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📄 bandlimited.c

📁 VLC Player Source Code
💻 C
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                               p_filter->output.i_rate -                               p_sys->i_remainder,                               p_filter->output.i_rate, p_filter->input.i_rate,                               1, i_nb_channels );            }            p_out += i_nb_channels;            i_out++;            p_sys->i_remainder += p_filter->input.i_rate;        }        p_in += i_nb_channels;        p_sys->i_remainder -= p_filter->output.i_rate;    }    /* Apply the new rate for the rest of the samples */    if( i_in < i_in_nb - i_filter_wing )    {        p_sys->i_old_rate   = p_filter->input.i_rate;        p_sys->d_old_factor = d_factor;        p_sys->i_old_wing   = i_filter_wing;    }    for( ; i_in < i_in_nb - i_filter_wing; i_in++ )    {        while( p_sys->i_remainder < p_filter->output.i_rate )        {            if( d_factor >= 1 )            {                /* FilterFloatUP() is faster if we can use it */                /* Perform left-wing inner product */                FilterFloatUP( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,                               SMALL_FILTER_NWING, p_in, p_out,                               p_sys->i_remainder,                               p_filter->output.i_rate,                               -1, i_nb_channels );                /* Perform right-wing inner product */                FilterFloatUP( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,                               SMALL_FILTER_NWING, p_in + i_nb_channels, p_out,                               p_filter->output.i_rate -                               p_sys->i_remainder,                               p_filter->output.i_rate,                               1, i_nb_channels );#if 0                /* Normalize for unity filter gain */                for( int i = 0; i < i_nb_channels; i++ )                {                    *(p_out+i) *= d_old_scale_factor;                }#endif                /* Sanity check */                if( p_out_buf->i_size/p_filter->input.i_bytes_per_frame                    <= (unsigned int)i_out+1 )                {                    p_out += i_nb_channels;                    i_out++;                    p_sys->i_remainder += p_filter->input.i_rate;                    break;                }            }            else            {                /* Perform left-wing inner product */                FilterFloatUD( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,                               SMALL_FILTER_NWING, p_in, p_out,                               p_sys->i_remainder,                               p_filter->output.i_rate, p_filter->input.i_rate,                               -1, i_nb_channels );                /* Perform right-wing inner product */                FilterFloatUD( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,                               SMALL_FILTER_NWING, p_in + i_nb_channels, p_out,                               p_filter->output.i_rate -                               p_sys->i_remainder,                               p_filter->output.i_rate, p_filter->input.i_rate,                               1, i_nb_channels );            }            p_out += i_nb_channels;            i_out++;            p_sys->i_remainder += p_filter->input.i_rate;        }        p_in += i_nb_channels;        p_sys->i_remainder -= p_filter->output.i_rate;    }    /* Buffer i_filter_wing * 2 samples for next time */    if( p_sys->i_old_wing )    {        memcpy( p_sys->p_buf,                p_in_orig + (i_in_nb - 2 * p_sys->i_old_wing) *                i_nb_channels, (2 * p_sys->i_old_wing) *                p_filter->input.i_bytes_per_frame );    }#if 0    msg_Err( p_filter, "p_out size: %i, nb bytes out: %i", p_out_buf->i_size,             i_out * p_filter->input.i_bytes_per_frame );#endif    /* Free the temp buffer */#ifndef HAVE_ALLOCA    free( p_in_orig );#endif    /* Finalize aout buffer */    p_out_buf->i_nb_samples = i_out;    p_out_buf->start_date = aout_DateGet( &p_sys->end_date );    p_out_buf->end_date = aout_DateIncrement( &p_sys->end_date,                                              p_out_buf->i_nb_samples );    p_out_buf->i_nb_bytes = p_out_buf->i_nb_samples *        i_nb_channels * sizeof(int32_t);}/***************************************************************************** * OpenFilter: *****************************************************************************/static int OpenFilter( vlc_object_t *p_this ){    filter_t *p_filter = (filter_t *)p_this;    filter_sys_t *p_sys;    unsigned int i_out_rate  = p_filter->fmt_out.audio.i_rate;    double d_factor;    int i_filter_wing;    if( p_filter->fmt_in.audio.i_rate == p_filter->fmt_out.audio.i_rate ||        p_filter->fmt_in.i_codec != VLC_FOURCC('f','l','3','2') )    {        return VLC_EGENERIC;    }#if !defined( SYS_DARWIN )    if( !config_GetInt( p_this, "hq-resampling" ) )    {        return VLC_EGENERIC;    }#endif    /* Allocate the memory needed to store the module's structure */    p_filter->p_sys = p_sys = malloc( sizeof(struct filter_sys_t) );    if( p_sys == NULL )        return VLC_ENOMEM;    /* Calculate worst case for the length of the filter wing */    d_factor = (double)i_out_rate / p_filter->fmt_in.audio.i_rate;    i_filter_wing = ((SMALL_FILTER_NMULT + 1)/2.0)                      * __MAX(1.0, 1.0/d_factor) + 10;    p_filter->p_sys->i_buf_size = p_filter->fmt_in.audio.i_channels *        sizeof(int32_t) * 2 * i_filter_wing;    /* Allocate enough memory to buffer previous samples */    p_filter->p_sys->p_buf = malloc( p_filter->p_sys->i_buf_size );    if( p_filter->p_sys->p_buf == NULL )    {        free( p_sys );        return VLC_ENOMEM;    }    p_filter->p_sys->i_old_wing = 0;    p_sys->b_first = true;    p_sys->b_filter2 = true;    p_filter->pf_audio_filter = Resample;    msg_Dbg( p_this, "%4.4s/%iKHz/%i->%4.4s/%iKHz/%i",             (char *)&p_filter->fmt_in.i_codec,             p_filter->fmt_in.audio.i_rate,             p_filter->fmt_in.audio.i_channels,             (char *)&p_filter->fmt_out.i_codec,             p_filter->fmt_out.audio.i_rate,             p_filter->fmt_out.audio.i_channels);    p_filter->fmt_out = p_filter->fmt_in;    p_filter->fmt_out.audio.i_rate = i_out_rate;    return 0;}/***************************************************************************** * CloseFilter : deallocate data structures *****************************************************************************/static void CloseFilter( vlc_object_t *p_this ){    filter_t *p_filter = (filter_t *)p_this;    free( p_filter->p_sys->p_buf );    free( p_filter->p_sys );}/***************************************************************************** * Resample *****************************************************************************/static block_t *Resample( filter_t *p_filter, block_t *p_block ){    aout_filter_t aout_filter;    aout_buffer_t in_buf, out_buf;    block_t *p_out;    int i_out_size;    int i_bytes_per_frame;    if( !p_block || !p_block->i_samples )    {        if( p_block ) p_block->pf_release( p_block );        return NULL;    }    i_bytes_per_frame = p_filter->fmt_out.audio.i_channels *                  p_filter->fmt_out.audio.i_bitspersample / 8;    i_out_size = i_bytes_per_frame * ( 1 + (p_block->i_samples *        p_filter->fmt_out.audio.i_rate / p_filter->fmt_in.audio.i_rate));    p_out = p_filter->pf_audio_buffer_new( p_filter, i_out_size );    if( !p_out )    {        msg_Warn( p_filter, "can't get output buffer" );        p_block->pf_release( p_block );        return NULL;    }    p_out->i_samples = i_out_size / i_bytes_per_frame;    p_out->i_dts = p_block->i_dts;    p_out->i_pts = p_block->i_pts;    p_out->i_length = p_block->i_length;    aout_filter.p_sys = (struct aout_filter_sys_t *)p_filter->p_sys;    aout_filter.input = p_filter->fmt_in.audio;    aout_filter.input.i_bytes_per_frame = p_filter->fmt_in.audio.i_channels *                  p_filter->fmt_in.audio.i_bitspersample / 8;    aout_filter.output = p_filter->fmt_out.audio;    aout_filter.output.i_bytes_per_frame = p_filter->fmt_out.audio.i_channels *                  p_filter->fmt_out.audio.i_bitspersample / 8;    aout_filter.b_continuity = !p_filter->p_sys->b_first;    p_filter->p_sys->b_first = false;    in_buf.p_buffer = p_block->p_buffer;    in_buf.i_nb_bytes = in_buf.i_size = p_block->i_buffer;    