circle1.h
来自「经典的<<C how to program>一书第三版的例程。」· C头文件 代码 · 共 39 行
H
39 行
// Fig. 20.1: circle1.h
// Definition of class Circle
#ifndef CIRCLE1_H
#define CIRCLE1_H
#include "point1.h"
class Circle : public Point {
public:
// default constructor
Circle( double r = 0.0, int x = 0, int y = 0 );
void setRadius( double );
double getRadius() const;
virtual double area() const;
virtual void printShapeName() const { cout << "Circle: "; }
virtual void print() const;
private:
double radius; // radius of Circle
};
#endif
/**************************************************************************
* (C) Copyright 2000 by Deitel & Associates, Inc. and Prentice Hall. *
* All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
*************************************************************************/
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