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📄 jack.c

📁 VLC Player Source Code
💻 C
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/***************************************************************************** * jack : JACK audio output module ***************************************************************************** * Copyright (C) 2006 the VideoLAN team * $Id$ * * Authors: Cyril Deguet <asmax _at_ videolan.org> *          Jon Griffiths <jon_p_griffiths _At_ yahoo _DOT_ com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************//** * \file modules/audio_output/jack.c * \brief JACK audio output functions *//***************************************************************************** * Preamble *****************************************************************************/#include <unistd.h>                                      /* write(), close() */#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include <vlc_plugin.h>#include <vlc_aout.h>#include <jack/jack.h>typedef jack_default_audio_sample_t jack_sample_t;/***************************************************************************** * aout_sys_t: JACK audio output method descriptor ***************************************************************************** * This structure is part of the audio output thread descriptor. * It describes some JACK specific variables. *****************************************************************************/struct aout_sys_t{    jack_client_t  *p_jack_client;    jack_port_t   **p_jack_ports;    jack_sample_t **p_jack_buffers;    unsigned int    i_channels;};/***************************************************************************** * Local prototypes *****************************************************************************/static int  Open         ( vlc_object_t * );static void Close        ( vlc_object_t * );static void Play         ( aout_instance_t * );static int  Process      ( jack_nframes_t i_frames, void *p_arg );#define AUTO_CONNECT_OPTION "jack-auto-connect"#define AUTO_CONNECT_TEXT N_("Automatically connect to writable clients")#define AUTO_CONNECT_LONGTEXT N_( \    "If enabled, this option will automatically connect sound output to the " \    "first writable JACK clients found." )#define CONNECT_REGEX_OPTION "jack-connect-regex"#define CONNECT_REGEX_TEXT N_("Connect to clients matching")#define CONNECT_REGEX_LONGTEXT N_( \    "If automatic connection is enabled, only JACK clients whose names " \    "match this regular expression will be considered for connection." )/***************************************************************************** * Module descriptor *****************************************************************************/vlc_module_begin();    set_shortname( "JACK" );    set_description( N_("JACK audio output") );    set_capability( "audio output", 100 );    set_category( CAT_AUDIO );    set_subcategory( SUBCAT_AUDIO_AOUT );    add_bool( AUTO_CONNECT_OPTION, 0, NULL, AUTO_CONNECT_TEXT,              AUTO_CONNECT_LONGTEXT, true );    add_string( CONNECT_REGEX_OPTION, NULL, NULL, CONNECT_REGEX_TEXT,                CONNECT_REGEX_LONGTEXT, true );    set_callbacks( Open, Close );vlc_module_end();/***************************************************************************** * Open: create a JACK client *****************************************************************************/static int Open( vlc_object_t *p_this ){    char psz_name[32];    aout_instance_t *p_aout = (aout_instance_t *)p_this;    struct aout_sys_t *p_sys = NULL;    int status = VLC_SUCCESS;    unsigned int i;    int i_error;    /* Allocate structure */    p_sys = calloc( 1, sizeof( aout_sys_t ) );    if( p_sys == NULL )    {        status = VLC_ENOMEM;        goto error_out;    }    p_aout->output.p_sys = p_sys;    /* Connect to the JACK server */    snprintf( psz_name, sizeof(psz_name), "vlc_%d", getpid());    psz_name[sizeof(psz_name) - 1] = '\0';    p_sys->p_jack_client = jack_client_new( psz_name );    if( p_sys->p_jack_client == NULL )    {        msg_Err( p_aout, "failed to connect to JACK server" );        status = VLC_EGENERIC;        goto error_out;    }    /* Set the process callback */    jack_set_process_callback( p_sys->p_jack_client, Process, p_aout );    p_aout->output.pf_play = Play;    aout_VolumeSoftInit( p_aout );    /* JACK only supports fl32 format */    p_aout->output.output.i_format = VLC_FOURCC('f','l','3','2');    // TODO add buffer size callback    p_aout->output.i_nb_samples = jack_get_buffer_size( p_sys->p_jack_client );    p_aout->output.output.i_rate = jack_get_sample_rate( p_sys->p_jack_client );    p_sys->i_channels = aout_FormatNbChannels( &p_aout->output.output );    p_sys->p_jack_ports = malloc( p_sys->i_channels *                                  sizeof(jack_port_t *) );    if( p_sys->p_jack_ports == NULL )    {        status = VLC_ENOMEM;        goto error_out;    }    p_sys->p_jack_buffers = malloc( p_sys->i_channels *                                    sizeof(jack_sample_t *) );    if( p_sys->p_jack_buffers == NULL )    {        status = VLC_ENOMEM;        goto error_out;    }    /* Create the output ports */    for( i = 0; i < p_sys->i_channels; i++ )    {        