📄 libass.c
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vlc_mutex_unlock( p_ass->p_lock ); return; } /* Allocate the regions and draw them */ subpicture_region_t *pp_region[i_max_region]; subpicture_region_t **pp_region_last = &p_subpic->p_region; for( int i = 0; i < i_region; i++ ) { subpicture_region_t *r; video_format_t fmt_region; /* */ fmt_region = fmt; fmt_region.i_width = fmt_region.i_visible_width = region[i].x1 - region[i].x0; fmt_region.i_height = fmt_region.i_visible_height = region[i].y1 - region[i].y0; pp_region[i] = r = p_subpic->pf_create_region( VLC_OBJECT(p_spu), &fmt_region ); if( !r ) break; r->i_x = region[i].x0; r->i_y = region[i].y0; r->i_align = SUBPICTURE_ALIGN_TOP | SUBPICTURE_ALIGN_LEFT; /* */ RegionDraw( r, p_img ); /* */ *pp_region_last = r; pp_region_last = &r->p_next; } vlc_mutex_unlock( p_ass->p_lock );}static rectangle_t r_create( int x0, int y0, int x1, int y1 ){ rectangle_t r = { x0, y0, x1, y1 }; return r;}static rectangle_t r_img( const ass_image_t *p_img ){ return r_create( p_img->dst_x, p_img->dst_y, p_img->dst_x+p_img->w, p_img->dst_y+p_img->h );}static void r_add( rectangle_t *r, const rectangle_t *n ){ r->x0 = __MIN( r->x0, n->x0 ); r->y0 = __MIN( r->y0, n->y0 ); r->x1 = __MAX( r->x1, n->x1 ); r->y1 = __MAX( r->y1, n->y1 );}static int r_surface( const rectangle_t *r ){ return (r->x1-r->x0) * (r->y1-r->y0);}static bool r_overlap( const rectangle_t *a, const rectangle_t *b, int i_dx, int i_dy ){ return __MAX(a->x0-i_dx, b->x0) < __MIN( a->x1+i_dx, b->x1 ) && __MAX(a->y0-i_dy, b->y0) < __MIN( a->y1+i_dy, b->y1 );}static int BuildRegions( spu_t *p_spu, rectangle_t *p_region, int i_max_region, ass_image_t *p_img_list, int i_width, int i_height ){ ass_image_t *p_tmp; int i_count; VLC_UNUSED(p_spu);#ifdef DEBUG_REGION int64_t i_ck_start = mdate();#endif for( p_tmp = p_img_list, i_count = 0; p_tmp != NULL; p_tmp = p_tmp->next ) i_count++; if( i_count <= 0 ) return 0; ass_image_t **pp_img = calloc( i_count, sizeof(*pp_img) ); if( !pp_img ) return 0; for( p_tmp = p_img_list, i_count = 0; p_tmp != NULL; p_tmp = p_tmp->next, i_count++ ) pp_img[i_count] = p_tmp; /* */ const int i_w_inc = __MAX( ( i_width + 49 ) / 50, 32 ); const int i_h_inc = __MAX( ( i_height + 99 ) / 100, 32 ); int i_maxh = i_w_inc; int i_maxw = i_h_inc; int i_region; rectangle_t region[i_max_region+1]; i_region = 0; for( int i_used = 0; i_used < i_count; ) { int n; for( n = 0; n < i_count; n++ ) { if( pp_img[n] ) break; } assert( i_region < i_max_region + 1 ); region[i_region++] = r_img( pp_img[n] ); pp_img[n] = NULL; i_used++; bool b_ok; do { b_ok = false; for( n = 0; n < i_count; n++ ) { ass_image_t *p_img = pp_img[n]; if( !p_img ) continue; rectangle_t r = r_img( p_img ); int k; int i_best = -1; int i_best_s = INT_MAX; for( k = 0; k < i_region; k++ ) { if( !r_overlap( ®ion[k], &r, i_maxw, i_maxh ) ) continue; int s = r_surface( &r ); if( s < i_best_s ) { i_best_s = s; i_best = k; } } if( i_best >= 0 ) { r_add( ®ion[i_best], &r ); pp_img[n] = NULL; i_used++; b_ok = true; } } } while( b_ok ); if( i_region > i_max_region ) { int i_best_i = -1; int i_best_j = -1; int i_best_ds = INT_MAX; /* merge best */ for( int i = 0; i < i_region; i++ ) { for( int j = i+1; j < i_region; j++ ) { rectangle_t n = region[i]; r_add( &n, ®ion[j] ); int ds = r_surface( &n ) - r_surface( ®ion[i] ) - r_surface( ®ion[j] ); if( ds < i_best_ds ) { i_best_i = i; i_best_j = j; i_best_ds = ds; } } }#ifdef DEBUG_REGION msg_Err( p_spu, "Merging %d and %d", i_best_i, i_best_j );#endif r_add( ®ion[i_best_i], ®ion[i_best_j] ); if( i_best_j+1 < i_region ) memmove( ®ion[i_best_j], ®ion[i_best_j+1], sizeof(*region) * ( i_region - (i_best_j+1) ) ); i_region--; } } /* */ for( int n = 0; n < i_region; n++ ) p_region[n] = region[n];#ifdef DEBUG_REGION int64_t i_ck_time = mdate() - i_ck_start; msg_Err( p_spu, "ASS: %d objects merged into %d region in %d micros", i_count, i_region, (int)(i_ck_time) );#endif free( pp_img ); return i_region;}static void RegionDraw( subpicture_region_t *p_region, ass_image_t *p_img ){ const plane_t *p = &p_region->picture.p[0]; const int i_x = p_region->i_x; const int i_y = p_region->i_y; const int i_width = p_region->fmt.i_width; const int i_height = p_region->fmt.i_height; memset( p->p_pixels, 0x00, p->i_pitch * p->i_lines ); for( ; p_img != NULL; p_img = p_img->next ) { if( p_img->dst_x < i_x || p_img->dst_x + p_img->w > i_x + i_width || p_img->dst_y < i_y || p_img->dst_y + p_img->h > i_y + i_height ) continue; const int r = (p_img->color >> 24)&0xff; const int g = (p_img->color >> 16)&0xff; const int b = (p_img->color >> 8)&0xff; const int a = (p_img->color )&0xff; int x, y; for( y = 0; y < p_img->h; y++ ) { for( x = 0; x < p_img->w; x++ ) { const int alpha = p_img->bitmap[y*p_img->stride+x]; const int an = (255 - a) * alpha / 255; uint8_t *p_rgba = &p->p_pixels[(y+p_img->dst_y-i_y) * p->i_pitch + 4 * (x+p_img->dst_x-i_x)]; /* Native endianness, but RGBA ordering */ p_rgba[0] = ( p_rgba[0] * (255-an) + r * an ) / 255; p_rgba[1] = ( p_rgba[1] * (255-an) + g * an ) / 255; p_rgba[2] = ( p_rgba[2] * (255-an) + b * an ) / 255; p_rgba[3] = 255 - ( 255 - p_rgba[3] ) * ( 255 - an ) / 255; } } }#ifdef DEBUG_REGION /* XXX Draw a box for debug */#define P(x,y) ((uint32_t*)&p->p_pixels[(y)*p->i_pitch + 4*(x)]) for( int y = 0; y < p->i_lines; y++ ) *P(0,y) = *P(p->i_visible_pitch/4-1,y) = 0xff000000; for( int x = 0; x < p->i_visible_pitch; x++ ) *P(x/4,0) = *P(x/4,p->i_visible_lines-1) = 0xff000000;#undef P#endif}static void SubpictureReleaseRegions( spu_t *p_spu, subpicture_t *p_subpic ){ while( p_subpic->p_region ) { subpicture_region_t *p_region = p_subpic->p_region; p_subpic->p_region = p_region->p_next; spu_DestroyRegion( p_spu, p_region ); } p_subpic->p_region = NULL;}/* */static ass_handle_t *AssHandleYield( decoder_t *p_dec ){ vlc_mutex_t *p_lock = var_AcquireMutex( "libass" ); if( !p_lock ) return NULL; ass_handle_t *p_ass = NULL; ass_library_t *p_library = NULL; ass_renderer_t *p_renderer = NULL; vlc_value_t val; var_Create( p_dec->p_libvlc, "libass-handle", VLC_VAR_ADDRESS ); if( var_Get( p_dec->p_libvlc, "libass-handle", &val ) ) val.p_address = NULL; if( val.p_address ) { p_ass = val.p_address; p_ass->i_refcount++; vlc_mutex_unlock( p_lock ); return p_ass; } /* */ p_ass = malloc( sizeof(*p_ass) ); if( !p_ass ) goto error; /* */ p_ass->p_libvlc = VLC_OBJECT(p_dec->p_libvlc); p_ass->p_lock = p_lock; p_ass->i_refcount = 1; /* Create libass library */ p_ass->p_library = p_library = ass_library_init(); if( !p_library ) goto error; /* load attachments */ input_attachment_t **pp_attachments; int i_attachments; if( decoder_GetInputAttachments( p_dec, &pp_attachments, &i_attachments )) { i_attachments = 0; pp_attachments = NULL; } for( int k = 0; k < i_attachments; k++ ) { input_attachment_t *p_attach = pp_attachments[k]; if( !strcasecmp( p_attach->psz_mime, "application/x-truetype-font" ) ) { msg_Dbg( p_dec, "adding embedded font %s", p_attach->psz_name ); ass_add_font( p_ass->p_library, p_attach->psz_name, p_attach->p_data, p_attach->i_data ); } vlc_input_attachment_Delete( p_attach ); } free( pp_attachments ); char *psz_font_dir = config_GetCacheDir(); if( !psz_font_dir ) goto error; ass_set_fonts_dir( p_library, psz_font_dir ); free( psz_font_dir ); ass_set_extract_fonts( p_library, true ); ass_set_style_overrides( p_library, NULL ); /* Create the renderer */ p_ass->p_renderer = p_renderer = ass_renderer_init( p_library ); if( !p_renderer ) goto error; ass_set_use_margins( p_renderer, false); //if( false ) // ass_set_margins( p_renderer, int t, int b, int l, int r); ass_set_hinting( p_renderer, ASS_HINTING_NATIVE ); // No idea ass_set_font_scale( p_renderer, 1.0 ); ass_set_line_spacing( p_renderer, 0.0 ); const char *psz_font = NULL; /* We don't ship a default font with VLC */ const char *psz_family = "Arial"; /* Use Arial if we can't find anything more suitable */#ifdef HAVE_FONTCONFIG ass_set_fonts( p_renderer, psz_font, psz_family ); // setup default font/family#else /* FIXME you HAVE to give him a font if no fontconfig */ ass_set_fonts_nofc( p_renderer, psz_font, psz_family );#endif memset( &p_ass->fmt, 0, sizeof(p_ass->fmt) ); /* */ val.p_address = p_ass; var_Set( p_dec->p_libvlc, "libass-handle", val ); /* */ vlc_mutex_unlock( p_ass->p_lock ); return p_ass;error: if( p_renderer ) ass_renderer_done( p_renderer ); if( p_library ) ass_library_done( p_library ); free( p_ass ); vlc_mutex_unlock( p_lock ); return NULL;}static void AssHandleRelease( ass_handle_t *p_ass ){ vlc_mutex_lock( p_ass->p_lock ); p_ass->i_refcount--; if( p_ass->i_refcount > 0 ) { vlc_mutex_unlock( p_ass->p_lock ); return; } ass_renderer_done( p_ass->p_renderer ); ass_library_done( p_ass->p_library ); vlc_value_t val; val.p_address = NULL; var_Set( p_ass->p_libvlc, "libass-handle", val ); vlc_mutex_unlock( p_ass->p_lock ); free( p_ass );}
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