📄 ctrl_move.cpp
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/***************************************************************************** * ctrl_move.cpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id$ * * Authors: Cyril Deguet <asmax@via.ecp.fr> * Olivier Teulière <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#include "ctrl_move.hpp"#include "../events/evt_generic.hpp"#include "../events/evt_mouse.hpp"#include "../events/evt_motion.hpp"#include "../src/top_window.hpp"#include "../src/window_manager.hpp"#include "../utils/position.hpp"CtrlMove::CtrlMove( intf_thread_t *pIntf, WindowManager &rWindowManager, CtrlFlat &rCtrl, TopWindow &rWindow, const UString &rHelp, VarBool *pVisible ): CtrlFlat( pIntf, rHelp, pVisible ), m_fsm( pIntf ), m_rWindowManager( rWindowManager ), m_rCtrl( rCtrl ), m_rWindow( rWindow ), m_cmdMovingMoving( this ), m_cmdStillMoving( this ), m_cmdMovingStill( this ){ m_pEvt = NULL; m_xPos = 0; m_yPos = 0; // States m_fsm.addState( "moving" ); m_fsm.addState( "still" ); // Transitions m_fsm.addTransition( "moving", "mouse:left:up:none", "still", &m_cmdMovingStill ); m_fsm.addTransition( "still", "mouse:left:down:none", "moving", &m_cmdStillMoving ); m_fsm.addTransition( "moving", "motion", "moving", &m_cmdMovingMoving ); m_fsm.setState( "still" );}bool CtrlMove::mouseOver( int x, int y ) const{ return m_rCtrl.mouseOver( x, y );}void CtrlMove::draw( OSGraphics &rImage, int xDest, int yDest ){ m_rCtrl.draw( rImage, xDest, yDest );}void CtrlMove::setLayout( GenericLayout *pLayout, const Position &rPosition ){ CtrlGeneric::setLayout( pLayout, rPosition ); // Set the layout of the decorated control as well m_rCtrl.setLayout( pLayout, rPosition );}const Position *CtrlMove::getPosition() const{ return m_rCtrl.getPosition();}void CtrlMove::onResize(){ m_rCtrl.onResize();}void CtrlMove::handleEvent( EvtGeneric &rEvent ){ m_pEvt = &rEvent; m_fsm.handleTransition( rEvent.getAsString() ); // Transmit the event to the decorated control // XXX: Is it really a good idea? m_rCtrl.handleEvent( rEvent );}void CtrlMove::CmdStillMoving::execute(){ EvtMouse *pEvtMouse = (EvtMouse*)m_pParent->m_pEvt; m_pParent->m_xPos = pEvtMouse->getXPos(); m_pParent->m_yPos = pEvtMouse->getYPos(); m_pParent->captureMouse(); m_pParent->m_rWindowManager.startMove( m_pParent->m_rWindow );}void CtrlMove::CmdMovingMoving::execute(){ EvtMotion *pEvtMotion = (EvtMotion*)m_pParent->m_pEvt; int xNewLeft = pEvtMotion->getXPos() - m_pParent->m_xPos + m_pParent->m_rWindow.getLeft(); int yNewTop = pEvtMotion->getYPos() - m_pParent->m_yPos + m_pParent->m_rWindow.getTop(); m_pParent->m_rWindowManager.move( m_pParent->m_rWindow, xNewLeft, yNewTop );}void CtrlMove::CmdMovingStill::execute(){ m_pParent->releaseMouse(); m_pParent->m_rWindowManager.stopMove();}
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