📄 listcollection!1.cs
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namespace Imps.Utils
{
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
public class ListCollection<T> : ICollection<T>, IEnumerable<T>, IEnumerable
{
private List<T> List;
public ListCollection()
{
this.List = new List<T>();
}
public void Add(T item)
{
this.List.Add(item);
}
public void Clear()
{
this.List.Clear();
}
public bool Contains(T item)
{
return this.List.Contains(item);
}
public void CopyTo(T[] array)
{
this.List.CopyTo(array);
}
public void CopyTo(T[] array, int index)
{
this.List.CopyTo(array, index);
}
public void CopyTo(int index, T[] array, int arrayIndex, int count)
{
this.List.CopyTo(index, array, arrayIndex, count);
}
public IEnumerator<T> GetEnumerator()
{
return this.GetEnumerator();
}
public int IndexOf(T item)
{
return this.List.IndexOf(item);
}
public void Insert(int index, T item)
{
this.List.Insert(index, item);
}
public bool Remove(T item)
{
return this.List.Remove(item);
}
public void RemoveAt(int index)
{
this.List.RemoveAt(index);
}
IEnumerator IEnumerable.GetEnumerator()
{
return this.List.GetEnumerator();
}
public int Count
{
get
{
return this.List.get_Count();
}
}
public bool IsReadOnly
{
get
{
return true;
}
}
public T this[int index]
{
get
{
return this.List.get_Item(index);
}
set
{
this.List.set_Item(index, value);
}
}
}
}
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