os_window.hpp

来自「VLC Player Source Code」· HPP 代码 · 共 65 行

HPP
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/***************************************************************************** * os_window.hpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id$ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teulière <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifndef OS_WINDOW_HPP#define OS_WINDOW_HPP#include "skin_common.hpp"class GenericWindow;class OSGraphics;/// OS specific delegate class for GenericWindowclass OSWindow: public SkinObject{    public:        virtual ~OSWindow() {}        // Show the window        virtual void show( int left, int top ) const = 0;        // Hide the window        virtual void hide() const = 0;        /// Move and resize the window        virtual void moveResize( int left, int top,                                 int width, int height ) const = 0;        /// Bring the window on top        virtual void raise() const = 0;        /// Set the opacity of the window (0 = transparent, 255 = opaque)        virtual void setOpacity( uint8_t value ) const = 0;        /// Toggle the window on top        virtual void toggleOnTop( bool onTop ) const = 0;    protected:        OSWindow( intf_thread_t *pIntf ): SkinObject( pIntf ) {}};#endif

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