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📄 i420_rgb16.c

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/***************************************************************************** * i420_rgb16.c : YUV to bitmap RGB conversion module for vlc ***************************************************************************** * Copyright (C) 2000 the VideoLAN team * $Id$ * * Authors: Samuel Hocevar <sam@zoy.org> *          Damien Fouilleul <damienf@videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc/vlc.h>#include <vlc_filter.h>#include <vlc_vout.h>#include "i420_rgb.h"#if defined (MODULE_NAME_IS_i420_rgb)#   include "i420_rgb_c.h"#elif defined (MODULE_NAME_IS_i420_rgb_mmx)#   include "i420_rgb_mmx.h"#elif defined (MODULE_NAME_IS_i420_rgb_sse2)#   include "i420_rgb_mmx.h"#endifstatic void SetOffset( int, int, int, int, bool *,                       unsigned int *, int * );#if defined (MODULE_NAME_IS_i420_rgb)/***************************************************************************** * I420_RGB16: color YUV 4:2:0 to RGB 16 bpp with dithering ***************************************************************************** * Horizontal alignment needed: *  - input: 8 pixels (8 Y bytes, 4 U/V bytes), margins not allowed *  - output: 1 pixel (2 bytes), margins allowed * Vertical alignment needed: *  - input: 2 lines (2 Y lines, 1 U/V line) *  - output: 1 line *****************************************************************************/void I420_RGB16_dither( filter_t *p_filter, picture_t *p_src,                                                picture_t *p_dest ){    /* We got this one from the old arguments */    uint16_t *p_pic = (uint16_t*)p_dest->p->p_pixels;    uint8_t  *p_y   = p_src->Y_PIXELS;    uint8_t  *p_u   = p_src->U_PIXELS;    uint8_t  *p_v   = p_src->V_PIXELS;    bool   b_hscale;                        /* horizontal scaling type */    unsigned int i_vscale;                          /* vertical scaling type */    unsigned int i_x, i_y;                /* horizontal and vertical indexes */    unsigned int i_real_y;                                          /* y % 4 */    int         i_right_margin;    int         i_rewind;    int         i_scale_count;                       /* scale modulo counter */    int         i_chroma_width = p_filter->fmt_in.video.i_width / 2; /* chroma width */    uint16_t *  p_pic_start;       /* beginning of the current line for copy */    int         i_uval, i_vval;                           /* U and V samples */    int         i_red, i_green, i_blue;          /* U and V modified samples */    uint16_t *  p_yuv = p_filter->p_sys->p_rgb16;    uint16_t *  p_ybase;                     /* Y dependant conversion table */    /* Conversion buffer pointer */    uint16_t *  p_buffer_start = (uint16_t*)p_filter->p_sys->p_buffer;    uint16_t *  p_buffer;    /* Offset array pointer */    int *       p_offset_start = p_filter->p_sys->p_offset;    int *       p_offset;    const int i_source_margin = p_src->p[0].i_pitch                                 - p_src->p[0].i_visible_pitch;    const int i_source_margin_c = p_src->p[1].i_pitch                                 - p_src->p[1].i_visible_pitch;    /* The dithering matrices */    int dither10[4] = {  0x0,  0x8,  0x2,  0xa };    int dither11[4] = {  0xc,  0x4,  0xe,  0x6 };    int dither12[4] = {  0x3,  0xb,  0x1,  0x9 };    int dither13[4] = {  0xf,  0x7,  0xd,  0x5 };    for(i_x = 0; i_x < 4; i_x++)    {        dither10[i_x] = dither10[i_x] << (SHIFT - 4 + p_filter->fmt_out.video.i_rrshift);        dither11[i_x] = dither11[i_x] << (SHIFT - 4 + p_filter->fmt_out.video.i_rrshift);        dither12[i_x] = dither12[i_x] << (SHIFT - 4 + p_filter->fmt_out.video.i_rrshift);        dither13[i_x] = dither13[i_x] << (SHIFT - 4 + p_filter->fmt_out.video.i_rrshift);    }    i_right_margin = p_dest->p->i_pitch - p_dest->p->i_visible_pitch;    if( p_filter->fmt_in.video.i_width & 7 )    {        i_rewind = 8 - ( p_filter->fmt_in.video.i_width & 7 );    }    else    {        i_rewind = 0;    }    /* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered     * on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1'     * then y1 grows to y1' = x1' * y2/x2 * r2/r1 */    SetOffset( p_filter->fmt_in.video.i_width,               p_filter->fmt_in.video.i_height,               p_filter->fmt_out.video.i_width,               p_filter->fmt_out.video.i_height,               &b_hscale, &i_vscale, p_offset_start );    /*     * Perform conversion     */    i_scale_count = ( i_vscale == 1 ) ?                    