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📄 audio.c

📁 VLC Player Source Code
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/***************************************************************************** * audio.c: audio decoder using ffmpeg library ***************************************************************************** * Copyright (C) 1999-2003 the VideoLAN team * $Id$ * * Authors: Laurent Aimar <fenrir@via.ecp.fr> *          Gildas Bazin <gbazin@videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include <vlc_aout.h>#include <vlc_codec.h>#include <vlc_input.h>/* ffmpeg header */#ifdef HAVE_LIBAVCODEC_AVCODEC_H#   include <libavcodec/avcodec.h>#elif defined(HAVE_FFMPEG_AVCODEC_H)#   include <ffmpeg/avcodec.h>#else#   include <avcodec.h>#endif#include "avcodec.h"static const unsigned int pi_channels_maps[7] ={    0,    AOUT_CHAN_CENTER,   AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT,    AOUT_CHAN_CENTER | AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT,    AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_REARLEFT     | AOUT_CHAN_REARRIGHT,    AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_CENTER     | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT,    AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_CENTER     | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT | AOUT_CHAN_LFE};/***************************************************************************** * decoder_sys_t : decoder descriptor *****************************************************************************/struct decoder_sys_t{    FFMPEG_COMMON_MEMBERS    /* Temporary buffer for libavcodec */    uint8_t *p_output;    /*     * Output properties     */    audio_sample_format_t aout_format;    audio_date_t          end_date;    /*     *     */    uint8_t *p_samples;    int     i_samples;    /* */    int     i_reject_count;    int i_input_rate;};/***************************************************************************** * InitAudioDec: initialize audio decoder ***************************************************************************** * The ffmpeg codec will be opened, some memory allocated. *****************************************************************************/int InitAudioDec( decoder_t *p_dec, AVCodecContext *p_context,                      AVCodec *p_codec, int i_codec_id, const char *psz_namecodec ){    decoder_sys_t *p_sys;    /* Allocate the memory needed to store the decoder's structure */    if( ( p_dec->p_sys = p_sys =          (decoder_sys_t *)malloc(sizeof(decoder_sys_t)) ) == NULL )    {        return VLC_ENOMEM;    }    p_sys->p_context = p_context;    p_sys->p_codec = p_codec;    p_sys->i_codec_id = i_codec_id;    p_sys->psz_namecodec = psz_namecodec;    /* ***** Fill p_context with init values ***** */    p_sys->p_context->sample_rate = p_dec->fmt_in.audio.i_rate;    p_sys->p_context->channels = p_dec->fmt_in.audio.i_channels;    if( !p_dec->fmt_in.audio.i_physical_channels )    {        msg_Warn( p_dec, "Physical channel configuration not set : guessing" );        p_dec->fmt_in.audio.i_original_channels =            p_dec->fmt_in.audio.i_physical_channels =                pi_channels_maps[p_sys->p_context->channels];    }    p_dec->fmt_out.audio.i_physical_channels =        p_dec->fmt_out.audio.i_original_channels =        p_dec->fmt_in.audio.i_physical_channels;    p_sys->p_context->block_align = p_dec->fmt_in.audio.i_blockalign;    p_sys->p_context->bit_rate = p_dec->fmt_in.i_bitrate;#if LIBAVCODEC_VERSION_INT < ((52<<16)+(0<<8)+0)    p_sys->p_context->bits_per_sample = p_dec->fmt_in.audio.i_bitspersample;#else    p_sys->p_context->bits_per_coded_sample = p_dec->fmt_in.audio.i_bitspersample;#endif    if( p_dec->fmt_in.i_extra > 0 )    {        const uint8_t * const p_src = p_dec->fmt_in.p_extra;        int i_offset;        int i_size;        if( p_dec->fmt_in.i_codec == VLC_FOURCC( 'f', 'l', 'a', 'c' ) )        {            i_offset = 8;            i_size = p_dec->fmt_in.i_extra - 8;        }        else if( p_dec->fmt_in.i_codec == VLC_FOURCC( 'a', 'l', 'a', 'c' ) )        {            static const uint8_t p_pattern[] = { 0, 0, 0, 36, 'a', 'l', 'a', 'c' };            /* Find alac atom XXX it is a bit ugly */            for( i_offset = 0; i_offset < p_dec->fmt_in.i_extra - sizeof(p_pattern); i_offset++ )            {                if( !memcmp( &p_src[i_offset], p_pattern, sizeof(p_pattern) ) )                    break;            }            i_size = __MIN( p_dec->fmt_in.i_extra - i_offset, 36 );            if( i_size < 36 )                i_size = 0;        }        else        {            i_offset = 0;            i_size = p_dec->fmt_in.i_extra;        }        if( i_size > 0 )        {            p_sys->p_context->extradata =                malloc( i_size + FF_INPUT_BUFFER_PADDING_SIZE );            if( p_sys->p_context->extradata )            {                uint8_t *p_dst = p_sys->p_context->extradata;                p_sys->p_context->extradata_size = i_size;                memcpy( &p_dst[0],            &p_src[i_offset], i_size );                memset( &p_dst[i_size], 0, FF_INPUT_BUFFER_PADDING_SIZE );            }        }    }    else    {        p_sys->p_context->extradata_size = 0;        p_sys->p_context->extradata = NULL;    }    /* ***** Open the codec ***** */    vlc_mutex_t *lock = var_AcquireMutex( "avcodec" );    if( lock == NULL )    {        free( p_sys->p_context->extradata );        free( p_sys );        return VLC_ENOMEM;    }    if (avcodec_open( p_sys->p_context, p_sys->p_codec ) < 0)    {        vlc_mutex_unlock( lock );        msg_Err( p_dec, "cannot open codec (%s)", p_sys->psz_namecodec );        free( p_sys->p_context->extradata );        free( p_sys );        return VLC_EGENERIC;    }    vlc_mutex_unlock( lock );    msg_Dbg( p_dec, "ffmpeg codec (%s) started", p_sys->psz_namecodec );    p_sys->p_output = malloc( AVCODEC_MAX_AUDIO_FRAME_SIZE );    p_sys->p_samples = NULL;    p_sys->i_samples = 0;    p_sys->i_reject_count = 0;    p_sys->i_input_rate = INPUT_RATE_DEFAULT;    aout_DateSet( &p_sys->end_date, 0 );    if( p_dec->fmt_in.audio.i_rate )        aout_DateInit( &p_sys->end_date, p_dec->fmt_in.audio.i_rate );    /* Set output properties */    p_dec->fmt_out.i_cat = AUDIO_ES;    p_dec->fmt_out.i_codec = AOUT_FMT_S16_NE;    p_dec->fmt_out.audio.i_bitspersample = 16;    return VLC_SUCCESS;}/***************************************************************************** * SplitBuffer: Needed because aout really doesn't like big audio chunk and * wma produces easily > 30000 samples... *****************************************************************************/static aout_buffer_t *SplitBuffer( decoder_t *p_dec ){    decoder_sys_t *p_sys = p_dec->p_sys;    int i_samples = __MIN( p_sys->i_samples, 4096 );    aout_buffer_t *p_buffer;    if( i_samples == 0 ) return NULL;    if( ( p_buffer = p_dec->pf_aout_buffer_new( p_dec, i_samples ) ) == NULL )    {        msg_Err( p_dec, "cannot get aout buffer" );        return NULL;    }    p_buffer->start_date = aout_DateGet( &p_sys->end_date );    p_buffer->end_date = aout_DateIncrement( &p_sys->end_date,                                             i_samples * p_sys->i_input_rate / INPUT_RATE_DEFAULT );    memcpy( p_buffer->p_buffer, p_sys->p_samples, p_buffer->i_nb_bytes );    p_sys->p_samples += p_buffer->i_nb_bytes;    p_sys->i_samples -= i_samples;    return p_buffer;}/***************************************************************************** * DecodeAudio: Called to decode one frame *****************************************************************************/aout_buffer_t * DecodeAudio ( decoder_t *p_dec, block_t **pp_block ){    decoder_sys_t *p_sys = p_dec->p_sys;    int i_used, i_output;    aout_buffer_t *p_buffer;    block_t *p_block;    if( !pp_block || !