in_buf.i_nb_samples = p_block->i_samples;    out_buf.p_buffer = p_out->p_buffer;    out_buf.i_nb_bytes = out_buf.i_size = p_out->i_buffer;    out_buf.i_nb_samples = p_out->i_samples;    DoWork( (aout_instance_t *)p_filter, &aout_filter, &in_buf, &out_buf );    p_block->pf_release( p_block );    p_out->i_buffer = out_buf.i_nb_bytes;    p_out->i_samples = out_buf.i_nb_samples;    return p_out;}void FilterFloatUP( const float Imp[], const float ImpD[], uint16_t Nwing, float *p_in,                    float *p_out, uint32_t ui_remainder,                    uint32_t ui_output_rate, int16_t Inc, int i_nb_channels ){    const float *Hp, *Hdp, *End;    float t, temp;    uint32_t ui_linear_remainder;    int i;    Hp = &Imp[(ui_remainder<<Nhc)/ui_output_rate];    Hdp = &ImpD[(ui_remainder<<Nhc)/ui_output_rate];    End = &Imp[Nwing];    ui_linear_remainder = (ui_remainder<<Nhc) -                            (ui_remainder<<Nhc)/ui_output_rate*ui_output_rate;    if (Inc == 1)               /* If doing right wing...              */    {                           /* ...drop extra coeff, so when Ph is  */        End--;                  /*    0.5, we don't do too many mult's */        if (ui_remainder == 0)  /* If the phase is zero...           */        {                       /* ...then we've already skipped the */            Hp += Npc;          /*    first sample, so we must also  */            Hdp += Npc;         /*    skip ahead in Imp[] and ImpD[] */        }    }    while (Hp < End) {        t = *Hp;                /* Get filter coeff */                                /* t is now interp'd filter coeff */        t += *Hdp * ui_linear_remainder / ui_output_rate / Npc;        for( i = 0; i < i_nb_channels; i++ )        {            temp = t;            temp *= *(p_in+i);  /* Mult coeff by input sample */            *(p_out+i) += temp; /* The filter output */        }        Hdp += Npc;             /* Filter coeff differences step */        Hp += Npc;              /* Filter coeff step */        p_in += (Inc * i_nb_channels); /* Input signal step */    }}void FilterFloatUD( const float Imp[], const float ImpD[], uint16_t Nwing, float *p_in,                    float *p_out, uint32_t ui_remainder,                    uint32_t ui_output_rate, uint32_t ui_input_rate,                    int16_t Inc, int i_nb_channels ){    const float *Hp, *Hdp, *End;    float t, temp;    uint32_t ui_linear_remainder;    int i, ui_counter = 0;    Hp = Imp + (ui_remainder<<Nhc) / ui_input_rate;    Hdp = ImpD  + (ui_remainder<<Nhc) / ui_input_rate;    End = &Imp[Nwing];    if (Inc == 1)               /* If doing right wing...              */    {                           /* ...drop extra coeff, so when Ph is  */        End--;                  /*    0.5, we don't do too many mult's */        if (ui_remainder == 0)  /* If the phase is zero...           */        {                       /* ...then we've already skipped the */            Hp = Imp +          /* first sample, so we must also  */                  (ui_output_rate << Nhc) / ui_input_rate;            Hdp = ImpD +        /* skip ahead in Imp[] and ImpD[] */                  (ui_output_rate << Nhc) / ui_input_rate;            ui_counter++;        }    }    while (Hp < End) {        t = *Hp;                /* Get filter coeff */                                /* t is now interp'd filter coeff */        ui_linear_remainder =          ((ui_output_rate * ui_counter + ui_remainder)<< Nhc) -          ((ui_output_rate * ui_counter + ui_remainder)<< Nhc) /          ui_input_rate * ui_input_rate;        t += *Hdp * ui_linear_remainder / ui_input_rate / Npc;        for( i = 0; i < i_nb_channels; i++ )        {            temp = t;            temp *= *(p_in+i);  /* Mult coeff by input sample */            *(p_out+i) += temp; /* The filter output */        }        ui_counter++;        /* Filter coeff step */        Hp = Imp + ((ui_output_rate * ui_counter + ui_remainder)<< Nhc)                    / ui_input_rate;        /* Filter coeff differences step */        Hdp = ImpD + ((ui_output_rate * ui_counter + ui_remainder)<< Nhc)                     / ui_input_rate;        p_in += (Inc * i_nb_channels); /* Input signal step */    }}

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