an interaction dialog by its id */static interaction_dialog_t *DialogGetById( interaction_t *p_interaction, int i_id ){ int i; for( i = 0 ; i< p_interaction->i_dialogs; i++ ) { if( p_interaction->pp_dialogs[i]->i_id == i_id ) return p_interaction->pp_dialogs[i]; } return NULL;}/* Destroy a dialog */static void DialogDestroy( interaction_dialog_t *p_dialog ){ free( p_dialog->psz_title ); free( p_dialog->psz_description ); free( p_dialog->psz_default_button ); free( p_dialog->psz_alternate_button ); free( p_dialog->psz_other_button ); free( p_dialog );}/* Ask for the dialog to be sent to the user. Wait for answer * if required */static int DialogSend( vlc_object_t *p_this, interaction_dialog_t *p_dialog ){ interaction_t *p_interaction = InteractionGet( p_this ); if( !p_interaction ) return VLC_EGENERIC; /* Get an id, if we don't already have one */ vlc_object_lock( p_interaction ); if( p_dialog->i_id == 0 ) p_dialog->i_id = ++p_interaction->i_last_id; vlc_object_unlock( p_interaction ); if( p_this->i_flags & OBJECT_FLAGS_NOINTERACT ) { vlc_object_release( p_interaction ); return VLC_EGENERIC; } if( config_GetInt( p_this, "interact" ) || p_dialog->i_flags & DIALOG_BLOCKING_ERROR || p_dialog->i_flags & DIALOG_NONBLOCKING_ERROR ) { bool b_found = false; int i; p_dialog->p_interaction = p_interaction; p_dialog->p_parent = p_this; /* Check if we have already added this dialog */ vlc_object_lock( p_interaction ); for( i = 0 ; i< p_interaction->i_dialogs; i++ ) { if( p_interaction->pp_dialogs[i]->i_id == p_dialog->i_id ) b_found = true; } /* Add it to the queue, the main loop will send the orders to the * interface */ if( ! b_found ) { INSERT_ELEM( p_interaction->pp_dialogs, p_interaction->i_dialogs, p_interaction->i_dialogs, p_dialog ); } else p_dialog->i_status = UPDATED_DIALOG; if( p_dialog->i_type == INTERACT_DIALOG_TWOWAY ) /* Wait for answer */ { vlc_object_signal_unlocked( p_interaction ); while( p_dialog->i_status != ANSWERED_DIALOG && p_dialog->i_status != HIDING_DIALOG && p_dialog->i_status != HIDDEN_DIALOG && !p_dialog->p_parent->b_die ) { vlc_object_unlock( p_interaction ); msleep( 100000 ); vlc_object_lock( p_interaction ); } if( p_dialog->p_parent->b_die ) { p_dialog->i_return = DIALOG_CANCELLED; p_dialog->i_status = ANSWERED_DIALOG; } p_dialog->i_flags |= DIALOG_GOT_ANSWER; vlc_object_signal_unlocked( p_interaction ); vlc_object_unlock( p_interaction ); vlc_object_release( p_interaction ); return p_dialog->i_return; } else { /* Pretend we already retrieved the "answer" */ p_dialog->i_flags |= DIALOG_GOT_ANSWER; vlc_object_signal_unlocked( p_interaction ); vlc_object_unlock( p_interaction ); vlc_object_release( p_interaction ); return VLC_SUCCESS; } } else { vlc_object_release( p_interaction ); return VLC_EGENERIC; }}static void* InteractionLoop( vlc_object_t *p_this ){ int i; interaction_t *p_interaction = (interaction_t*) p_this; vlc_object_lock( p_this ); while( vlc_object_alive( p_this ) ) { InteractionManage( p_interaction ); vlc_object_wait( p_this ); } vlc_object_unlock( p_this ); /* Remove all dialogs - Interfaces must be able to clean up their data */ for( i = p_interaction->i_dialogs -1 ; i >= 0; i-- ) { interaction_dialog_t * p_dialog = p_interaction->pp_dialogs[i]; DialogDestroy( p_dialog ); REMOVE_ELEM( p_interaction->pp_dialogs, p_interaction->i_dialogs, i ); } return NULL;}/** * The main interaction processing loop * * \param p_interaction the interaction object * \return nothing */static void InteractionManage( interaction_t *p_interaction ){ vlc_value_t val; int i_index; /* Nothing to do */ if( p_interaction->i_dialogs == 0 ) return; InteractionSearchInterface( p_interaction ); if( !p_interaction->p_intf ) { /* We mark all dialogs as answered with their "default" answer */ for( i_index = 0 ; i_index < p_interaction->i_dialogs; i_index ++ ) { interaction_dialog_t *p_dialog = p_interaction->pp_dialogs[i_index]; p_dialog->i_return = DIALOG_DEFAULT; /* Give default answer */ /* Pretend we have hidden and destroyed it */ if( p_dialog->i_status == HIDDEN_DIALOG ) p_dialog->i_status = DESTROYED_DIALOG; else p_dialog->i_status = HIDING_DIALOG; } } else vlc_object_yield( p_interaction->p_intf ); for( i_index = 0 ; i_index < p_interaction->i_dialogs; i_index ++ ) { interaction_dialog_t *p_dialog = p_interaction->pp_dialogs[i_index]; switch( p_dialog->i_status ) { case ANSWERED_DIALOG: /* Ask interface to hide it */ p_dialog->i_action = INTERACT_HIDE; val.p_address = p_dialog; if( p_interaction->p_intf ) var_Set( p_interaction->p_intf, "interaction", val ); p_dialog->i_status = HIDING_DIALOG; break; case UPDATED_DIALOG: p_dialog->i_action = INTERACT_UPDATE; val.p_address = p_dialog; if( p_interaction->p_intf ) var_Set( p_interaction->p_intf, "interaction", val ); p_dialog->i_status = SENT_DIALOG; break; case HIDDEN_DIALOG: if( !(p_dialog->i_flags & DIALOG_GOT_ANSWER) ) break; p_dialog->i_action = INTERACT_DESTROY; val.p_address = p_dialog; if( p_interaction->p_intf ) var_Set( p_interaction->p_intf, "interaction", val ); break; case DESTROYED_DIALOG: /* Interface has now destroyed it, remove it */ REMOVE_ELEM( p_interaction->pp_dialogs, p_interaction->i_dialogs, i_index); i_index--; DialogDestroy( p_dialog ); break; case NEW_DIALOG: /* This is truly a new dialog, send it. */ p_dialog->i_action = INTERACT_NEW; val.p_address = p_dialog; if( p_interaction->p_intf ) var_Set( p_interaction->p_intf, "interaction", val ); p_dialog->i_status = SENT_DIALOG; break; } } if( p_interaction->p_intf ) vlc_object_release( p_interaction->p_intf );}
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