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📄 invert.c

📁 VLC Player Source Code
💻 C
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/***************************************************************************** * invert.c : Invert video plugin for vlc ***************************************************************************** * Copyright (C) 2000-2006 the VideoLAN team * $Id$ * * Authors: Samuel Hocevar <sam@zoy.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include <vlc_plugin.h>#include <vlc_vout.h>#include "vlc_filter.h"#include "filter_picture.h"/***************************************************************************** * Local prototypes *****************************************************************************/static int  Create      ( vlc_object_t * );static void Destroy     ( vlc_object_t * );static picture_t *Filter( filter_t *, picture_t * );/***************************************************************************** * Module descriptor *****************************************************************************/vlc_module_begin();    set_description( N_("Invert video filter") );    set_shortname( N_("Color inversion" ));    set_category( CAT_VIDEO );    set_subcategory( SUBCAT_VIDEO_VFILTER );    set_capability( "video filter2", 0 );    add_shortcut( "invert" );    set_callbacks( Create, Destroy );vlc_module_end();/***************************************************************************** * vout_sys_t: Invert video output method descriptor ***************************************************************************** * This structure is part of the video output thread descriptor. * It describes the Invert specific properties of an output thread. *****************************************************************************/struct filter_sys_t{};/***************************************************************************** * Create: allocates Invert video thread output method ***************************************************************************** * This function allocates and initializes a Invert vout method. *****************************************************************************/static int Create( vlc_object_t *p_this ){    filter_t *p_filter = (filter_t *)p_this;    /* Allocate structure */    p_filter->p_sys = malloc( sizeof( filter_sys_t ) );    if( p_filter->p_sys == NULL )        return VLC_ENOMEM;    p_filter->pf_video_filter = Filter;    return VLC_SUCCESS;}/***************************************************************************** * Destroy: destroy Invert video thread output method ***************************************************************************** * Terminate an output method created by InvertCreateOutputMethod *****************************************************************************/static void Destroy( vlc_object_t *p_this ){    filter_t *p_filter = (filter_t *)p_this;    free( p_filter->p_sys );}/***************************************************************************** * Render: displays previously rendered output ***************************************************************************** * This function send the currently rendered image to Invert image, waits * until it is displayed and switch the two rendering buffers, preparing next * frame. *****************************************************************************/static picture_t *Filter( filter_t *p_filter, picture_t *p_pic ){    picture_t *p_outpic;    int i_index;    int i_planes;    if( !p_pic ) return NULL;    p_outpic = filter_NewPicture( p_filter );    if( !p_outpic )    {        msg_Warn( p_filter, "can't get output picture" );        picture_Release( p_pic );        return NULL;    }    if( p_pic->format.i_chroma == VLC_FOURCC('Y','U','V','A') )    {        /* We don't want to invert the alpha plane */        i_planes = p_pic->i_planes - 1;        vlc_memcpy(            p_outpic->p[A_PLANE].p_pixels, p_pic->p[A_PLANE].p_pixels,            p_pic->p[A_PLANE].i_pitch *  p_pic->p[A_PLANE].i_lines );    }    else    {        i_planes = p_pic->i_planes;    }    for( i_index = 0 ; i_index < i_planes ; i_index++ )    {        uint8_t *p_in, *p_in_end, *p_line_end, *p_out;        p_in = p_pic->p[i_index].p_pixels;        p_in_end = p_in + p_pic->p[i_index].i_visible_lines                           * p_pic->p[i_index].i_pitch;        p_out = p_outpic->p[i_index].p_pixels;        for( ; p_in < p_in_end ; )        {            uint64_t *p_in64, *p_out64;            p_line_end = p_in + p_pic->p[i_index].i_visible_pitch - 64;            p_in64 = (uint64_t*)p_in;            p_out64 = (uint64_t*)p_out;            while( p_in64 < (uint64_t *)p_line_end )            {                /* Do 64 pixels at a time */                *p_out64++ = ~*p_in64++; *p_out64++ = ~*p_in64++;                *p_out64++ = ~*p_in64++; *p_out64++ = ~*p_in64++;                *p_out64++ = ~*p_in64++; *p_out64++ = ~*p_in64++;                *p_out64++ = ~*p_in64++; *p_out64++ = ~*p_in64++;            }            p_in = (uint8_t*)p_in64;            p_out = (uint8_t*)p_out64;            p_line_end += 64;            for( ; p_in < p_line_end ; )            {                *p_out++ = ~( *p_in++ );            }            p_in += p_pic->p[i_index].i_pitch                     - p_pic->p[i_index].i_visible_pitch;            p_out += p_outpic->p[i_index].i_pitch                     - p_outpic->p[i_index].i_visible_pitch;        }    }    return CopyInfoAndRelease( p_outpic, p_pic );}

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