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📄 playtree.cpp

📁 VLC Player Source Code
💻 CPP
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/***************************************************************************** * playtree.cpp ***************************************************************************** * Copyright (C) 2005 the VideoLAN team * $Id$ * * Authors: Antoine Cellerier <dionoea@videolan.org> *          Clément Stenac <zorglub@videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include "playtree.hpp"#include <vlc_playlist.h>#include "../utils/ustring.hpp"#include "vlc_charset.h"Playtree::Playtree( intf_thread_t *pIntf ): VarTree( pIntf ){    // Get the VLC playlist object    m_pPlaylist = pIntf->p_sys->p_playlist;    i_items_to_append = 0;    buildTree();}Playtree::~Playtree(){}void Playtree::delSelected(){    Iterator it = begin();    vlc_object_lock( getIntf()->p_sys->p_playlist );    for( it = begin(); it != end(); it = getNextVisibleItem( it ) )    {        if( (*it).m_selected && !(*it).isReadonly() )        {            (*it).m_deleted = true;        }    }    /// \todo Do this better (handle item-deleted)    tree_update descr;    descr.i_type = 3;    notify( &descr );    it = begin();    while( it != end() )    {        if( (*it).m_deleted )        {            VarTree::Iterator it2;            playlist_item_t *p_item = (playlist_item_t *)(it->m_pData);            if( p_item->i_children == -1 )            {                playlist_DeleteFromInput( getIntf()->p_sys->p_playlist,                                          p_item->p_input->i_id, pl_Locked );                it2 = getNextVisibleItem( it ) ;                it->parent()->removeChild( it );                it = it2;            }            else            {                playlist_NodeDelete( getIntf()->p_sys->p_playlist, p_item,                                     true, false );                it2 = getNextSibling( it );                it->parent()->removeChild( it );                it = it2;            }        }        else        {            it = getNextVisibleItem( it );        }    }    vlc_object_unlock( getIntf()->p_sys->p_playlist );}void Playtree::action( VarTree *pItem ){    vlc_object_lock( m_pPlaylist );    VarTree::Iterator it;    playlist_item_t *p_item = (playlist_item_t *)pItem->m_pData;    playlist_item_t *p_parent = p_item;    while( p_parent )    {        if( p_parent == m_pPlaylist->p_root_category )            break;        p_parent = p_parent->p_parent;    }    if( p_parent )    {        playlist_Control( m_pPlaylist, PLAYLIST_VIEWPLAY, pl_Locked, p_parent, p_item );    }    vlc_object_unlock( m_pPlaylist );}void Playtree::onChange(){    buildTree();    tree_update descr;    descr.i_type = 1;    notify( &descr );}void Playtree::onUpdateItem( int id ){    Iterator it = findById( id );    tree_update descr;    descr.b_active_item = false;    if( it != end() )    {        // Update the item        playlist_item_t* pNode = (playlist_item_t*)(it->m_pData);        UString *pName = new UString( getIntf(), pNode->p_input->psz_name );        it->m_cString = UStringPtr( pName );        it->m_playing = m_pPlaylist->status.p_item == pNode;        if( it->m_playing ) descr.b_active_item = true;    }    else    {        msg_Warn(getIntf(), "cannot find node with id %d", id );    }    descr.i_type = 0;    notify( &descr );}/// \todo keep a list of "recently removed" to avoid looking up if we//  already removed itvoid Playtree::onDelete( int i_id ){    tree_update descr;    descr.i_id = i_id;    descr.i_type = 3;    Iterator item = findById( i_id ) ;    if( item != end() )    {        if( item->parent() )            item->parent()->removeChild( item );        descr.b_visible = item->parent() ? true : item->parent()->m_expanded;        notify( &descr );    }}void Playtree::onAppend( playlist_add_t *p_add ){    i_items_to_append --;    Iterator node = findById( p_add->i_node );    if( node != end() )    {        Iterator item =  findById( p_add->i_item );        if( item == end() )        {            playlist_item_t *p_item = playlist_ItemGetById(                                        m_pPlaylist, p_add->i_item, pl_Unlocked );            if( !p_item ) return;            UString *pName = new UString( getIntf(),                                          p_item->p_input->psz_name );            node->add( p_add->i_item, UStringPtr( pName ),                      false,false, false, p_item->i_flags & PLAYLIST_RO_FLAG,                      p_item );        }    }    tree_update descr;    descr.i_id = p_add->i_item;    descr.i_parent = p_add->i_node;    descr.b_visible = node->m_expanded;    descr.i_type = 2;    notify( &descr );}void Playtree::buildNode( playlist_item_t *pNode, VarTree &rTree ){    for( int i = 0; i < pNode->i_children; i++ )    {        UString *pName = new UString( getIntf(),                                   pNode->pp_children[i]->p_input->psz_name );        rTree.add( pNode->pp_children[i]->i_id, UStringPtr( pName ),                     false,                     m_pPlaylist->status.p_item == pNode->pp_children[i],                     false, pNode->pp_children[i]->i_flags & PLAYLIST_RO_FLAG,                     pNode->pp_children[i] );        if( pNode->pp_children[i]->i_children )        {            buildNode( pNode->pp_children[i], rTree.back() );        }    }}void Playtree::buildTree(){    clear();    vlc_object_lock( m_pPlaylist );    i_items_to_append = 0;    clear();    /* TODO: Let user choose view - Stick with category ATM */    /* Set the root's name */    UString *pName = new UString( getIntf(),                             m_pPlaylist->p_root_category->p_input->psz_name );    m_cString = UStringPtr( pName );    buildNode( m_pPlaylist->p_root_category, *this );    vlc_object_unlock( m_pPlaylist );//  What is it ?//    checkParents( NULL );}

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