⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 blend.c

📁 VLC Player Source Code
💻 C
📖 第 1 页 / 共 5 页
字号:
        /* Draw until we reach the end of the line */        for( i_x = 0; i_x < i_width; i_x++ )        {            /* Blending */            yuv_to_rgb( &r, &g, &b,                        p_src2_y[i_x], p_src2_u[i_x/2], p_src2_v[i_x/2] );            vlc_blend_rgb16( (uint16_t*)&p_dst[i_x * i_pix_pitch],                             (const uint16_t*)&p_src1[i_x * i_pix_pitch],                             r, g, b, i_alpha, &p_filter->fmt_out.video );        }        if( i_y%2 == 1 )        {            p_src2_u += i_src2_pitch/2;            p_src2_v += i_src2_pitch/2;        }    }}static void BlendI420R24( filter_t *p_filter, picture_t *p_dst_pic,                          picture_t *p_dst_orig, picture_t *p_src,                          int i_x_offset, int i_y_offset,                          int i_width, int i_height, int i_alpha ){    int i_src1_pitch, i_src2_pitch, i_dst_pitch;    uint8_t *p_dst, *p_src1, *p_src2_y;    uint8_t *p_src2_u, *p_src2_v;    int i_x, i_y, i_pix_pitch;    int i_rindex, i_gindex, i_bindex;    int r, g, b;    i_pix_pitch = p_dst_pic->p->i_pixel_pitch;    i_dst_pitch = p_dst_pic->p->i_pitch;    p_dst = p_dst_pic->p->p_pixels + i_x_offset * i_pix_pitch +            p_filter->fmt_out.video.i_x_offset * i_pix_pitch +            p_dst_pic->p->i_pitch *            ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    i_src1_pitch = p_dst_orig->p[Y_PLANE].i_pitch;    p_src1 = p_dst_orig->p->p_pixels + i_x_offset * i_pix_pitch +               p_filter->fmt_out.video.i_x_offset * i_pix_pitch +               p_dst_orig->p->i_pitch *               ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    p_src2_y = vlc_plane_start( &i_src2_pitch, p_src, Y_PLANE,                                0, 0, &p_filter->fmt_in.video, 1 );    p_src2_u = vlc_plane_start( NULL, p_src, U_PLANE,                                0, 0, &p_filter->fmt_in.video, 2 );    p_src2_v = vlc_plane_start( NULL, p_src, V_PLANE,                                0, 0, &p_filter->fmt_in.video, 2 );    vlc_rgb_index( &i_rindex, &i_gindex, &i_bindex, &p_filter->fmt_out.video );    /* Draw until we reach the bottom of the subtitle */    for( i_y = 0; i_y < i_height; i_y++,         p_dst += i_dst_pitch, p_src1 += i_src1_pitch,         p_src2_y += i_src2_pitch, p_src2_u += i_src2_pitch,         p_src2_v += i_src2_pitch )    {        /* Draw until we reach the end of the line */        for( i_x = 0; i_x < i_width; i_x++ )        {            if( !i_alpha )                continue;            /* Blending */            yuv_to_rgb( &r, &g, &b,                        p_src2_y[i_x], p_src2_u[i_x/2], p_src2_v[i_x/2] );            vlc_blend_packed( &p_dst[i_x * i_pix_pitch], &p_src1[i_x * i_pix_pitch],                              i_rindex, i_gindex, i_bindex, r, g, b, i_alpha, true );        }        if( i_y%2 == 1 )        {            p_src2_u += i_src2_pitch/2;            p_src2_v += i_src2_pitch/2;        }    }}static void BlendI420YUVPacked( filter_t *p_filter, picture_t *p_dst_pic,                                picture_t *p_dst_orig, picture_t *p_src,                                int i_x_offset, int i_y_offset,                                int i_width, int i_height, int i_alpha ){    int i_src1_pitch, i_src2_pitch, i_dst_pitch;    uint8_t *p_dst, *p_src1, *p_src2_y;    uint8_t *p_src2_u, *p_src2_v;    int i_x, i_y, i_pix_pitch;    bool b_even = !((i_x_offset + p_filter->fmt_out.video.i_x_offset)%2);    int i_l_offset, i_u_offset, i_v_offset;    vlc_yuv_packed_index( &i_l_offset, &i_u_offset, &i_v_offset,                          p_filter->fmt_out.video.i_chroma );    i_pix_pitch = 2;    i_dst_pitch = p_dst_pic->p->i_pitch;    p_dst = p_dst_pic->p->p_pixels + i_x_offset * i_pix_pitch +            p_filter->fmt_out.video.i_x_offset * i_pix_pitch +            p_dst_pic->p->i_pitch *            ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    i_src1_pitch = p_dst_orig->p[Y_PLANE].i_pitch;    p_src1 = p_dst_orig->p->p_pixels + i_x_offset * i_pix_pitch +               p_filter->fmt_out.video.i_x_offset * i_pix_pitch +               p_dst_orig->p->i_pitch *               ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    p_src2_y = vlc_plane_start( &i_src2_pitch, p_src, Y_PLANE,                                0, 0, &p_filter->fmt_in.video, 1 );    p_src2_u = vlc_plane_start( NULL, p_src, U_PLANE,                                0, 0, &p_filter->fmt_in.video, 2 );    p_src2_v = vlc_plane_start( NULL, p_src, V_PLANE,                                0, 0, &p_filter->fmt_in.video, 2 );    i_width &= ~1; /* Needs to be a multiple of 2 */    /* Draw until we reach the bottom of the subtitle */    for( i_y = 0; i_y < i_height; i_y++,         p_dst += i_dst_pitch, p_src1 += i_src1_pitch,         p_src2_y += i_src2_pitch, p_src2_u += i_src2_pitch,         p_src2_v += i_src2_pitch )    {        /* Draw until we reach the end of the line */        for( i_x = 0; i_x < i_width; i_x++, b_even = !b_even )        {            if( !i_alpha )                continue;            /* Blending */            vlc_blend_packed( &p_dst[i_x * 2], &p_src1[i_x * 2],                              i_l_offset, i_u_offset, i_v_offset,                              p_src2_y[i_x], p_src2_u[i_x/2], p_src2_v[i_x/2], i_alpha, b_even );        }        if( i_y%2 == 1 )        {            p_src2_u += i_src2_pitch/2;            p_src2_v += i_src2_pitch/2;        }    }}/*********************************************************************** * YUVP ***********************************************************************/static void BlendPalI420( filter_t *p_filter, picture_t *p_dst,                          picture_t *p_dst_orig, picture_t *p_src,                          int i_x_offset, int i_y_offset,                          int i_width, int i_height, int i_alpha ){    int i_src1_pitch, i_src2_pitch, i_dst_pitch;    uint8_t *p_src1_y, *p_src2, *p_dst_y;    uint8_t *p_src1_u, *p_dst_u;    uint8_t *p_src1_v, *p_dst_v;    int i_x, i_y, i_trans;    bool b_even_scanline = i_y_offset % 2;    i_dst_pitch = p_dst->p[Y_PLANE].i_pitch;    p_dst_y = p_dst->p[Y_PLANE].p_pixels + i_x_offset +              p_filter->fmt_out.video.i_x_offset +              p_dst->p[Y_PLANE].i_pitch *              ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    p_dst_u = p_dst->p[U_PLANE].p_pixels + i_x_offset/2 +              p_filter->fmt_out.video.i_x_offset/2 +              ( i_y_offset + p_filter->fmt_out.video.i_y_offset ) / 2 *              p_dst->p[U_PLANE].i_pitch;    p_dst_v = p_dst->p[V_PLANE].p_pixels + i_x_offset/2 +              p_filter->fmt_out.video.i_x_offset/2 +              ( i_y_offset + p_filter->fmt_out.video.i_y_offset ) / 2 *              p_dst->p[V_PLANE].i_pitch;    i_src1_pitch = p_dst_orig->p[Y_PLANE].i_pitch;    p_src1_y = p_dst_orig->p[Y_PLANE].p_pixels + i_x_offset +               p_filter->fmt_out.video.i_x_offset +               p_dst_orig->p[Y_PLANE].i_pitch *               ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    p_src1_u = p_dst_orig->p[U_PLANE].p_pixels + i_x_offset/2 +               p_filter->fmt_out.video.i_x_offset/2 +               ( i_y_offset + p_filter->fmt_out.video.i_y_offset ) / 2 *               p_dst_orig->p[U_PLANE].i_pitch;    p_src1_v = p_dst_orig->p[V_PLANE].p_pixels + i_x_offset/2 +               p_filter->fmt_out.video.i_x_offset/2 +               ( i_y_offset + p_filter->fmt_out.video.i_y_offset ) / 2 *               p_dst_orig->p[V_PLANE].i_pitch;    i_src2_pitch = p_src->p->i_pitch;    p_src2 = p_src->p->p_pixels + p_filter->fmt_in.video.i_x_offset +             i_src2_pitch * p_filter->fmt_in.video.i_y_offset;#define p_pal p_filter->fmt_in.video.p_palette->palette    /* Draw until we reach the bottom of the subtitle */    for( i_y = 0; i_y < i_height; i_y++,         p_dst_y += i_dst_pitch, p_src1_y += i_src1_pitch,         p_src2 += i_src2_pitch,         p_dst_u += b_even_scanline ? i_dst_pitch/2 : 0,         p_src1_u += b_even_scanline ? i_src1_pitch/2 : 0,         p_dst_v += b_even_scanline ? i_dst_pitch/2 : 0,         p_src1_v += b_even_scanline ? i_src1_pitch/2 : 0 )    {        const uint8_t *p_trans = p_src2;        b_even_scanline = !b_even_scanline;        /* Draw until we reach the end of the line */        for( i_x = 0; i_x < i_width; i_x++ )        {            