📄 win32_popup.hpp
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/***************************************************************************** * win32_popup.hpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id$ * * Authors: Olivier Teulière <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifndef WIN32_POPUP_HPP#define WIN32_POPUP_HPP#include "../src/os_popup.hpp"#include <windows.h>/// Win32 implementation of OSPopupclass Win32Popup: public OSPopup{ public: Win32Popup( intf_thread_t *pIntf, HWND hAssociatedWindow ); virtual ~Win32Popup(); /// Show the popup menu at the given (absolute) corrdinates virtual void show( int xPos, int yPos ); /// Hide the popup menu virtual void hide(); /// Append a new menu item with the given label to the popup menu virtual void addItem( const string &rLabel, int pos ); /// Create a dummy menu item to separate sections virtual void addSeparator( int pos ); /// Return the position of the item identified by the given id virtual int getPosFromId( int id ) const { return id; } private: /// Menu handle HMENU m_hMenu; /// Handle of the window which will receive the menu events HWND m_hWnd; /** * Find the item before which to insert another item so that the * newly added item is at the position pos _when the whole menu has * been built_ (no assumption is made for the order of insertion of the * items) */ unsigned int findInsertionPoint( unsigned int pos ) const;};#endif
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