p_filter->fmt_out.video.i_height :                    p_filter->fmt_in.video.i_height;    for( i_y = 0; i_y < p_filter->fmt_in.video.i_height; i_y++ )    {        i_real_y = i_y & 0x3;        p_pic_start = p_pic;        p_buffer = b_hscale ? p_buffer_start : p_pic;        for ( i_x = p_filter->fmt_in.video.i_width / 8; i_x--; )        {            int *p_dither = dither10;            CONVERT_YUV_PIXEL_DITHER(2);            p_dither = dither11;            CONVERT_Y_PIXEL_DITHER(2);            p_dither = dither12;            CONVERT_YUV_PIXEL_DITHER(2);            p_dither = dither13;            CONVERT_Y_PIXEL_DITHER(2);            p_dither = dither10;            CONVERT_YUV_PIXEL_DITHER(2);            p_dither = dither11;            CONVERT_Y_PIXEL_DITHER(2);            p_dither = dither12;            CONVERT_YUV_PIXEL_DITHER(2);            p_dither = dither13;            CONVERT_Y_PIXEL_DITHER(2);        }        /* Here we do some unaligned reads and duplicate conversions, but         * at least we have all the pixels */        if( i_rewind )        {            int *p_dither = dither10;            p_y -= i_rewind;            p_u -= i_rewind >> 1;            p_v -= i_rewind >> 1;            p_buffer -= i_rewind;            CONVERT_YUV_PIXEL_DITHER(2);            p_dither = dither11;            CONVERT_Y_PIXEL_DITHER(2);            p_dither = dither12;            CONVERT_YUV_PIXEL_DITHER(2);            p_dither = dither13;            CONVERT_Y_PIXEL_DITHER(2);            p_dither = dither10;            CONVERT_YUV_PIXEL_DITHER(2);            p_dither = dither11;            CONVERT_Y_PIXEL_DITHER(2);            p_dither = dither12;            CONVERT_YUV_PIXEL_DITHER(2);            p_dither = dither13;            CONVERT_Y_PIXEL_DITHER(2);        }        SCALE_WIDTH;        SCALE_HEIGHT( 420, 2 );        p_y += i_source_margin;        if( i_y % 2 )        {            p_u += i_source_margin_c;            p_v += i_source_margin_c;        }    }}#endif/***************************************************************************** * I420_RGB16: color YUV 4:2:0 to RGB 16 bpp ***************************************************************************** * Horizontal alignment needed: *  - input: 8 pixels (8 Y bytes, 4 U/V bytes), margins not allowed *  - output: 1 pixel (2 bytes), margins allowed * Vertical alignment needed: *  - input: 2 lines (2 Y lines, 1 U/V line) *  - output: 1 line *****************************************************************************/#if defined (MODULE_NAME_IS_i420_rgb)void I420_RGB16( filter_t *p_filter, picture_t *p_src,                                         picture_t *p_dest ){    /* We got this one from the old arguments */    uint16_t *p_pic = (uint16_t*)p_dest->p->p_pixels;    uint8_t  *p_y   = p_src->Y_PIXELS;    uint8_t  *p_u   = p_src->U_PIXELS;    uint8_t  *p_v   = p_src->V_PIXELS;    bool  b_hscale;                         /* horizontal scaling type */    unsigned int i_vscale;                          /* vertical scaling type */    unsigned int i_x, i_y;                /* horizontal and vertical indexes */    int         i_right_margin;    int         i_rewind;    int         i_scale_count;                       /* scale modulo counter */    int         i_chroma_width = p_filter->fmt_in.video.i_width / 2; /* chroma width */    uint16_t *  p_pic_start;       /* beginning of the current line for copy */    int         i_uval, i_vval;                           /* U and V samples */    int         i_red, i_green, i_blue;          /* U and V modified samples */    uint16_t *  p_yuv = p_filter->p_sys->p_rgb16;    uint16_t *  p_ybase;                     /* Y dependant conversion table */    /* Conversion buffer pointer */    uint16_t *  p_buffer_start = (uint16_t*)p_filter->p_sys->p_buffer;    uint16_t *  p_buffer;    /* Offset array pointer */    int *       p_offset_start = p_filter->p_sys->p_offset;    int *       p_offset;    const int i_source_margin = p_src->p[0].i_pitch                                 - p_src->p[0].i_visible_pitch;    const int i_source_margin_c = p_src->p[1].i_pitch                                 - p_src->p[1].i_visible_pitch;    i_right_margin = p_dest->p->i_pitch - p_dest->p->i_visible_pitch;    if( p_filter->fmt_in.video.i_width & 7 )    {        i_rewind = 8 - ( p_filter->fmt_in.video.i_width & 7 );    }    else    {        i_rewind = 0;    }    /* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered     * on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1'     * then y1 grows to y1' = x1' * y2/x2 * r2/r1 */    SetOffset( p_filter->fmt_in.video.i_width,               p_filter->fmt_in.video.i_height,               p_filter->fmt_out.video.i_width,               p_filter->fmt_out.video.i_height,               &b_hscale, &i_vscale, p_offset_start );    /*     * Perform conversion     */    i_scale_count = ( i_vscale == 1 ) ?                    