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📄 messages.c

📁 VLC Player Source Code
💻 C
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/***************************************************************************** * messages.c ***************************************************************************** * Copyright (C) 2007-2008 the VideoLAN team * $Id$ * * Authors: Antoine Cellerier <dionoea at videolan tod org> *          Pierre d'Herbemont <pdherbemont # videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#ifndef  _GNU_SOURCE#   define  _GNU_SOURCE#endif#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include <vlc_plugin.h>#include <vlc_meta.h>#include <vlc_charset.h>#include <vlc_aout.h>#include <lua.h>        /* Low level lua C API */#include <lauxlib.h>    /* Higher level C API */#include <lualib.h>     /* Lua libs */#include "../vlc.h"#include "../libs.h"/***************************************************************************** * Messaging facilities *****************************************************************************/static int vlclua_msg_dbg( lua_State *L ){    int i_top = lua_gettop( L );    vlc_object_t *p_this = vlclua_get_this( L );    int i;    for( i = 1; i <= i_top; i++ )        msg_Dbg( p_this, "%s", luaL_checkstring( L, 1 ) );    return 0;}static int vlclua_msg_warn( lua_State *L ){    int i_top = lua_gettop( L );    vlc_object_t *p_this = vlclua_get_this( L );    int i;    for( i = 1; i <= i_top; i++ )        msg_Warn( p_this, "%s", luaL_checkstring( L, i ) );    return 0;}static int vlclua_msg_err( lua_State *L ){    int i_top = lua_gettop( L );    vlc_object_t *p_this = vlclua_get_this( L );    int i;    for( i = 1; i <= i_top; i++ )        msg_Err( p_this, "%s", luaL_checkstring( L, i ) );    return 0;}static int vlclua_msg_info( lua_State *L ){    int i_top = lua_gettop( L );    vlc_object_t *p_this = vlclua_get_this( L );    int i;    for( i = 1; i <= i_top; i++ )        msg_Info( p_this, "%s", luaL_checkstring( L, i ) );    return 0;}/***************************************************************************** * *****************************************************************************/static const luaL_Reg vlclua_msg_reg[] = {    { "dbg", vlclua_msg_dbg },    { "warn", vlclua_msg_warn },    { "err", vlclua_msg_err },    { "info", vlclua_msg_info },    { NULL, NULL }};void luaopen_msg( lua_State *L ){    lua_newtable( L );    luaL_register( L, NULL, vlclua_msg_reg );    lua_setfield( L, -2, "msg" );}

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