snprintf( psz_name, sizeof(psz_name), "out_%d", i + 1);        psz_name[sizeof(psz_name) - 1] = '\0';        p_sys->p_jack_ports[i] = jack_port_register( p_sys->p_jack_client,                psz_name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0 );        if( p_sys->p_jack_ports[i] == NULL )        {            msg_Err( p_aout, "failed to register a JACK port" );            status = VLC_EGENERIC;            goto error_out;        }    }    /* Tell the JACK server we are ready */    i_error = jack_activate( p_sys->p_jack_client );    if( i_error )    {        msg_Err( p_aout, "failed to activate JACK client (error %d)", i_error );        status = VLC_EGENERIC;        goto error_out;    }    /* Auto connect ports if we were asked to */    if( config_GetInt( p_aout, AUTO_CONNECT_OPTION ) )    {        unsigned int i_in_ports;        char *psz_regex = config_GetPsz( p_aout, CONNECT_REGEX_OPTION );        const char **pp_in_ports = jack_get_ports( p_sys->p_jack_client,                                                   psz_regex, NULL,                                                   JackPortIsInput );        free( psz_regex );        /* Count the number of returned ports */        i_in_ports = 0;        while( pp_in_ports && pp_in_ports[i_in_ports] )        {            i_in_ports++;        }        /* Tie the output ports to JACK input ports */        for( i = 0; i_in_ports > 0 && i < p_sys->i_channels; i++ )        {            const char* psz_in = pp_in_ports[i % i_in_ports];            const char* psz_out = jack_port_name( p_sys->p_jack_ports[i] );            i_error = jack_connect( p_sys->p_jack_client, psz_out, psz_in );            if( i_error )            {                msg_Err( p_aout, "failed to connect port %s to port %s (error %d)",                         psz_out, psz_in, i_error );            }            else            {                msg_Dbg( p_aout, "connecting port %s to port %s",                         psz_out, psz_in );            }        }        free( pp_in_ports );    }    msg_Dbg( p_aout, "JACK audio output initialized (%d channels, buffer "             "size=%d, rate=%d)", p_sys->i_channels,             p_aout->output.i_nb_samples, p_aout->output.output.i_rate );error_out:    /* Clean up, if an error occurred */    if( status != VLC_SUCCESS && p_sys != NULL)    {        if( p_sys->p_jack_client )        {            jack_deactivate( p_sys->p_jack_client );            jack_client_close( p_sys->p_jack_client );        }        free( p_sys->p_jack_ports );        free( p_sys->p_jack_buffers );        free( p_sys );    }    return status;}/***************************************************************************** * Process: callback for JACK *****************************************************************************/int Process( jack_nframes_t i_frames, void *p_arg ){    unsigned int i, j, i_nb_samples = 0;    aout_instance_t *p_aout = (aout_instance_t*) p_arg;    struct aout_sys_t *p_sys = p_aout->output.p_sys;    jack_sample_t *p_src = NULL;    /* Get the next audio data buffer */    aout_buffer_t *p_buffer = aout_FifoPop( p_aout, &p_aout->output.fifo );    if( p_buffer != NULL )    {        p_src = (jack_sample_t *)p_buffer->p_buffer;        i_nb_samples = p_buffer->i_nb_samples;    }    /* Get the JACK buffers to write to */    for( i = 0; i < p_sys->i_channels; i++ )    {        p_sys->p_jack_buffers[i] = jack_port_get_buffer( p_sys->p_jack_ports[i],                                                         i_frames );    }    /* Copy in the audio data */    for( j = 0; j < i_nb_samples; j++ )    {        for( i = 0; i < p_sys->i_channels; i++ )        {            jack_sample_t *p_dst = p_sys->p_jack_buffers[i];            p_dst[j] = *p_src;            p_src++;        }    }    /* Fill any remaining buffer with silence */    if( i_nb_samples < i_frames )    {        for( i = 0; i < p_sys->i_channels; i++ )        {            memset( p_sys->p_jack_buffers[i] + i_nb_samples, 0,                    sizeof( jack_sample_t ) * (i_frames - i_nb_samples) );        }    }    if( p_buffer )    {        aout_BufferFree( p_buffer );    }    return 0;}/***************************************************************************** * Play: nothing to do *****************************************************************************/static void Play( aout_instance_t *p_aout ){    aout_FifoFirstDate( p_aout, &p_aout->output.fifo );}/***************************************************************************** * Close: close the JACK client *****************************************************************************/static void Close( vlc_object_t *p_this ){    int i_error;    aout_instance_t *p_aout = (aout_instance_t *)p_this;    struct aout_sys_t *p_sys = p_aout->output.p_sys;    i_error = jack_deactivate( p_sys->p_jack_client );    if( i_error )    {        msg_Err( p_aout, "jack_deactivate failed (error %d)", i_error );    }    i_error = jack_client_close( p_sys->p_jack_client );    if( i_error )    {        msg_Err( p_aout, "jack_client_close failed (error %d)", i_error );    }    free( p_sys->p_jack_ports );    free( p_sys->p_jack_buffers );    free( p_sys );}

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