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📄 dolby.c

📁 VLC Player Source Code
💻 C
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/***************************************************************************** * dolby.c : simple decoder for dolby surround encoded streams ***************************************************************************** * Copyright (C) 2005, 2006 the VideoLAN team * $Id$ * * Authors: Boris Dorès <babal@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include <vlc_plugin.h>#include <vlc_aout.h>/***************************************************************************** * Local prototypes *****************************************************************************/static int  Create    ( vlc_object_t * );static void Destroy   ( vlc_object_t * );static void DoWork    ( aout_instance_t *, aout_filter_t *, aout_buffer_t *,                        aout_buffer_t * );/***************************************************************************** * Module descriptor *****************************************************************************/vlc_module_begin();    set_description( N_("Simple decoder for Dolby Surround encoded streams") );    set_shortname( N_("Dolby Surround decoder") );    set_category( CAT_INPUT );    set_subcategory( SUBCAT_INPUT_ACODEC );    set_capability( "audio filter", 5 );    set_callbacks( Create, Destroy );vlc_module_end();/***************************************************************************** * Internal data structures *****************************************************************************/struct aout_filter_sys_t{    int i_left;    int i_center;    int i_right;    int i_rear_left;    int i_rear_center;    int i_rear_right;};/* our internal channel order (WG-4 order) */static const uint32_t pi_channels[] ={ AOUT_CHAN_LEFT, AOUT_CHAN_RIGHT, AOUT_CHAN_MIDDLELEFT, AOUT_CHAN_MIDDLERIGHT,  AOUT_CHAN_REARLEFT, AOUT_CHAN_REARRIGHT, AOUT_CHAN_REARCENTER,  AOUT_CHAN_CENTER, AOUT_CHAN_LFE, 0 };/***************************************************************************** * Create: allocate headphone downmixer *****************************************************************************/static int Create( vlc_object_t *p_this ){    int i = 0;    int i_offset = 0;    aout_filter_t * p_filter = (aout_filter_t *)p_this;    /* Validate audio filter format */    if ( p_filter->input.i_physical_channels != (AOUT_CHAN_LEFT|AOUT_CHAN_RIGHT)       || ! ( p_filter->input.i_original_channels & AOUT_CHAN_DOLBYSTEREO )       || aout_FormatNbChannels( &p_filter->output ) <= 2       || ( p_filter->input.i_original_channels & ~AOUT_CHAN_DOLBYSTEREO )          != ( p_filter->output.i_original_channels & ~AOUT_CHAN_DOLBYSTEREO ) )    {        return VLC_EGENERIC;    }    if ( p_filter->input.i_rate != p_filter->output.i_rate )    {        return VLC_EGENERIC;    }    if ( p_filter->input.i_format != VLC_FOURCC('f','l','3','2')          || p_filter->output.i_format != VLC_FOURCC('f','l','3','2') )    {        return VLC_EGENERIC;    }    /* Allocate the memory needed to store the module's structure */    p_filter->p_sys = malloc( sizeof(struct aout_filter_sys_t) );    if ( p_filter->p_sys == NULL )        return VLC_ENOMEM;    p_filter->p_sys->i_left = -1;    p_filter->p_sys->i_center = -1;    p_filter->p_sys->i_right = -1;    p_filter->p_sys->i_rear_left = -1;    p_filter->p_sys->i_rear_center = -1;    p_filter->p_sys->i_rear_right = -1;    while ( pi_channels[i] )    {        if ( p_filter->output.i_physical_channels & pi_channels[i] )        {            switch ( pi_channels[i] )            {                case AOUT_CHAN_LEFT:                    p_filter->p_sys->i_left = i_offset;                    break;                case AOUT_CHAN_CENTER:                    p_filter->p_sys->i_center = i_offset;                    break;                case AOUT_CHAN_RIGHT:                    p_filter->p_sys->i_right = i_offset;                    break;                case AOUT_CHAN_REARLEFT:                    p_filter->p_sys->i_rear_left = i_offset;                    break;                case AOUT_CHAN_REARCENTER:                    p_filter->p_sys->i_rear_center = i_offset;                    break;                case AOUT_CHAN_REARRIGHT:                    p_filter->p_sys->i_rear_right = i_offset;                    break;            }            ++i_offset;        }        ++i;    }    p_filter->pf_do_work = DoWork;    p_filter->b_in_place = 0;    return VLC_SUCCESS;}/***************************************************************************** * Destroy: deallocate resources associated with headphone downmixer *****************************************************************************/static void Destroy( vlc_object_t *p_this ){    aout_filter_t * p_filter = (aout_filter_t *)p_this;    if ( p_filter->p_sys != NULL )    {        free ( p_filter->p_sys );        p_filter->p_sys = NULL;    }}/***************************************************************************** * DoWork: convert a buffer *****************************************************************************/static void DoWork( aout_instance_t * p_aout, aout_filter_t * p_filter,                    aout_buffer_t * p_in_buf, aout_buffer_t * p_out_buf ){    VLC_UNUSED(p_aout);    float * p_in = (float*) p_in_buf->p_buffer;    float * p_out = (float*) p_out_buf->p_buffer;    size_t i_nb_samples = p_in_buf->i_nb_samples;    size_t i_nb_channels = aout_FormatNbChannels( &p_filter->output );    p_out_buf->i_nb_samples = i_nb_samples;    p_out_buf->i_nb_bytes = sizeof(float) * i_nb_samples                            * aout_FormatNbChannels( &p_filter->output );    memset ( p_out , 0 , p_out_buf->i_nb_bytes );    if ( p_filter->p_sys != NULL )    {        struct aout_filter_sys_t * p_sys = p_filter->p_sys;        size_t i_nb_rear = 0;        size_t i;        if ( p_sys->i_rear_left >= 0 )        {            ++i_nb_rear;        }        if ( p_sys->i_rear_center >= 0 )        {            ++i_nb_rear;        }        if ( p_sys->i_rear_right >= 0 )        {            ++i_nb_rear;        }        for ( i = 0; i < i_nb_samples; ++i )        {            float f_left = p_in[ i * 2 ];            float f_right = p_in[ i * 2 + 1 ];            float f_rear = ( f_left - f_right ) / i_nb_rear;            if ( p_sys->i_center >= 0 )            {                float f_center = f_left + f_right;                f_left -= f_center / 2;                f_right -= f_center / 2;                p_out[ i * i_nb_channels + p_sys->i_center ] = f_center;            }            if ( p_sys->i_left >= 0 )            {                p_out[ i * i_nb_channels + p_sys->i_left ] = f_left;            }            if ( p_sys->i_right >= 0 )            {                p_out[ i * i_nb_channels + p_sys->i_right ] = f_right;            }            if ( p_sys->i_rear_left >= 0 )            {                p_out[ i * i_nb_channels + p_sys->i_rear_left ] = f_rear;            }            if ( p_sys->i_rear_center >= 0 )            {                p_out[ i * i_nb_channels + p_sys->i_rear_center ] = f_rear;            }            if ( p_sys->i_rear_right >= 0 )            {                p_out[ i * i_nb_channels + p_sys->i_rear_right ] = f_rear;            }        }    }}

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