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📄 blend.c

📁 VLC Player Source Code
💻 C
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             p_filter->fmt_out.video.i_x_offset) + p_dst_orig->p->i_pitch *             ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    i_src2_pitch = p_src->p->i_pitch;    p_src2 = p_src->p->p_pixels + p_filter->fmt_in.video.i_x_offset +             i_src2_pitch * p_filter->fmt_in.video.i_y_offset;#define p_pal p_filter->fmt_in.video.p_palette->palette#define rgbpal rgbpalette.palette    /* Convert palette first */    for( i_y = 0; i_y < p_filter->fmt_in.video.p_palette->i_entries && i_y < 256; i_y++ )    {        int r, g, b;        yuv_to_rgb( &r, &g, &b, p_pal[i_y][0], p_pal[i_y][1], p_pal[i_y][2] );        rgbpal[i_y][0] = r;        rgbpal[i_y][1] = g;        rgbpal[i_y][2] = b;    }    /* */    vlc_rgb_index( &i_rindex, &i_gindex, &i_bindex, &p_filter->fmt_out.video );    /* Draw until we reach the bottom of the subtitle */    for( i_y = 0; i_y < i_height; i_y++,         p_dst += i_dst_pitch, p_src1 += i_src1_pitch, p_src2 += i_src2_pitch )    {        const uint8_t *p_trans = p_src2;        /* Draw until we reach the end of the line */        for( i_x = 0; i_x < i_width; i_x++ )        {            i_trans = vlc_alpha( p_pal[p_trans[i_x]][3], i_alpha );            if( !i_trans )                continue;            /* Blending */            if( p_filter->fmt_out.video.i_chroma == FCC_RV15 || p_filter->fmt_out.video.i_chroma == FCC_RV16 )                vlc_blend_rgb16( (uint16_t*)&p_dst[i_x * i_pix_pitch],                                 (const uint16_t*)&p_src1[i_x * i_pix_pitch],                                  rgbpal[p_src2[i_x]][0], rgbpal[p_src2[i_x]][1], rgbpal[p_src2[i_x]][2],                                  i_trans,                                  &p_filter->fmt_out.video );            else                vlc_blend_packed( &p_dst[i_x * i_pix_pitch], &p_src1[i_x * i_pix_pitch],                                  i_rindex, i_gindex, i_bindex,                                  rgbpal[p_src2[i_x]][0], rgbpal[p_src2[i_x]][1], rgbpal[p_src2[i_x]][2],                                  i_trans, true );        }    }#undef p_pal#undef rgbpal}/*********************************************************************** * RGBA ***********************************************************************/static void BlendRGBAI420( filter_t *p_filter, picture_t *p_dst,                           picture_t *p_dst_orig, picture_t *p_src,                           int i_x_offset, int i_y_offset,                           int i_width, int i_height, int i_alpha ){    int i_src1_pitch, i_src2_pitch, i_dst_pitch, i_src_pix_pitch;    uint8_t *p_src1_y, *p_dst_y;    uint8_t *p_src1_u, *p_dst_u;    uint8_t *p_src1_v, *p_dst_v;    uint8_t *p_src2;    int i_x, i_y, i_trans;    uint8_t y, u, v;    bool b_even_scanline = i_y_offset % 2;    i_dst_pitch = p_dst->p[Y_PLANE].i_pitch;    p_dst_y = p_dst->p[Y_PLANE].p_pixels + i_x_offset +              p_filter->fmt_out.video.i_x_offset +              p_dst->p[Y_PLANE].i_pitch *              ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    p_dst_u = p_dst->p[U_PLANE].p_pixels + i_x_offset/2 +              p_filter->fmt_out.video.i_x_offset/2 +              ( i_y_offset + p_filter->fmt_out.video.i_y_offset ) / 2 *              p_dst->p[U_PLANE].i_pitch;    p_dst_v = p_dst->p[V_PLANE].p_pixels + i_x_offset/2 +              p_filter->fmt_out.video.i_x_offset/2 +              ( i_y_offset + p_filter->fmt_out.video.i_y_offset ) / 2 *              p_dst->p[V_PLANE].i_pitch;    i_src1_pitch = p_dst_orig->p[Y_PLANE].i_pitch;    p_src1_y = p_dst_orig->p[Y_PLANE].p_pixels + i_x_offset +               p_filter->fmt_out.video.i_x_offset +               p_dst_orig->p[Y_PLANE].i_pitch *               ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    p_src1_u = p_dst_orig->p[U_PLANE].p_pixels + i_x_offset/2 +               p_filter->fmt_out.video.i_x_offset/2 +               ( i_y_offset + p_filter->fmt_out.video.i_y_offset ) / 2 *               p_dst_orig->p[U_PLANE].i_pitch;    p_src1_v = p_dst_orig->p[V_PLANE].p_pixels + i_x_offset/2 +               p_filter->fmt_out.video.i_x_offset/2 +               ( i_y_offset + p_filter->fmt_out.video.i_y_offset ) / 2 *               p_dst_orig->p[V_PLANE].i_pitch;    i_src_pix_pitch = p_src->p->i_pixel_pitch;    i_src2_pitch = p_src->p->i_pitch;    p_src2 = p_src->p->p_pixels +             p_filter->fmt_in.video.i_x_offset * i_src_pix_pitch +             p_src->p->i_pitch * p_filter->fmt_in.video.i_y_offset;    /* Draw until we reach the bottom of the subtitle */    for( i_y = 0; i_y < i_height; i_y++,         p_dst_y += i_dst_pitch, p_src1_y += i_src1_pitch,         p_dst_u += b_even_scanline ? i_dst_pitch/2 : 0,         p_src1_u += b_even_scanline ? i_src1_pitch/2 : 0,         p_dst_v += b_even_scanline ? i_dst_pitch/2 : 0,         p_src1_v += b_even_scanline ? i_src1_pitch/2 : 0,         p_src2 += i_src2_pitch )    {        b_even_scanline = !b_even_scanline;        /* Draw until we reach the end of the line */        for( i_x = 0; i_x < i_width; i_x++ )        {            const int R = p_src2[i_x * i_src_pix_pitch + 0];            const int G = p_src2[i_x * i_src_pix_pitch + 1];            const int B = p_src2[i_x * i_src_pix_pitch + 2];            i_trans = vlc_alpha( p_src2[i_x * i_src_pix_pitch + 3], i_alpha );            if( !i_trans )                continue;            /* Blending */            rgb_to_yuv( &y, &u, &v, R, G, B );            p_dst_y[i_x] = vlc_blend( y, p_src1_y[i_x], i_trans );            if( b_even_scanline && i_x % 2 == 0 )            {                p_dst_u[i_x/2] = vlc_blend( u, p_src1_u[i_x/2], i_trans );                p_dst_v[i_x/2] = vlc_blend( v, p_src1_v[i_x/2], i_trans );            }        }    }}static void BlendRGBAR24( filter_t *p_filter, picture_t *p_dst_pic,                          picture_t *p_dst_orig, picture_t *p_src,                          int i_x_offset, int i_y_offset,                          int i_width, int i_height, int i_alpha ){    int i_src1_pitch, i_src2_pitch, i_dst_pitch;    uint8_t *p_dst, *p_src1, *p_src2;    int i_x, i_y, i_pix_pitch, i_trans, i_src_pix_pitch;    int i_rindex, i_gindex, i_bindex;    i_pix_pitch = p_dst_pic->p->i_pixel_pitch;    i_dst_pitch = p_dst_pic->p->i_pitch;    p_dst = p_dst_pic->p->p_pixels + i_x_offset * i_pix_pitch +            p_filter->fmt_out.video.i_x_offset * i_pix_pitch +            p_dst_pic->p->i_pitch *            ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    i_src1_pitch = p_dst_orig->p->i_pitch;    p_src1 = p_dst_orig->p->p_pixels + i_x_offset * i_pix_pitch +             p_filter->fmt_out.video.i_x_offset * i_pix_pitch +             p_dst_orig->p->i_pitch *             ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    i_src_pix_pitch = p_src->p->i_pixel_pitch;    i_src2_pitch = p_src->p->i_pitch;    p_src2 = p_src->p->p_pixels +             p_filter->fmt_in.video.i_x_offset * i_src_pix_pitch +             p_src->p->i_pitch * p_filter->fmt_in.video.i_y_offset;    vlc_rgb_index( &i_rindex, &i_gindex, &i_bindex, &p_filter->fmt_out.video );    /* Draw until we reach the bottom of the subtitle */    for( i_y = 0; i_y < i_height; i_y++,         p_dst += i_dst_pitch, p_src1 += i_src1_pitch, p_src2 += i_src2_pitch )    {        /* Draw until we reach the end of the line */        for( i_x = 0; i_x < i_width; i_x++ )        {            const int R = p_src2[i_x * i_src_pix_pitch + 0];            const int G = p_src2[i_x * i_src_pix_pitch + 1];            const int B = p_src2[i_x * i_src_pix_pitch + 2];            i_trans = vlc_alpha( p_src2[i_x * i_src_pix_pitch + 3], i_alpha );            if( !i_trans )                continue;            /* Blending */            vlc_blend_packed( &p_dst[i_x * i_pix_pitch], &p_src1[i_x * i_pix_pitch],                              i_rindex, i_gindex, i_bindex,                              R, G, B, i_trans, true );        }    }}static void BlendRGBAR16( filter_t *p_filter, picture_t *p_dst_pic,                          picture_t *p_dst_orig, picture_t *p_src,                          int i_x_offset, int i_y_offset,                          int i_width, int i_height, int i_alpha ){    int i_src1_pitch, i_src2_pitch, i_dst_pitch;    uint8_t *p_dst, *p_src1, *p_src2;    int i_x, i_y, i_pix_pitch, i_trans, i_src_pix_pitch;    