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📄 equalizer.cpp

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/***************************************************************************** * equalizer.cpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id$ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include <vlc_aout.h>#include "equalizer.hpp"#include "../utils/var_percent.hpp"#include <ios>#include <iomanip>#include <sstream>EqualizerBands::EqualizerBands( intf_thread_t *pIntf ): SkinObject( pIntf ),    m_isUpdating( false ){    for( int i = 0; i < kNbBands; i++ )    {        // Create and observe the band variables        VarPercent *pVar = new VarPercent( pIntf );        m_cBands[i] = VariablePtr( pVar );        pVar->set( 0.5f );        pVar->addObserver( this );    }}EqualizerBands::~EqualizerBands(){    for( int i = 0; i < kNbBands; i++ )    {        ((VarPercent*)m_cBands[i].get())->delObserver( this );    }}void EqualizerBands::set( string bands ){    float val;    stringstream ss( bands );    m_isUpdating = true;    // Parse the string    for( int i = 0; i < kNbBands; i++ )    {        ss >> val;        // Set the band value in percent        ((VarPercent*)m_cBands[i].get())->set( (val + 20) / 40 );    }    m_isUpdating = false;}VariablePtr EqualizerBands::getBand( int band ){    return m_cBands[band];}void EqualizerBands::onUpdate( Subject<VarPercent> &rBand, void *arg ){    // Make sure we are not called from set()    if (!m_isUpdating)    {        float val;        stringstream ss;        // Write one digit after the floating point        ss << setprecision( 1 ) << setiosflags( ios::fixed );        // Convert the band values to a string        val = 40 * ((VarPercent*)m_cBands[0].get())->get() - 20;        ss << val;        for( int i = 1; i < kNbBands; i++ )        {            val = 40 * ((VarPercent*)m_cBands[i].get())->get() - 20;            ss << " " << val;        }        string bands = ss.str();        aout_instance_t *pAout = (aout_instance_t *)vlc_object_find( getIntf(),                VLC_OBJECT_AOUT, FIND_ANYWHERE );        config_PutPsz( getIntf(), "equalizer-bands", bands.c_str() );        if( pAout )        {            // Update the audio output            var_SetString( pAout, "equalizer-bands", (char*)bands.c_str() );            vlc_object_release( pAout );        }    }}EqualizerPreamp::EqualizerPreamp( intf_thread_t *pIntf ): VarPercent( pIntf ){    // Initial value    VarPercent::set( 0.8 );}void EqualizerPreamp::set( float percentage, bool updateVLC ){    VarPercent::set( percentage );    // Avoid infinite loop    if( updateVLC )    {        float val = 40 * percentage - 20;        aout_instance_t *pAout = (aout_instance_t *)vlc_object_find( getIntf(),                                VLC_OBJECT_AOUT, FIND_ANYWHERE );        config_PutFloat( getIntf(), "equalizer-preamp", val );        if( pAout )        {            // Update the audio output            var_SetFloat( pAout, "equalizer-preamp", val );            vlc_object_release( pAout );        }    }}

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