p_filter->fmt_out.video.i_height :                    p_filter->fmt_in.video.i_height;    for( i_y = 0; i_y < p_filter->fmt_in.video.i_height; i_y++ )    {        p_pic_start = p_pic;        p_buffer = b_hscale ? p_buffer_start : p_pic;        for ( i_x = p_filter->fmt_in.video.i_width / 8; i_x--; )        {            CONVERT_YUV_PIXEL(2);  CONVERT_Y_PIXEL(2);            CONVERT_YUV_PIXEL(2);  CONVERT_Y_PIXEL(2);            CONVERT_YUV_PIXEL(2);  CONVERT_Y_PIXEL(2);            CONVERT_YUV_PIXEL(2);  CONVERT_Y_PIXEL(2);        }        /* Here we do some unaligned reads and duplicate conversions, but         * at least we have all the pixels */        if( i_rewind )        {            p_y -= i_rewind;            p_u -= i_rewind >> 1;            p_v -= i_rewind >> 1;            p_buffer -= i_rewind;            CONVERT_YUV_PIXEL(2);  CONVERT_Y_PIXEL(2);            CONVERT_YUV_PIXEL(2);  CONVERT_Y_PIXEL(2);            CONVERT_YUV_PIXEL(2);  CONVERT_Y_PIXEL(2);            CONVERT_YUV_PIXEL(2);  CONVERT_Y_PIXEL(2);        }        SCALE_WIDTH;        SCALE_HEIGHT( 420, 2 );        p_y += i_source_margin;        if( i_y % 2 )        {            p_u += i_source_margin_c;            p_v += i_source_margin_c;        }    }}#else // ! defined (MODULE_NAME_IS_i420_rgb)void I420_R5G5B5( filter_t *p_filter, picture_t *p_src,                                          picture_t *p_dest ){    /* We got this one from the old arguments */    uint16_t *p_pic = (uint16_t*)p_dest->p->p_pixels;    uint8_t  *p_y   = p_src->Y_PIXELS;    uint8_t  *p_u   = p_src->U_PIXELS;    uint8_t  *p_v   = p_src->V_PIXELS;    bool  b_hscale;                         /* horizontal scaling type */    unsigned int i_vscale;                          /* vertical scaling type */    unsigned int i_x, i_y;                /* horizontal and vertical indexes */    int         i_right_margin;    int         i_rewind;    int         i_scale_count;                       /* scale modulo counter */    int         i_chroma_width = p_filter->fmt_in.video.i_width / 2; /* chroma width */    uint16_t *  p_pic_start;       /* beginning of the current line for copy */    /* Conversion buffer pointer */    uint16_t *  p_buffer_start = (uint16_t*)p_filter->p_sys->p_buffer;    uint16_t *  p_buffer;    /* Offset array pointer */    int *       p_offset_start = p_filter->p_sys->p_offset;    int *       p_offset;    const int i_source_margin = p_src->p[0].i_pitch                                 - p_src->p[0].i_visible_pitch;    const int i_source_margin_c = p_src->p[1].i_pitch                                 - p_src->p[1].i_visible_pitch;    i_right_margin = p_dest->p->i_pitch - p_dest->p->i_visible_pitch;    /* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered     * on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1'     * then y1 grows to y1' = x1' * y2/x2 * r2/r1 */    SetOffset( p_filter->fmt_in.video.i_width,               p_filter->fmt_in.video.i_height,               p_filter->fmt_out.video.i_width,               p_filter->fmt_out.video.i_height,               &b_hscale, &i_vscale, p_offset_start );    /*     * Perform conversion     */    i_scale_count = ( i_vscale == 1 ) ?                    p_filter->fmt_out.video.i_height :                    p_filter->fmt_in.video.i_height;#if defined (MODULE_NAME_IS_i420_rgb_sse2)    if( p_filter->fmt_in.video.i_width & 15 )    {        i_rewind = 16 - ( p_filter->fmt_in.video.i_width & 15 );    }    else    {        i_rewind = 0;    }    /*    ** SSE2 128 bits fetch/store instructions are faster    ** if memory access is 16 bytes aligned    */    p_buffer = b_hscale ? p_buffer_start : p_pic;    if( 0 == (15 & (p_src->p[Y_PLANE].i_pitch|                    p_dest->p->i_pitch|                    ((intptr_t)p_y)|                    ((intptr_t)p_buffer))) )    {        /* use faster SSE2 aligned fetch and store */        for( i_y = 0; i_y < p_filter->fmt_in.video.i_height; i_y++ )        {

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