⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 cdg.c

📁 VLC Player Source Code
💻 C
字号:
/***************************************************************************** * cdg.c: CDG decoder module ***************************************************************************** * Copyright (C) 2007 Laurent Aimar * $Id$ * * Authors: Laurent Aimar <fenrir # via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include <vlc_plugin.h>#include <vlc_codec.h>#include <vlc_vout.h>/***************************************************************************** * decoder_sys_t : decoder descriptor *****************************************************************************//* The screen size */#define CDG_SCREEN_WIDTH (300)#define CDG_SCREEN_HEIGHT (216)/* The border of the screen size */#define CDG_SCREEN_BORDER_WIDTH (6)#define CDG_SCREEN_BORDER_HEIGHT (12)/* The display part */#define CDG_DISPLAY_WIDTH  (CDG_SCREEN_WIDTH-2*CDG_SCREEN_BORDER_WIDTH)#define CDG_DISPLAY_HEIGHT (CDG_SCREEN_HEIGHT-2*CDG_SCREEN_BORDER_HEIGHT)#define CDG_SCREEN_PITCH (CDG_SCREEN_WIDTH)struct decoder_sys_t{    uint8_t color[16][3];    int     i_offseth;    int     i_offsetv;    uint8_t screen[CDG_SCREEN_PITCH*CDG_SCREEN_HEIGHT];    uint8_t *p_screen;};#define CDG_PACKET_SIZE (24)#define CDG_COLOR_R_SHIFT ( 0)#define CDG_COLOR_G_SHIFT ( 8)#define CDG_COLOR_B_SHIFT (16)/***************************************************************************** * Local prototypes *****************************************************************************/static int  Open ( vlc_object_t * );static void Close( vlc_object_t * );static picture_t *Decode( decoder_t *, block_t ** );static int DecodePacket( decoder_sys_t *p_cdg, uint8_t *p_buffer, int i_buffer );static int Render( decoder_sys_t *p_cdg, picture_t *p_picture );/***************************************************************************** * Module descriptor *****************************************************************************/vlc_module_begin();    set_category( CAT_INPUT );    set_subcategory( SUBCAT_INPUT_VCODEC );    set_description( N_("CDG video decoder") );    set_capability( "decoder", 1000 );    set_callbacks( Open, Close );    add_shortcut( "cdg" );vlc_module_end();/***************************************************************************** * Open: probe the decoder and return score *****************************************************************************/static int Open( vlc_object_t *p_this ){    decoder_t *p_dec = (decoder_t*)p_this;    decoder_sys_t *p_sys;    if( p_dec->fmt_in.i_codec != VLC_FOURCC('C','D','G',' ') )        return VLC_EGENERIC;    /* Allocate the memory needed to store the decoder's structure */    p_dec->p_sys = p_sys = malloc(sizeof(decoder_sys_t));    if( !p_sys )        return VLC_ENOMEM;    /* Init */    memset( p_sys, 0, sizeof(*p_sys) );    p_sys->i_offseth = 0;    p_sys->i_offsetv = 0;    p_sys->p_screen = p_sys->screen;    /* Set output properties     * TODO maybe it would be better to use RV16 or RV24 ? */    p_dec->fmt_out.i_cat = VIDEO_ES;    p_dec->fmt_out.i_codec = VLC_FOURCC('R','V','3','2');    p_dec->fmt_out.video.i_width = CDG_DISPLAY_WIDTH;    p_dec->fmt_out.video.i_height = CDG_DISPLAY_HEIGHT;    p_dec->fmt_out.video.i_aspect =        VOUT_ASPECT_FACTOR * p_dec->fmt_out.video.i_width / p_dec->fmt_out.video.i_height;    p_dec->fmt_out.video.i_rmask = 0xff << CDG_COLOR_R_SHIFT;    p_dec->fmt_out.video.i_gmask = 0xff << CDG_COLOR_G_SHIFT;    p_dec->fmt_out.video.i_bmask = 0xff << CDG_COLOR_B_SHIFT;    /* Set callbacks */    p_dec->pf_decode_video = Decode;    return VLC_SUCCESS;}/**************************************************************************** * Decode: the whole thing **************************************************************************** * This function must be fed with a complete compressed frame. ****************************************************************************/static picture_t *Decode( decoder_t *p_dec, block_t **pp_block ){    decoder_sys_t *p_sys = p_dec->p_sys;    block_t *p_block;    picture_t *p_pic = NULL;    if( !pp_block || !