*pp_block ) return NULL;    p_block = *pp_block;    if( p_block->i_rate > 0 )        p_sys->i_input_rate = p_block->i_rate;    if( p_block->i_flags & (BLOCK_FLAG_DISCONTINUITY|BLOCK_FLAG_CORRUPTED) )    {        block_Release( p_block );        avcodec_flush_buffers( p_sys->p_context );        if( p_sys->i_codec_id == CODEC_ID_MP2 || p_sys->i_codec_id == CODEC_ID_MP3 )            p_sys->i_reject_count = 3;        return NULL;    }    if( p_sys->i_samples > 0 )    {        /* More data */        p_buffer = SplitBuffer( p_dec );        if( !p_buffer ) block_Release( p_block );        return p_buffer;    }    if( !aout_DateGet( &p_sys->end_date ) && !p_block->i_pts )    {        /* We've just started the stream, wait for the first PTS. */        block_Release( p_block );        return NULL;    }    if( p_block->i_buffer <= 0 )    {        block_Release( p_block );        return NULL;    }    if( p_block->i_buffer > AVCODEC_MAX_AUDIO_FRAME_SIZE )    {        /* Grow output buffer if necessary (eg. for PCM data) */        p_sys->p_output = realloc(p_sys->p_output, p_block->i_buffer);    }    *pp_block = p_block = block_Realloc( p_block, 0, p_block->i_buffer + FF_INPUT_BUFFER_PADDING_SIZE );    if( !p_block )        return NULL;    p_block->i_buffer -= FF_INPUT_BUFFER_PADDING_SIZE;    memset( &p_block->p_buffer[p_block->i_buffer], 0, FF_INPUT_BUFFER_PADDING_SIZE );#if LIBAVCODEC_VERSION_INT >= ((52<<16)+(0<<8)+0)    i_output = __MAX( AVCODEC_MAX_AUDIO_FRAME_SIZE, p_block->i_buffer );    i_used = avcodec_decode_audio2( p_sys->p_context,                                   (int16_t*)p_sys->p_output, &i_output,                                   p_block->p_buffer, p_block->i_buffer );#else    i_used = avcodec_decode_audio( p_sys->p_context,                                   (int16_t*)p_sys->p_output, &i_output,                                   p_block->p_buffer, p_block->i_buffer );#endif    if( i_used < 0 || i_output < 0 )    {        if( i_used < 0 )            msg_Warn( p_dec, "cannot decode one frame (%zu bytes)",                      p_block->i_buffer );        block_Release( p_block );        return NULL;    }    else if( (size_t)i_used > p_block->i_buffer )    {        i_used = p_block->i_buffer;    }    p_block->i_buffer -= i_used;    p_block->p_buffer += i_used;    if( p_sys->p_context->channels <= 0 || p_sys->p_context->channels > 6 ||        p_sys->p_context->sample_rate <= 0 )    {        msg_Warn( p_dec, "invalid audio properties channels count %d, sample rate %d",                  p_sys->p_context->channels, p_sys->p_context->sample_rate );        block_Release( p_block );        return NULL;    }    if( p_dec->fmt_out.audio.i_rate != (unsigned int)p_sys->p_context->sample_rate )    {        aout_DateInit( &p_sys->end_date, p_sys->p_context->sample_rate );        aout_DateSet( &p_sys->end_date, p_block->i_pts );    }    /* **** Set audio output parameters **** */    p_dec->fmt_out.audio.i_rate     = p_sys->p_context->sample_rate;    p_dec->fmt_out.audio.i_channels = p_sys->p_context->channels;    p_dec->fmt_out.audio.i_original_channels =        p_dec->fmt_out.audio.i_physical_channels =            pi_channels_maps[p_sys->p_context->channels];    if( p_block->i_pts != 0 &&        p_block->i_pts != aout_DateGet( &p_sys->end_date ) )    {        aout_DateSet( &p_sys->end_date, p_block->i_pts );    }    p_block->i_pts = 0;    /* **** Now we can output these samples **** */    p_sys->i_samples = i_output / sizeof(int16_t) / p_sys->p_context->channels;    p_sys->p_samples = p_sys->p_output;    /* Silent unwanted samples */    if( p_sys->i_reject_count > 0 )    {        memset( p_sys->p_output, 0, i_output );        p_sys->i_reject_count--;    }    p_buffer = SplitBuffer( p_dec );    if( !p_buffer ) block_Release( p_block );    return p_buffer;}/***************************************************************************** * EndAudioDec: audio decoder destruction *****************************************************************************/void EndAudioDec( decoder_t *p_dec ){    decoder_sys_t *p_sys = p_dec->p_sys;    free( p_sys->p_output );}

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