i_pix_pitch = p_dst_pic->p->i_pixel_pitch;    i_dst_pitch = p_dst_pic->p->i_pitch;    p_dst = p_dst_pic->p->p_pixels + i_x_offset * i_pix_pitch +            p_filter->fmt_out.video.i_x_offset * i_pix_pitch +            p_dst_pic->p->i_pitch *            ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    i_src1_pitch = p_dst_orig->p->i_pitch;    p_src1 = p_dst_orig->p->p_pixels + i_x_offset * i_pix_pitch +             p_filter->fmt_out.video.i_x_offset * i_pix_pitch +             p_dst_orig->p->i_pitch *             ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    i_src_pix_pitch = p_src->p->i_pixel_pitch;    i_src2_pitch = p_src->p->i_pitch;    p_src2 = p_src->p->p_pixels +             p_filter->fmt_in.video.i_x_offset * i_src_pix_pitch +             p_src->p->i_pitch * p_filter->fmt_in.video.i_y_offset;    /* Draw until we reach the bottom of the subtitle */    for( i_y = 0; i_y < i_height; i_y++,         p_dst += i_dst_pitch, p_src1 += i_src1_pitch, p_src2 += i_src2_pitch )    {        /* Draw until we reach the end of the line */        for( i_x = 0; i_x < i_width; i_x++ )        {            const int R = p_src2[i_x * i_src_pix_pitch + 0];            const int G = p_src2[i_x * i_src_pix_pitch + 1];            const int B = p_src2[i_x * i_src_pix_pitch + 2];            i_trans = vlc_alpha( p_src2[i_x * i_src_pix_pitch + 3], i_alpha );            if( !i_trans )                continue;            /* Blending */            vlc_blend_rgb16( (uint16_t*)&p_dst[i_x * i_pix_pitch],                             (const uint16_t*)&p_src1[i_x * i_pix_pitch],                             R, G, B, i_trans, &p_filter->fmt_out.video );        }    }}static void BlendRGBAYUVPacked( filter_t *p_filter, picture_t *p_dst_pic,                                picture_t *p_dst_orig, picture_t *p_src,                                int i_x_offset, int i_y_offset,                                int i_width, int i_height, int i_alpha ){    int i_src1_pitch, i_src2_pitch, i_dst_pitch, i_src_pix_pitch;    uint8_t *p_dst, *p_src1, *p_src2;    uint8_t *p_trans;    int i_x, i_y, i_pix_pitch, i_trans;    bool b_even = !((i_x_offset + p_filter->fmt_out.video.i_x_offset)%2);    int i_l_offset, i_u_offset, i_v_offset;    uint8_t y, u, v;    vlc_yuv_packed_index( &i_l_offset, &i_u_offset, &i_v_offset,                          p_filter->fmt_out.video.i_chroma );    i_pix_pitch = 2;    i_dst_pitch = p_dst_pic->p->i_pitch;    p_dst = p_dst_pic->p->p_pixels + i_x_offset * i_pix_pitch +            p_filter->fmt_out.video.i_x_offset * i_pix_pitch +            p_dst_pic->p->i_pitch *            ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    i_src1_pitch = p_dst_orig->p[Y_PLANE].i_pitch;    p_src1 = p_dst_orig->p->p_pixels + i_x_offset * i_pix_pitch +               p_filter->fmt_out.video.i_x_offset * i_pix_pitch +               p_dst_orig->p->i_pitch *               ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    i_src_pix_pitch = p_src->p->i_pixel_pitch;    i_src2_pitch = p_src->p->i_pitch;    p_src2 = p_src->p->p_pixels +             p_filter->fmt_in.video.i_x_offset * i_src2_pitch +             p_src->p->i_pitch * p_filter->fmt_in.video.i_y_offset;    i_width &= ~1; /* Needs to be a multiple of 2 */    /* Draw until we reach the bottom of the subtitle */    for( i_y = 0; i_y < i_height; i_y++, p_trans += i_src2_pitch,         p_dst += i_dst_pitch, p_src1 += i_src1_pitch,         p_src2 += i_src2_pitch )    {        /* Draw until we reach the end of the line */        for( i_x = 0; i_x < i_width; i_x++, b_even = !b_even )        {            const int R = p_src2[i_x * i_src_pix_pitch + 0];            const int G = p_src2[i_x * i_src_pix_pitch + 1];            const int B = p_src2[i_x * i_src_pix_pitch + 2];            i_trans = vlc_alpha( p_src2[i_x * i_src_pix_pitch + 3], i_alpha );            if( !i_trans )                continue;            /* Blending */            rgb_to_yuv( &y, &u, &v, R, G, B );            vlc_blend_packed( &p_dst[i_x * 2], &p_src1[i_x * 2],                              i_l_offset, i_u_offset, i_v_offset,                              y, u, v, i_trans, b_even );        }    }}

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