*pp_block )        return NULL;    p_block = *pp_block;    /* Decode packet */    while( p_block->i_buffer >= CDG_PACKET_SIZE )    {        DecodePacket( p_sys, p_block->p_buffer, CDG_PACKET_SIZE );        p_block->i_buffer -= CDG_PACKET_SIZE;        p_block->p_buffer += CDG_PACKET_SIZE;    }    /* Get a new picture */    p_pic = p_dec->pf_vout_buffer_new( p_dec );    if( !p_pic )        goto error;    Render( p_sys, p_pic );    p_pic->date = p_block->i_pts > 0 ? p_block->i_pts : p_block->i_dts;    block_Release( p_block ); *pp_block = NULL;    return p_pic;error:    block_Release( p_block ); *pp_block = NULL;    return NULL;}/***************************************************************************** * Close: decoder destruction *****************************************************************************/static void Close( vlc_object_t *p_this ){    decoder_t *p_dec = (decoder_t *)p_this;    decoder_sys_t *p_sys = p_dec->p_sys;    free( p_sys );}/***************************************************************************** * Decoder *****************************************************************************/static void ScreenFill( decoder_sys_t *p_cdg, int sx, int sy, int dx, int dy, int c ){    int x, y;    for( y = sy; y < sy+dy; y++ )        for( x = sx; x < sx+dx; x++ )            p_cdg->p_screen[y*CDG_SCREEN_PITCH+x] = c;}static int DecodeMemoryPreset( decoder_sys_t *p_cdg, const uint8_t *p_data ){    const int i_color = p_data[0]&0x0f;#if 0    const int i_repeat= p_data[1]&0x0f;#endif    /* if i_repeat > 0 we could ignore it if we have a reliable stream */    ScreenFill( p_cdg, 0, 0, CDG_SCREEN_WIDTH, CDG_SCREEN_HEIGHT, i_color );    return 0;}static int DecodeBorderPreset( decoder_sys_t *p_cdg, const uint8_t *p_data ){    const int i_color = p_data[0]&0x0f;    /* */    ScreenFill( p_cdg,   0,   0,                CDG_SCREEN_WIDTH, CDG_SCREEN_BORDER_HEIGHT, i_color );    ScreenFill( p_cdg,   0, CDG_SCREEN_HEIGHT-CDG_SCREEN_BORDER_HEIGHT,                CDG_SCREEN_WIDTH, CDG_SCREEN_BORDER_HEIGHT, i_color );    ScreenFill( p_cdg,   0, CDG_SCREEN_BORDER_HEIGHT,                CDG_SCREEN_BORDER_WIDTH, CDG_SCREEN_HEIGHT-CDG_SCREEN_BORDER_HEIGHT, i_color );    ScreenFill( p_cdg,   CDG_SCREEN_WIDTH-CDG_SCREEN_BORDER_WIDTH, CDG_SCREEN_BORDER_HEIGHT,                CDG_SCREEN_BORDER_WIDTH, CDG_SCREEN_HEIGHT-CDG_SCREEN_BORDER_HEIGHT, i_color );    return 0;}static int DecodeLoadColorTable( decoder_sys_t *p_cdg, const uint8_t *p_data, int i_base ){    int n;    for( n = 0; n < 8; n++ )    {        const int c = ((p_data[2*n+0] << 8) | p_data[2*n+1]);        const int r = (c >> 10)&0x0f;        const int g = ((c >> 6)&0x0c) | ((c >> 4)&0x03);        const int b = c &0x0f;        p_cdg->color[i_base+n][0] = r << 4;        p_cdg->color[i_base+n][1] = g << 4;        p_cdg->color[i_base+n][2] = b << 4;    }    return 0;}static int DecodeTileBlock( decoder_sys_t *p_cdg, const uint8_t *p_data, int doXor ){    int p_color[2];    int sx, sy;    int x, y;    p_color[0] = p_data[0] & 0x0f;    p_color[1] = p_data[1] & 0x0f;    sy = (p_data[2] & 0x1f)*12;    sx = (p_data[3] & 0x3f)*6;    for( y = 0; y < 12; y++ )    {        for( x = 0; x < 6; x++ )        {            const int idx = ( p_data[4+y] >> (5-x) ) & 0x01;            uint8_t *p = &p_cdg->p_screen[(sy+y)*CDG_SCREEN_PITCH+(sx+x)];            if( doXor )                *p ^= p_color[idx];            else                *p = p_color[idx];        }    }    return 0;}static int DecodeScroll( decoder_sys_t *p_cdg, const uint8_t *p_data, int b_copy ){    uint8_t copy[CDG_SCREEN_PITCH*CDG_SCREEN_HEIGHT];    uint8_t color = p_data[0]&0x0f;    int i_shifth;    int i_shiftv;    int x, y;    /* */    p_cdg->i_offseth = p_data[1]&0x7;    if( p_cdg->i_offseth >= CDG_SCREEN_BORDER_WIDTH )        p_cdg->i_offseth = CDG_SCREEN_BORDER_WIDTH-1;    p_cdg->i_offsetv = p_data[2]&0xf;    if( p_cdg->i_offsetv >= CDG_SCREEN_BORDER_HEIGHT )        p_cdg->i_offsetv = CDG_SCREEN_BORDER_HEIGHT-1;    /* */    switch( (p_data[1] >> 4)&0x3 )    {    case 0x01: i_shifth =  6; break;    case 0x02: i_shifth = -6; break;    default:        i_shifth = 0;        break;    }    switch( (p_data[2] >> 4)&0x3 )    {    case 0x01: i_shiftv = 12; break;    case 0x02: i_shiftv =-12; break;    default:        i_shiftv = 0;        break;    }    if( i_shifth == 0 && i_shiftv == 0 )        return 0;    /* Make a copy of the screen */    memcpy( copy, p_cdg->screen, sizeof(p_cdg->screen) );    /* Fill the uncovered part XXX way too much */    ScreenFill( p_cdg, 0, 0, CDG_SCREEN_WIDTH, CDG_SCREEN_HEIGHT, color );    /* Copy back */    for( y = 0; y < CDG_SCREEN_HEIGHT; y++ )    {        int dy = i_shiftv + y;        for( x = 0; x < CDG_SCREEN_WIDTH; x++ )        {            int dx = i_shifth + x;            if( b_copy )            {                dy = ( dy + CDG_SCREEN_HEIGHT ) % CDG_SCREEN_HEIGHT;                dy = ( dy + CDG_SCREEN_WIDTH  ) % CDG_SCREEN_WIDTH;            }            else            {                if( dy < 0 || dy >= CDG_SCREEN_HEIGHT ||                    dx < 0 || dx >= CDG_SCREEN_WIDTH )                    continue;            }            p_cdg->screen[dy*CDG_SCREEN_PITCH+dx] = copy[y*CDG_SCREEN_PITCH+x];        }    }    /* */    //CdgDebug( CDG_LOG_WARNING, "DecodeScroll: color=%d ch=%d oh=%d cv=%d ov=%d\n copy=%d\n", color, i_shifth, p_cdg->i_offseth, i_shiftv, p_cdg->i_offsetv, b_copy );    return 0;}static int DecodePacket( decoder_sys_t *p_cdg, uint8_t *p_buffer, int i_buffer ){    const int i_cmd = p_buffer[0] & 0x3f;    const int i_instruction = p_buffer[1] & 0x3f;    const uint8_t *p_data = &p_buffer[4];    if( i_buffer != CDG_PACKET_SIZE )        return -1;    /* Handle CDG command only */    if( i_cmd != 0x09 )        return 0;    switch( i_instruction )    {        case 1:            DecodeMemoryPreset( p_cdg, p_data );            break;        case 2:            DecodeBorderPreset( p_cdg, p_data );            break;        case 6:            DecodeTileBlock( p_cdg, p_data, 0 );            break;        case 20:            DecodeScroll( p_cdg, p_data, 0 );            break;        case 24:            DecodeScroll( p_cdg, p_data, 1 );            break;        case 28:            /* FIXME what to do about that one ? */            //CdgDebug( CDG_LOG_WARNING, "DecodeDefineTransparentColor not implemented\n" );            //DecodeDefineTransparentColor( p_cdg, p_data );            break;        case 30:            DecodeLoadColorTable( p_cdg, p_data, 0 );            break;        case 31:            DecodeLoadColorTable( p_cdg, p_data, 8 );            break;        case 38:            DecodeTileBlock( p_cdg, p_data, 1 );            break;        default:            break;    }    return 0;}static void RenderPixel( picture_t *p_picture, int x, int y, uint32_t c ){    const int i_plane = 0;    const int i_pitch = p_picture->p[i_plane].i_pitch;    uint32_t *s = (uint32_t*)&p_picture->p[i_plane].p_pixels[y*i_pitch + x*sizeof(uint32_t)];    *s = c;}static uint32_t RenderRGB( int r, int g, int b ){    return ( r << CDG_COLOR_R_SHIFT ) | ( g << CDG_COLOR_G_SHIFT ) | ( b << CDG_COLOR_B_SHIFT );}static int Render( decoder_sys_t *p_cdg, picture_t *p_picture ){    int x, y;    for( y = 0; y < CDG_DISPLAY_HEIGHT; y++ )    {        for( x = 0; x < CDG_DISPLAY_WIDTH; x++ )        {            const int sx = x + p_cdg->i_offseth + CDG_SCREEN_BORDER_WIDTH;            const int sy = y + p_cdg->i_offsetv + CDG_SCREEN_BORDER_HEIGHT;            uint8_t cidx = p_cdg->p_screen[sy*CDG_SCREEN_PITCH +sx];            uint8_t r = p_cdg->color[cidx][0];            uint8_t g = p_cdg->color[cidx][1];            uint8_t b = p_cdg->color[cidx][2];            RenderPixel( p_picture, x, y, RenderRGB( r, g, b ) );        }    }    return 0;}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -