📄 playercollection.cs
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namespace Imps.Client.Core
{
using System;
using System.Collections.Generic;
public class PlayerCollection : List<Player>
{
private Dictionary<Player, MessageStatus> _collection = new Dictionary<Player, MessageStatus>();
public override string ToString()
{
if (base.get_Count() == 0)
{
return string.Empty;
}
string[] textArray = new string[base.get_Count()];
for (int i = 0; i < base.get_Count(); i++)
{
textArray[i] = base.get_Item(i).Name;
}
return string.Join(";", textArray);
}
}
}
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