📄 dynamicoverlay_buffer.c
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/***************************************************************************** * dynamicoverlay_buffer.h : dynamic overlay buffer ***************************************************************************** * Copyright (C) 2008 the VideoLAN team * $Id$ * * Author: Søren Bøg <avacore@videolan.org> * Jean-Paul Saman <jpsaman@videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include <vlc_osd.h>#include <vlc_filter.h>#include <ctype.h>#include "dynamicoverlay.h"/***************************************************************************** * buffer_t: Command and response buffer *****************************************************************************/int BufferInit( buffer_t *p_buffer ){ memset( p_buffer, 0, sizeof( buffer_t ) ); p_buffer->p_memory = NULL; p_buffer->p_begin = NULL; return VLC_SUCCESS;}int BufferDestroy( buffer_t *p_buffer ){ if( p_buffer->p_memory != NULL ) { free( p_buffer->p_memory ); } p_buffer->p_memory = NULL; p_buffer->p_begin = NULL; return VLC_SUCCESS;}char *BufferGetToken( buffer_t *p_buffer ){ char *p_char = p_buffer->p_begin; while( isspace( p_char[0] ) || p_char[0] == '\0' ) { if( p_char <= (p_buffer->p_begin + p_buffer->i_length) ) p_char++; else return NULL; } return p_char;}int BufferAdd( buffer_t *p_buffer, const char *p_data, size_t i_len ){ if( ( p_buffer->i_size - p_buffer->i_length - ( p_buffer->p_begin - p_buffer->p_memory ) ) < i_len ) { /* We'll have to do some rearranging to fit the new data. */ if( ( p_buffer->i_size - p_buffer->i_length ) >= i_len ) { /* We have room in the current buffer, just need to move it */ memmove( p_buffer->p_memory, p_buffer->p_begin, p_buffer->i_length ); p_buffer->p_begin = p_buffer->p_memory; } else { // We need a bigger buffer size_t i_newsize = 1024; while( i_newsize < p_buffer->i_length + i_len ) i_newsize *= 2; /* TODO: Should I handle wrapping here? */ /* I'm not using realloc here, as I can avoid a memcpy/memmove in some (most?) cases, and reset the start of the buffer. */ char *p_newdata = malloc( i_newsize ); if( p_newdata == NULL ) return VLC_ENOMEM; if( p_buffer->p_begin != NULL ) { memcpy( p_newdata, p_buffer->p_begin, p_buffer->i_length ); free( p_buffer->p_memory ); } p_buffer->p_memory = p_buffer->p_begin = p_newdata; p_buffer->i_size = i_newsize; } } /* Add the new data to the end of the current */ memcpy( p_buffer->p_begin + p_buffer->i_length, p_data, i_len ); p_buffer->i_length += i_len; return VLC_SUCCESS;}int BufferPrintf( buffer_t *p_buffer, const char *p_fmt, ... ){ int i_len; int status; char *psz_data; va_list va_list1, va_list2; va_start( va_list1, p_fmt ); va_copy( va_list2, va_list1 ); i_len = vsnprintf( NULL, 0, p_fmt, va_list1 ); if( i_len < 0 ) return VLC_EGENERIC; va_end( va_list1 ); psz_data = malloc( i_len + 1 ); if( psz_data == NULL ) { return VLC_ENOMEM; } if( vsnprintf( psz_data, i_len + 1, p_fmt, va_list2 ) != i_len ) { return VLC_EGENERIC; } va_end( va_list2 ); status = BufferAdd( p_buffer, psz_data, i_len ); free( psz_data ); return status;}int BufferDel( buffer_t *p_buffer, int i_len ){ p_buffer->i_length -= i_len; if( p_buffer->i_length == 0 ) { /* No data, we can reset the buffer now. */ p_buffer->p_begin = p_buffer->p_memory; } else { p_buffer->p_begin += i_len; } return VLC_SUCCESS;}
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