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📄 gestures.c

📁 VLC Player Source Code
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/***************************************************************************** * gestures.c: control vlc with mouse gestures ***************************************************************************** * Copyright (C) 2004 the VideoLAN team * $Id: df9f8079e1620183e660a5f3f1aac66d70f06b9d $ * * Authors: Sigmund Augdal Helberg <dnumgis@videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include <vlc_plugin.h>#include <vlc_interface.h>#include <vlc_vout.h>#include <vlc_aout.h>#include <vlc_playlist.h>#ifdef HAVE_UNISTD_H#    include <unistd.h>#endif/***************************************************************************** * intf_sys_t: description and status of interface *****************************************************************************/struct intf_sys_t{    vlc_object_t *      p_vout;    bool          b_got_gesture;    bool          b_button_pressed;    int                 i_mouse_x, i_mouse_y;    int                 i_last_x, i_last_y;    unsigned int        i_pattern;    int                 i_num_gestures;    int                 i_threshold;    int                 i_button_mask;};/***************************************************************************** * Local prototypes. *****************************************************************************/#define UP 1#define DOWN 2#define LEFT 3#define RIGHT 4#define NONE 0#define GESTURE( a, b, c, d ) (a | ( b << 4 ) | ( c << 8 ) | ( d << 12 ))int  Open   ( vlc_object_t * );void Close  ( vlc_object_t * );static int  InitThread     ( intf_thread_t *p_intf );static void EndThread      ( intf_thread_t *p_intf );static int  MouseEvent     ( vlc_object_t *, char const *,                             vlc_value_t, vlc_value_t, void * );/* Exported functions */static void RunIntf        ( intf_thread_t *p_intf );/***************************************************************************** * Module descriptor *****************************************************************************/#define THRESHOLD_TEXT N_( "Motion threshold (10-100)" )#define THRESHOLD_LONGTEXT N_( \    "Amount of movement required for a mouse gesture to be recorded." )#define BUTTON_TEXT N_( "Trigger button" )#define BUTTON_LONGTEXT N_( \    "Trigger button for mouse gestures." )static const char *const button_list[] = { "left", "middle", "right" };static const char *const button_list_text[] =                                   { N_("Left"), N_("Middle"), N_("Right") };vlc_module_begin();    set_shortname( N_("Gestures"));    set_category( CAT_INTERFACE );    set_subcategory( SUBCAT_INTERFACE_CONTROL );    add_integer( "gestures-threshold", 30, NULL,                 THRESHOLD_TEXT, THRESHOLD_LONGTEXT, true );    add_string( "gestures-button", "right", NULL,                BUTTON_TEXT, BUTTON_LONGTEXT, false );        change_string_list( button_list, button_list_text, 0 );    set_description( N_("Mouse gestures control interface") );    set_capability( "interface", 0 );    set_callbacks( Open, Close );vlc_module_end();/***************************************************************************** * OpenIntf: initialize interface *****************************************************************************/int Open ( vlc_object_t *p_this ){    intf_thread_t *p_intf = (intf_thread_t *)p_this;    /* Allocate instance and initialize some members */    p_intf->p_sys = malloc( sizeof( intf_sys_t ) );    if( p_intf->p_sys == NULL )    {        return( 1 );    };    p_intf->pf_run = RunIntf;    return( 0 );}/***************************************************************************** * gesture: return a subpattern within a pattern *****************************************************************************/static int gesture( int i_pattern, int i_num ){    return ( i_pattern >> ( i_num * 4 ) ) & 0xF;}/***************************************************************************** * input_from_playlist: don't forget to release the return value *  Also this function should really be available from core. *****************************************************************************/static input_thread_t * input_from_playlist ( playlist_t *p_playlist ){    input_thread_t * p_input;    PL_LOCK;    p_input = p_playlist->p_input;    if( p_input )        vlc_object_yield( p_input );    PL_UNLOCK;    return p_input;}/***************************************************************************** * CloseIntf: destroy dummy interface *****************************************************************************/void Close ( vlc_object_t *p_this ){    intf_thread_t *p_intf = (intf_thread_t *)p_this;    /* Destroy structure */    free( p_intf->p_sys );}/***************************************************************************** * RunIntf: main loop *****************************************************************************/static void RunIntf( intf_thread_t *p_intf ){    playlist_t * p_playlist = NULL;    vlc_mutex_lock( &p_intf->change_lock );    p_intf->p_sys->p_vout = NULL;    vlc_mutex_unlock( &p_intf->change_lock );    if( InitThread( p_intf ) < 0 )    {        msg_Err( p_intf, "can't initialize interface thread" );        return;    }    msg_Dbg( p_intf, "interface thread initialized" );    /* Main loop */    while( !intf_ShouldDie( p_intf ) )    {        vlc_mutex_lock( &p_intf->change_lock );        /*         * mouse cursor         */        if( p_intf->p_sys->b_got_gesture )        {            vlc_value_t val;            int i_interval = 0;            /* Do something */            /* If you modify this, please try to follow this convention:               Start with LEFT, RIGHT for playback related commands               and UP, DOWN, for other commands */            switch( p_intf->p_sys->i_pattern )            {            case LEFT:                i_interval = config_GetInt( p_intf , "short-jump-size" );                if ( i_interval > 0 ) {                    val.i_time = ( (mtime_t)( -i_interval ) * 1000000L);                    var_Set( p_intf, "time-offset", val );                }                msg_Dbg(p_intf, "Go backward in the movie!");                break;            case RIGHT:                i_interval = config_GetInt( p_intf , "short-jump-size" );                if ( i_interval > 0 ) {                    val.i_time = ( (mtime_t)( i_interval ) * 1000000L);                    var_Set( p_intf, "time-offset", val );                }                msg_Dbg(p_intf, "Go forward in the movie!");                break;            case GESTURE(LEFT,UP,NONE,NONE):                /*FIXME BF*/                msg_Dbg(p_intf, "Going slower.");                break;            case GESTURE(RIGHT,UP,NONE,NONE):                /*FIXME FF*/                msg_Dbg(p_intf, "Going faster.");                break;            case GESTURE(LEFT,RIGHT,NONE,NONE):            case GESTURE(RIGHT,LEFT,NONE,NONE):                {                    input_thread_t * p_input;                    p_playlist = pl_Yield( p_intf );                    p_input = input_from_playlist( p_playlist );                    vlc_object_release( p_playlist );                     if( !p_input )                        break;                     val.i_int = PLAYING_S;                    if( p_input )                    {                        var_Get( p_input, "state", &val);                        if( val.i_int == PAUSE_S )                        {                            val.i_int = PLAYING_S;                        }                        else                        {                            val.i_int = PAUSE_S;                        }                        var_Set( p_input, "state", val);                    }                    msg_Dbg(p_intf, "Play/Pause");                    vlc_object_release( p_input );                }                break;            case GESTURE(LEFT,DOWN,NONE,NONE):                p_playlist = pl_Yield( p_intf );                playlist_Prev( p_playlist );                vlc_object_release( p_playlist );                break;            case GESTURE(RIGHT,DOWN,NONE,NONE):                p_playlist = pl_Yield( p_intf );                playlist_Next( p_playlist );                vlc_object_release( p_playlist );                break;            case UP:                {                    audio_volume_t i_newvol;                    aout_VolumeUp( p_intf, 1, &i_newvol );                    msg_Dbg(p_intf, "Louder");                }                break;            case DOWN:                {                    audio_volume_t i_newvol;                    aout_VolumeDown( p_intf, 1, &i_newvol );                    msg_Dbg(p_intf, "Quieter");                }                break;            case GESTURE(UP,DOWN,NONE,NONE):            case GESTURE(DOWN,UP,NONE,NONE):                {                    audio_volume_t i_newvol = -1;                    aout_VolumeMute( p_intf, &i_newvol );                    msg_Dbg(p_intf, "Mute sound");                }                break;            case GESTURE(UP,RIGHT,NONE,NONE):                {                   input_thread_t * p_input;                   vlc_value_t val, list, list2;                   int i_count, i;                    p_playlist = pl_Yield( p_intf );                    p_input = input_from_playlist( p_playlist );                    vlc_object_release( p_playlist );                    if( !p_input )                        break;                   var_Get( p_input, "audio-es", &val );                   var_Change( p_input, "audio-es", VLC_VAR_GETCHOICES,                               &list, &list2 );

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