📄 sdl.c
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/***************************************************************************** * sdl.c: SDL video output display method ***************************************************************************** * Copyright (C) 1998-2001 the VideoLAN team * $Id$ * * Authors: Samuel Hocevar <sam@zoy.org> * Pierre Baillet <oct@zoy.org> * Arnaud de Bossoreille de Ribou <bozo@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <errno.h> /* ENOMEM */#ifdef HAVE_CONFIG_H# include "config.h"#endif#include <vlc_common.h>#include <vlc_plugin.h>#include <vlc_interface.h>#include <vlc_playlist.h>#include <vlc_vout.h>#include <vlc_keys.h>//#include <vlc_aout.h>#include <sys/types.h>#ifndef WIN32# include <netinet/in.h> /* BSD: struct in_addr */#endif#include SDL_INCLUDE_FILE/* SDL is not able to crop overlays - so use only 1 direct buffer */#define SDL_MAX_DIRECTBUFFERS 1#define SDL_DEFAULT_BPP 16/***************************************************************************** * vout_sys_t: video output SDL method descriptor ***************************************************************************** * This structure is part of the video output thread descriptor. * It describes the SDL specific properties of an output thread. *****************************************************************************/struct vout_sys_t{ SDL_Surface * p_display; /* display device */ int i_width; int i_height;#if SDL_VERSION_ATLEAST(1,2,10) unsigned int i_desktop_width; unsigned int i_desktop_height;#endif /* For YUV output */ SDL_Overlay * p_overlay; /* An overlay we keep to grab the XVideo port */ /* For RGB output */ int i_surfaces; bool b_cursor; bool b_cursor_autohidden; mtime_t i_lastmoved; mtime_t i_mouse_hide_timeout; mtime_t i_lastpressed; /* to track dbl-clicks */};/***************************************************************************** * picture_sys_t: direct buffer method descriptor ***************************************************************************** * This structure is part of the picture descriptor, it describes the * SDL specific properties of a direct buffer. *****************************************************************************/struct picture_sys_t{ SDL_Overlay *p_overlay;};/***************************************************************************** * Local prototypes *****************************************************************************/static int Open ( vlc_object_t * );static void Close ( vlc_object_t * );static int Init ( vout_thread_t * );static void End ( vout_thread_t * );static int Manage ( vout_thread_t * );static void Display ( vout_thread_t *, picture_t * );static int OpenDisplay ( vout_thread_t * );static void CloseDisplay ( vout_thread_t * );static int NewPicture ( vout_thread_t *, picture_t * );static void SetPalette ( vout_thread_t *, uint16_t *, uint16_t *, uint16_t * );static int ConvertKey( SDLKey );#define CHROMA_TEXT N_("SDL chroma format")#define CHROMA_LONGTEXT N_( \ "Force the SDL renderer to use a specific chroma format instead of " \ "trying to improve performances by using the most efficient one.")/***************************************************************************** * Module descriptor *****************************************************************************/vlc_module_begin(); set_shortname( "SDL" ); set_category( CAT_VIDEO ); set_subcategory( SUBCAT_VIDEO_VOUT ); set_description( N_("Simple DirectMedia Layer video output") ); set_capability( "video output", 60 ); add_shortcut( "sdl" ); add_string( "sdl-chroma", NULL, NULL, CHROMA_TEXT, CHROMA_LONGTEXT, true ); set_callbacks( Open, Close );#if defined( __i386__ ) || defined( __x86_64__ ) /* On i386, SDL is linked against svgalib */ linked_with_a_crap_library_which_uses_atexit();#endifvlc_module_end();/***************************************************************************** * OpenVideo: allocate SDL video thread output method ***************************************************************************** * This function allocate and initialize a SDL vout method. It uses some of the * vout properties to choose the correct mode, and change them according to the * mode actually used. *****************************************************************************/static int Open ( vlc_object_t *p_this ){ vout_thread_t * p_vout = (vout_thread_t *)p_this; /* XXX: check for conflicts with the SDL audio output */ vlc_mutex_t *lock = var_AcquireMutex( "sdl" );#ifdef HAVE_SETENV char *psz_method;#endif if( lock == NULL ) return VLC_ENOMEM; p_vout->p_sys = malloc( sizeof( vout_sys_t ) ); if( p_vout->p_sys == NULL ) { vlc_mutex_unlock( lock ); return VLC_ENOMEM; } memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) ); /* Check if SDL video module has been initialized */ if( SDL_WasInit( SDL_INIT_VIDEO ) != 0 ) { vlc_mutex_unlock( lock ); free( p_vout->p_sys ); return VLC_EGENERIC; } /* Allocate structure */ p_vout->pf_init = Init; p_vout->pf_end = End; p_vout->pf_manage = Manage; p_vout->pf_render = NULL; p_vout->pf_display = Display; p_vout->pf_control = NULL;#ifdef HAVE_SETENV char* psz = psz_method = config_GetPsz( p_vout, "vout" ); if( psz_method ) { while( *psz_method && *psz_method != ':' ) { psz_method++; } if( *psz_method ) { setenv( "SDL_VIDEODRIVER", psz_method + 1, 1 ); } } free( psz );#endif /* Initialize library */ if( SDL_Init( SDL_INIT_VIDEO#ifndef WIN32 /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/ | SDL_INIT_EVENTTHREAD#endif#ifndef NDEBUG /* In debug mode you may want vlc to dump a core instead of staying * stuck */ | SDL_INIT_NOPARACHUTE#endif ) < 0 ) { msg_Err( p_vout, "cannot initialize SDL (%s)", SDL_GetError() ); free( p_vout->p_sys ); vlc_mutex_unlock( lock ); return VLC_EGENERIC; } vlc_mutex_unlock( lock ); /* Translate keys into unicode */ SDL_EnableUNICODE(1); /* Get the desktop resolution */#if SDL_VERSION_ATLEAST(1,2,10) /* FIXME: SDL has a problem with virtual desktop */ p_vout->p_sys->i_desktop_width = SDL_GetVideoInfo()->current_w; p_vout->p_sys->i_desktop_height = SDL_GetVideoInfo()->current_h;#endif /* Create the cursor */ p_vout->p_sys->b_cursor = 1; p_vout->p_sys->b_cursor_autohidden = 0; p_vout->p_sys->i_lastmoved = p_vout->p_sys->i_lastpressed = mdate(); p_vout->p_sys->i_mouse_hide_timeout = var_GetInteger(p_vout, "mouse-hide-timeout") * 1000; if( OpenDisplay( p_vout ) ) { msg_Err( p_vout, "cannot set up SDL (%s)", SDL_GetError() ); SDL_QuitSubSystem( SDL_INIT_VIDEO ); free( p_vout->p_sys ); return VLC_EGENERIC; } return VLC_SUCCESS;}/***************************************************************************** * Init: initialize SDL video thread output method ***************************************************************************** * This function initialize the SDL display device. *****************************************************************************/static int Init( vout_thread_t *p_vout ){ int i_index; picture_t *p_pic; p_vout->p_sys->i_surfaces = 0; I_OUTPUTPICTURES = 0; /* Initialize the output structure */ if( p_vout->p_sys->p_overlay == NULL ) { /* All we have is an RGB image with square pixels */ p_vout->output.i_width = p_vout->p_sys->i_width; p_vout->output.i_height = p_vout->p_sys->i_height; p_vout->output.i_aspect = p_vout->output.i_width * VOUT_ASPECT_FACTOR / p_vout->output.i_height; } else { /* We may need to convert the chroma, but at least we keep the * aspect ratio */ p_vout->output.i_width = p_vout->render.i_width; p_vout->output.i_height = p_vout->render.i_height; p_vout->output.i_aspect = p_vout->render.i_aspect; } /* Try to initialize SDL_MAX_DIRECTBUFFERS direct buffers */ while( I_OUTPUTPICTURES < SDL_MAX_DIRECTBUFFERS ) { p_pic = NULL; /* Find an empty picture slot */ for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ ) { if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE ) { p_pic = p_vout->p_picture + i_index; break; } } /* Allocate the picture if we found one */ if( p_pic == NULL || NewPicture( p_vout, p_pic ) ) { break; } p_pic->i_status = DESTROYED_PICTURE; p_pic->i_type = DIRECT_PICTURE; PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic; I_OUTPUTPICTURES++; } return VLC_SUCCESS;}/***************************************************************************** * End: terminate Sys video thread output method ***************************************************************************** * Terminate an output method created by OpenVideo *****************************************************************************/static void End( vout_thread_t *p_vout ){ int i_index; /* Free the output buffers we allocated */ for( i_index = I_OUTPUTPICTURES ; i_index ; ) { i_index--; if( p_vout->p_sys->p_overlay == NULL ) { /* RGB picture */ } else { SDL_UnlockYUVOverlay( PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay ); SDL_FreeYUVOverlay( PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay ); } free( PP_OUTPUTPICTURE[ i_index ]->p_sys ); }}/***************************************************************************** * CloseVideo: destroy Sys video thread output method ***************************************************************************** * Terminate an output method created by vout_SDLCreate *****************************************************************************/static void Close ( vlc_object_t *p_this ){ vout_thread_t * p_vout = (vout_thread_t *)p_this; CloseDisplay( p_vout ); SDL_QuitSubSystem( SDL_INIT_VIDEO ); free( p_vout->p_sys );}/***************************************************************************** * Manage: handle Sys events ***************************************************************************** * This function should be called regularly by video output thread. It returns * a non null value if an error occurred. *****************************************************************************/static int Manage( vout_thread_t *p_vout ){ SDL_Event event; /* SDL event */ vlc_value_t val; unsigned int i_width, i_height, i_x, i_y; /* Process events */ while( SDL_PollEvent( &event ) )
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