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📄 skin_parser.hpp

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/***************************************************************************** * skin_parser.hpp ***************************************************************************** * Copyright (C) 2004 the VideoLAN team * $Id$ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifndef SKIN_PARSER_HPP#define SKIN_PARSER_HPP#include "xmlparser.hpp"#include "builder_data.hpp"#include <set>/// Parser for the skin DTDclass SkinParser: public XMLParser{    public:        SkinParser( intf_thread_t *pIntf, const string &rFileName,                    const string &rPath, bool useDTD = true,                    BuilderData *pData = NULL );        virtual ~SkinParser();        const BuilderData &getData() const { return *m_pData; }        static int convertColor( const char *transcolor );    private:        /// Path of the theme        const string m_path;        /// Container for mapping data from the XML        BuilderData *m_pData;        /// Indicate whether the class owns the data        bool m_ownData;        /// Current IDs        string m_curBitmapId;        string m_curWindowId;        string m_curLayoutId;        string m_curPopupId;        string m_curListId;        string m_curTreeId;        /// Current position of menu items in the popups        list<int> m_popupPosList;        /// Current offset of the controls        int m_xOffset, m_yOffset;        list<int> m_xOffsetList, m_yOffsetList;        /// Stack of panel ids        list<string> m_panelStack;        /// Layer of the current control in the layout        int m_curLayer;        /// Set of used id        set<string> m_idSet;        /// Callbacks        virtual void handleBeginElement( const string &rName,                                         AttrList_t &attr );        virtual void handleEndElement( const string &rName );        /// Helper functions        //@{        bool convertBoolean( const char *value ) const;        /// Transform to int, and check that it is in the given range (if not,        /// the closest range boundary will be used)        int convertInRange( const char *value, int minValue, int maxValue,                            const string &rAttribute ) const;        //@}        /// Generate a new id        const string generateId() const;        /// Check if the id is unique, and if not generate a new one        const string uniqueId( const string &id );};#endif

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