i_trans = vlc_alpha( p_pal[p_trans[i_x]][3], i_alpha );            if( !i_trans )                continue;            /* Blending */            p_dst_y[i_x] = vlc_blend( p_pal[p_src2[i_x]][0], p_src1_y[i_x], i_trans );            if( b_even_scanline && ((i_x % 2) == 0) )            {                p_dst_u[i_x/2] = vlc_blend( p_pal[p_src2[i_x]][1], p_src1_u[i_x/2], i_trans );                p_dst_v[i_x/2] = vlc_blend( p_pal[p_src2[i_x]][2], p_src1_v[i_x/2], i_trans );            }        }    }#undef p_pal}static void BlendPalYUVPacked( filter_t *p_filter, picture_t *p_dst_pic,                               picture_t *p_dst_orig, picture_t *p_src,                               int i_x_offset, int i_y_offset,                               int i_width, int i_height, int i_alpha ){    int i_src1_pitch, i_src2_pitch, i_dst_pitch;    uint8_t *p_src1, *p_src2, *p_dst;    int i_x, i_y, i_pix_pitch, i_trans;    bool b_even = !((i_x_offset + p_filter->fmt_out.video.i_x_offset)%2);    int i_l_offset, i_u_offset, i_v_offset;    vlc_yuv_packed_index( &i_l_offset, &i_u_offset, &i_v_offset,                          p_filter->fmt_out.video.i_chroma );    i_pix_pitch = 2;    i_dst_pitch = p_dst_pic->p->i_pitch;    p_dst = p_dst_pic->p->p_pixels + i_pix_pitch * (i_x_offset +            p_filter->fmt_out.video.i_x_offset) + p_dst_pic->p->i_pitch *            ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    i_src1_pitch = p_dst_orig->p->i_pitch;    p_src1 = p_dst_orig->p->p_pixels + i_pix_pitch * (i_x_offset +             p_filter->fmt_out.video.i_x_offset) + p_dst_orig->p->i_pitch *             ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    i_src2_pitch = p_src->p->i_pitch;    p_src2 = p_src->p->p_pixels + p_filter->fmt_in.video.i_x_offset +             i_src2_pitch * p_filter->fmt_in.video.i_y_offset;    i_width &= ~1; /* Needs to be a multiple of 2 */#define p_pal p_filter->fmt_in.video.p_palette->palette    /* Draw until we reach the bottom of the subtitle */    for( i_y = 0; i_y < i_height; i_y++,         p_dst += i_dst_pitch, p_src1 += i_src1_pitch, p_src2 += i_src2_pitch )    {        const uint8_t *p_trans = p_src2;        /* Draw until we reach the end of the line */        for( i_x = 0; i_x < i_width; i_x++, b_even = !b_even )        {            i_trans = vlc_alpha( p_pal[p_trans[i_x]][3], i_alpha );            if( !i_trans )                continue;            /* Blending */            if( b_even )            {                uint16_t i_u;                uint16_t i_v;                if( p_trans[i_x+1] > 0xaa )                {                    i_u = (p_pal[p_src2[i_x]][1] + p_pal[p_src2[i_x+1]][1]) >> 1;                    i_v = (p_pal[p_src2[i_x]][2] + p_pal[p_src2[i_x+1]][2]) >> 1;                }                else                {                    i_u = p_pal[p_src2[i_x]][1];                    i_v = p_pal[p_src2[i_x]][2];                }                vlc_blend_packed( &p_dst[i_x * 2], &p_src1[i_x * 2],                                  i_l_offset, i_u_offset, i_v_offset,                                  p_pal[p_src2[i_x]][0], i_u, i_v, i_trans, true );            }            else            {                p_dst[i_x * 2 + i_l_offset] = vlc_blend( p_pal[p_src2[i_x]][0], p_src1[i_x * 2 + i_l_offset], i_trans );            }        }    }#undef p_pal}static void BlendPalRV( filter_t *p_filter, picture_t *p_dst_pic,                        picture_t *p_dst_orig, picture_t *p_src,                        int i_x_offset, int i_y_offset,                        int i_width, int i_height, int i_alpha ){    int i_src1_pitch, i_src2_pitch, i_dst_pitch;    uint8_t *p_src1, *p_src2, *p_dst;    int i_x, i_y, i_pix_pitch, i_trans;    video_palette_t rgbpalette;    int i_rindex, i_gindex, i_bindex;    i_pix_pitch = p_dst_pic->p->i_pixel_pitch;    i_dst_pitch = p_dst_pic->p->i_pitch;    p_dst = p_dst_pic->p->p_pixels + i_pix_pitch * (i_x_offset +            p_filter->fmt_out.video.i_x_offset) + p_dst_pic->p->i_pitch *            ( i_y_offset + p_filter->fmt_out.video.i_y_offset );    i_src1_pitch = p_dst_orig->p->i_pitch;    p_src1 = p_dst_orig->p->p_pixels + i_pix_pitch * (i_x_offset +

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -