📄 ctrl_button.cpp
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/***************************************************************************** * ctrl_button.cpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id$ * * Authors: Cyril Deguet <asmax@via.ecp.fr> * Olivier Teulière <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#include "ctrl_button.hpp"#include "../events/evt_generic.hpp"#include "../src/generic_bitmap.hpp"#include "../src/os_factory.hpp"#include "../src/os_graphics.hpp"#include "../commands/cmd_generic.hpp"CtrlButton::CtrlButton( intf_thread_t *pIntf, const GenericBitmap &rBmpUp, const GenericBitmap &rBmpOver, const GenericBitmap &rBmpDown, CmdGeneric &rCommand, const UString &rTooltip, const UString &rHelp, VarBool *pVisible ): CtrlGeneric( pIntf, rHelp, pVisible ), m_fsm( pIntf ), m_rCommand( rCommand ), m_tooltip( rTooltip ), m_imgUp( pIntf, rBmpUp ), m_imgOver( pIntf, rBmpOver ), m_imgDown( pIntf, rBmpDown ), m_pImg( NULL ), m_cmdUpOverDownOver( this ), m_cmdDownOverUpOver( this ), m_cmdDownOverDown( this ), m_cmdDownDownOver( this ), m_cmdUpOverUp( this ), m_cmdUpUpOver( this ), m_cmdDownUp( this ), m_cmdUpHidden( this ), m_cmdHiddenUp( this ){ // States m_fsm.addState( "up" ); m_fsm.addState( "down" ); m_fsm.addState( "upOver" ); m_fsm.addState( "downOver" ); m_fsm.addState( "hidden" ); // Transitions m_fsm.addTransition( "upOver", "mouse:left:down", "downOver", &m_cmdUpOverDownOver ); m_fsm.addTransition( "upOver", "mouse:left:dblclick", "downOver", &m_cmdUpOverDownOver ); m_fsm.addTransition( "downOver", "mouse:left:up", "upOver", &m_cmdDownOverUpOver ); m_fsm.addTransition( "downOver", "leave", "down", &m_cmdDownOverDown ); m_fsm.addTransition( "down", "enter", "downOver", &m_cmdDownDownOver ); m_fsm.addTransition( "upOver", "leave", "up", &m_cmdUpOverUp ); m_fsm.addTransition( "up", "enter", "upOver", &m_cmdUpUpOver ); m_fsm.addTransition( "down", "mouse:left:up", "up", &m_cmdDownUp ); // XXX: It would be easy to use a "ANY" initial state to handle these // four lines in only one. But till now it isn't worthwhile... m_fsm.addTransition( "up", "special:hide", "hidden", &m_cmdUpHidden ); m_fsm.addTransition( "down", "special:hide", "hidden", &m_cmdUpHidden ); m_fsm.addTransition( "upOver", "special:hide", "hidden", &m_cmdUpHidden ); m_fsm.addTransition( "downOver", "special:hide", "hidden", &m_cmdUpHidden ); m_fsm.addTransition( "hidden", "special:show", "up", &m_cmdHiddenUp ); // Initial state m_fsm.setState( "up" ); setImage( &m_imgUp );}CtrlButton::~CtrlButton(){}void CtrlButton::handleEvent( EvtGeneric &rEvent ){ m_fsm.handleTransition( rEvent.getAsString() );}bool CtrlButton::mouseOver( int x, int y ) const{ if( m_pImg ) { return m_pImg->hit( x, y ); } else { return false; }}void CtrlButton::draw( OSGraphics &rImage, int xDest, int yDest ){ if( m_pImg ) { // Draw the current image m_pImg->draw( rImage, xDest, yDest ); }}void CtrlButton::setImage( AnimBitmap *pImg ){ AnimBitmap *pOldImg = m_pImg; m_pImg = pImg; if( pOldImg ) { pOldImg->stopAnim(); pOldImg->delObserver( this ); } if( pImg ) { pImg->startAnim(); pImg->addObserver( this ); } notifyLayoutMaxSize( pOldImg, pImg );}void CtrlButton::onUpdate( Subject<AnimBitmap> &rBitmap, void *arg ){ notifyLayout();}void CtrlButton::CmdUpOverDownOver::execute(){ m_pParent->captureMouse(); m_pParent->setImage( &m_pParent->m_imgDown );}void CtrlButton::CmdDownOverUpOver::execute(){ m_pParent->releaseMouse(); m_pParent->setImage( &m_pParent->m_imgUp ); // Execute the command associated to this button m_pParent->m_rCommand.execute();}void CtrlButton::CmdDownOverDown::execute(){ m_pParent->setImage( &m_pParent->m_imgUp );}void CtrlButton::CmdDownDownOver::execute(){ m_pParent->setImage( &m_pParent->m_imgDown );}void CtrlButton::CmdUpUpOver::execute(){ m_pParent->setImage( &m_pParent->m_imgOver );}void CtrlButton::CmdUpOverUp::execute(){ m_pParent->setImage( &m_pParent->m_imgUp );}void CtrlButton::CmdDownUp::execute(){ m_pParent->releaseMouse();}void CtrlButton::CmdUpHidden::execute(){ m_pParent->setImage( NULL );}void CtrlButton::CmdHiddenUp::execute(){ m_pParent->setImage( &m_pParent->m_imgUp );}
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