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📄 strings.c

📁 VLC Player Source Code
💻 C
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/***************************************************************************** * strings.c ***************************************************************************** * Copyright (C) 2007-2008 the VideoLAN team * $Id$ * * Authors: Antoine Cellerier <dionoea at videolan tod org> *          Pierre d'Herbemont <pdherbemont # videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#ifndef  _GNU_SOURCE#   define  _GNU_SOURCE#endif#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include <vlc_plugin.h>#include <vlc_meta.h>#include <vlc_charset.h>#include <vlc_aout.h>#include <lua.h>        /* Low level lua C API */#include <lauxlib.h>    /* Higher level C API */#include "../vlc.h"#include "../libs.h"/***************************************************************************** * String transformations *****************************************************************************/static int vlclua_decode_uri( lua_State *L ){    int i_top = lua_gettop( L );    int i;    for( i = 1; i <= i_top; i++ )    {        const char *psz_cstring = luaL_checkstring( L, 1 );        char *psz_string = strdup( psz_cstring );        lua_remove( L, 1 ); /* remove elements to prevent being limited by                             * the stack's size (this function will work with                             * up to (stack size - 1) arguments */        decode_URI( psz_string );        lua_pushstring( L, psz_string );        free( psz_string );    }    return i_top;}static int vlclua_encode_uri_component( lua_State *L ){    int i_top = lua_gettop( L );    int i;    for( i = 1; i <= i_top; i++ )    {        const char *psz_cstring = luaL_checkstring( L, 1 );        char *psz_string = encode_URI_component( psz_cstring );        lua_remove( L,1 );        lua_pushstring( L, psz_string );        free( psz_string );    }    return i_top;}static int vlclua_resolve_xml_special_chars( lua_State *L ){    int i_top = lua_gettop( L );    int i;    for( i = 1; i <= i_top; i++ )    {        const char *psz_cstring = luaL_checkstring( L, 1 );        char *psz_string = strdup( psz_cstring );        lua_remove( L, 1 ); /* remove elements to prevent being limited by                             * the stack's size (this function will work with                             * up to (stack size - 1) arguments */        resolve_xml_special_chars( psz_string );        lua_pushstring( L, psz_string );        free( psz_string );    }    return i_top;}static int vlclua_convert_xml_special_chars( lua_State *L ){    int i_top = lua_gettop( L );    int i;    for( i = 1; i <= i_top; i++ )    {        char *psz_string = convert_xml_special_chars( luaL_checkstring(L,1) );        lua_remove( L, 1 );        lua_pushstring( L, psz_string );        free( psz_string );    }    return i_top;}/***************************************************************************** * *****************************************************************************/static const luaL_Reg vlclua_strings_reg[] = {    { "decode_uri", vlclua_decode_uri },    { "encode_uri_component", vlclua_encode_uri_component },    { "resolve_xml_special_chars", vlclua_resolve_xml_special_chars },    { "convert_xml_special_chars", vlclua_convert_xml_special_chars },    { NULL, NULL }};void luaopen_strings( lua_State *L ){    lua_newtable( L );    luaL_register( L, NULL, vlclua_strings_reg );    lua_setfield( L, -2, "strings" );}

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