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📄 net.c

📁 VLC Player Source Code
💻 C
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/***************************************************************************** * net.c: Network related functions ***************************************************************************** * Copyright (C) 2007-2008 the VideoLAN team * $Id$ * * Authors: Antoine Cellerier <dionoea at videolan tod org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#ifndef  _GNU_SOURCE#   define  _GNU_SOURCE#endif#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include <vlc_network.h>#include <vlc_url.h>#include <lua.h>        /* Low level lua C API */#include <lauxlib.h>    /* Higher level C API */#include "../vlc.h"#include "../libs.h"/***************************************************************************** * *****************************************************************************/static int vlclua_url_parse( lua_State *L ){    const char *psz_url = luaL_checkstring( L, 1 );    const char *psz_option = luaL_optstring( L, 2, NULL );    vlc_url_t url;    vlc_UrlParse( &url, psz_url, psz_option?*psz_option:0 );    lua_newtable( L );    lua_pushstring( L, url.psz_protocol );    lua_setfield( L, -2, "protocol" );    lua_pushstring( L, url.psz_username );    lua_setfield( L, -2, "username" );    lua_pushstring( L, url.psz_password );    lua_setfield( L, -2, "password" );    lua_pushstring( L, url.psz_host );    lua_setfield( L, -2, "host" );    lua_pushinteger( L, url.i_port );    lua_setfield( L, -2, "port" );    lua_pushstring( L, url.psz_path );    lua_setfield( L, -2, "path" );    lua_pushstring( L, url.psz_option );    lua_setfield( L, -2, "option" );    vlc_UrlClean( &url );    return 1;}/***************************************************************************** * Net listen *****************************************************************************/static int vlclua_net_listen_close( lua_State * );static int vlclua_net_accept( lua_State * );static const luaL_Reg vlclua_net_listen_reg[] = {    { "accept", vlclua_net_accept },    { NULL, NULL }};static int vlclua_net_listen_tcp( lua_State *L ){    vlc_object_t *p_this = vlclua_get_this( L );    const char *psz_host = luaL_checkstring( L, 1 );    int i_port = luaL_checkint( L, 2 );    int *pi_fd = net_ListenTCP( p_this, psz_host, i_port );    if( pi_fd == NULL )        return luaL_error( L, "Cannot listen on %s:%d", psz_host, i_port );    int **ppi_fd = lua_newuserdata( L, sizeof( int * ) );    *ppi_fd = pi_fd;    if( luaL_newmetatable( L, "net_listen" ) )    {        lua_newtable( L );        luaL_register( L, NULL, vlclua_net_listen_reg );        lua_setfield( L, -2, "__index" );        lua_pushcfunction( L, vlclua_net_listen_close );        lua_setfield( L, -2, "__gc" );    }    lua_setmetatable( L, -2 );    return 1;}static int vlclua_net_listen_close( lua_State *L ){    int **ppi_fd = (int**)luaL_checkudata( L, 1, "net_listen" );    net_ListenClose( *ppi_fd );    return 0;}static int vlclua_net_accept( lua_State *L ){    vlc_object_t *p_this = vlclua_get_this( L );    int **ppi_fd = (int**)luaL_checkudata( L, 1, "net_listen" );    mtime_t i_wait = luaL_optint( L, 2, -1 ); /* default to block */    int i_fd = net_Accept( p_this, *ppi_fd, i_wait );    lua_pushinteger( L, i_fd );    return 1;}/***************************************************************************** * *****************************************************************************/static int vlclua_net_close( lua_State *L ){    int i_fd = luaL_checkint( L, 1 );    net_Close( i_fd );    return 0;}static int vlclua_net_send( lua_State *L ){    int i_fd = luaL_checkint( L, 1 );    size_t i_len;    const char *psz_buffer = luaL_checklstring( L, 2, &i_len );    i_len = luaL_optint( L, 3, i_len );    i_len = send( i_fd, psz_buffer, i_len, 0 );    lua_pushinteger( L, i_len );    return 1;}static int vlclua_net_recv( lua_State *L ){    int i_fd = luaL_checkint( L, 1 );    size_t i_len = luaL_optint( L, 2, 1 );    char psz_buffer[i_len];    i_len = recv( i_fd, psz_buffer, i_len, 0 );    lua_pushlstring( L, psz_buffer, i_len );    return 1;}/***************************************************************************** * *****************************************************************************/static int vlclua_net_select( lua_State *L ){    int i_ret;    size_t i_nfds = luaL_checkint( L, 1 );    fd_set *fds_read = (fd_set*)luaL_checkudata( L, 2, "fd_set" );    fd_set *fds_write = (fd_set*)luaL_checkudata( L, 3, "fd_set" );    double f_timeout = luaL_checknumber( L, 4 );    struct timeval timeout;#ifndef WIN32    if( i_nfds > FD_SETSIZE )        i_nfds = FD_SETSIZE;#endif    timeout.tv_sec = (int)f_timeout;    timeout.tv_usec = (int)(1e6*(f_timeout-(double)((int)f_timeout)));    i_ret = select( i_nfds, fds_read, fds_write, 0, &timeout );    lua_pushinteger( L, i_ret );    lua_pushinteger( L, (double)timeout.tv_sec+((double)timeout.tv_usec)/1e-6 );    return 2;}/***************************************************************************** * *****************************************************************************/static int vlclua_fd_clr( lua_State * );static int vlclua_fd_isset( lua_State * );static int vlclua_fd_set( lua_State * );static int vlclua_fd_zero( lua_State * );static const luaL_Reg vlclua_fd_set_reg[] = {    { "clr", vlclua_fd_clr },    { "isset", vlclua_fd_isset },    { "set", vlclua_fd_set },    { "zero", vlclua_fd_zero },    { NULL, NULL }};static int vlclua_fd_set_new( lua_State *L ){    fd_set *fds = (fd_set*)lua_newuserdata( L, sizeof( fd_set ) );    FD_ZERO( fds );    if( luaL_newmetatable( L, "fd_set" ) )    {        lua_newtable( L );        luaL_register( L, NULL, vlclua_fd_set_reg );        lua_setfield( L, -2, "__index" );    }    lua_setmetatable( L, -2 );    return 1;}static int vlclua_fd_clr( lua_State *L ){    fd_set *fds = (fd_set*)luaL_checkudata( L, 1, "fd_set" );    int i_fd = luaL_checkint( L, 2 );    FD_CLR( i_fd, fds );    return 0;}static int vlclua_fd_isset( lua_State *L ){    fd_set *fds = (fd_set*)luaL_checkudata( L, 1, "fd_set" );    int i_fd = luaL_checkint( L, 2 );    lua_pushboolean( L, FD_ISSET( i_fd, fds ) );    return 1;}static int vlclua_fd_set( lua_State *L ){    fd_set *fds = (fd_set*)luaL_checkudata( L, 1, "fd_set" );    size_t i_fd = luaL_checkint( L, 2 );    /* FIXME: we should really use poll() instead here, but that breaks the     * VLC/LUA API. On Windows, overflow protection is built-in FD_SET, not     * on POSIX. In both cases, run-time behavior will however be wrong. */#ifndef WIN32    if( i_fd < FD_SETSIZE )#endif        FD_SET( i_fd, fds );    return 0;}static int vlclua_fd_zero( lua_State *L ){    fd_set *fds = (fd_set*)luaL_checkudata( L, 1, "fd_set" );    FD_ZERO( fds );    return 0;}/***************************************************************************** * *****************************************************************************//*static int vlclua_fd_open( lua_State *L ){}*/static int vlclua_fd_write( lua_State *L ){    int i_fd = luaL_checkint( L, 1 );    size_t i_len;    ssize_t i_ret;    const char *psz_buffer = luaL_checklstring( L, 2, &i_len );    i_len = luaL_optint( L, 3, i_len );    i_ret = write( i_fd, psz_buffer, i_len );    lua_pushinteger( L, i_ret );    return 1;}static int vlclua_fd_read( lua_State *L ){    int i_fd = luaL_checkint( L, 1 );    size_t i_len = luaL_optint( L, 2, 1 );    char psz_buffer[i_len];    i_len = read( i_fd, psz_buffer, i_len );    lua_pushlstring( L, psz_buffer, i_len );    return 1;}/***************************************************************************** * *****************************************************************************/static int vlclua_stat( lua_State *L ){#ifdef HAVE_SYS_STAT_H    const char *psz_path = luaL_checkstring( L, 1 );    struct stat s;    if( utf8_stat( psz_path, &s ) )        return 0;        //return luaL_error( L, "Couldn't stat %s.", psz_path );    lua_newtable( L );    if( S_ISREG( s.st_mode ) )        lua_pushstring( L, "file" );    else if( S_ISDIR( s.st_mode ) )        lua_pushstring( L, "dir" );#ifdef S_ISCHR    else if( S_ISCHR( s.st_mode ) )        lua_pushstring( L, "character device" );#endif#ifdef S_ISBLK    else if( S_ISBLK( s.st_mode ) )        lua_pushstring( L, "block device" );#endif#ifdef S_ISFIFO    else if( S_ISFIFO( s.st_mode ) )        lua_pushstring( L, "fifo" );#endif#ifdef S_ISLNK    else if( S_ISLNK( s.st_mode ) )        lua_pushstring( L, "symbolic link" );#endif#ifdef S_ISSOCK    else if( S_ISSOCK( s.st_mode ) )        lua_pushstring( L, "socket" );#endif    else        lua_pushstring( L, "unknown" );    lua_setfield( L, -2, "type" );    lua_pushinteger( L, s.st_mode );    lua_setfield( L, -2, "mode" );    lua_pushinteger( L, s.st_uid );    lua_setfield( L, -2, "uid" );    lua_pushinteger( L, s.st_gid );    lua_setfield( L, -2, "gid" );    lua_pushinteger( L, s.st_size );    lua_setfield( L, -2, "size" );    lua_pushinteger( L, s.st_atime );    lua_setfield( L, -2, "access_time" );    lua_pushinteger( L, s.st_mtime );    lua_setfield( L, -2, "modification_time" );    lua_pushinteger( L, s.st_ctime );    lua_setfield( L, -2, "creation_time" );    return 1;#else#   warning "Woops, looks like we don't have stat on your platform"    return luaL_error( L, "System is missing <sys/stat.h>" );#endif}static int vlclua_opendir( lua_State *L ){    const char *psz_dir = luaL_checkstring( L, 1 );    DIR *p_dir;    int i = 0;    if( ( p_dir = utf8_opendir( psz_dir ) ) == NULL )        return luaL_error( L, "cannot open directory `%s'.", psz_dir );    lua_newtable( L );    for( ;; )    {        char *psz_filename = utf8_readdir( p_dir );        if( !psz_filename ) break;        i++;        lua_pushstring( L, psz_filename );        lua_rawseti( L, -2, i );        free( psz_filename );    }    closedir( p_dir );    return 1;}/***************************************************************************** * *****************************************************************************/static const luaL_Reg vlclua_net_reg[] = {    { "url_parse", vlclua_url_parse },    { "listen_tcp", vlclua_net_listen_tcp },    { "close", vlclua_net_close },    { "send", vlclua_net_send },    { "recv", vlclua_net_recv },    { "select", vlclua_net_select },    { "fd_set_new", vlclua_fd_set_new },    { "read", vlclua_fd_read },    { "write", vlclua_fd_write },    { "stat", vlclua_stat }, /* Not really "net" */    { "opendir", vlclua_opendir }, /* Not really "net" */    { NULL, NULL }};void luaopen_net( lua_State *L ){    lua_newtable( L );    luaL_register( L, NULL, vlclua_net_reg );    lua_setfield( L, -2, "net" );}

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