📄 serverdlg.cpp
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// ServerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Server.h"
#include "ServerDlg.h"
#include "Msg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CServerDlg dialog
CServerDlg::CServerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CServerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CServerDlg)
m_strShow = _T("");
m_strMsg = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CServerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CServerDlg)
DDX_Control(pDX, IDC_EDIT1, m_Show);
DDX_Text(pDX, IDC_EDIT1, m_strShow);
DDX_Text(pDX, IDC_EDIT2, m_strMsg);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CServerDlg, CDialog)
//{{AFX_MSG_MAP(CServerDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CServerDlg message handlers
BOOL CServerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
AfxSocketInit(NULL); // 初始化Socket环境
m_uPort = 8888; // 初始化服务进程端口
m_ListenSocket.Init(m_uPort, this); // 初始化监听套接字
return TRUE; // return TRUE unless you set the focus to a control
}
void CServerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CServerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CServerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CServerDlg::CloseSessionSocket()
{
for(POSITION pos=m_plConn.GetHeadPosition(); pos!=NULL;)
{
POSITION pos1 = pos;
CClientSocket * s = (CClientSocket*)m_plConn.GetNext(pos);
if(s->m_bClose == true)
{ // 从已连接套接字列表中移除已关闭的套接字
m_plConn.RemoveAt(pos1);
}
}
}
void CServerDlg::ProcessPendingAccept()
{
CClientSocket * pSocket = new CClientSocket(); // 新建客户端套接字
if (m_ListenSocket.Accept(*pSocket)) // 接受连接请求
{
CMsg msg; // 声明消息对象
msg.m_strMsg = "一名游客进入聊天室";
for(POSITION pos=m_plConn.GetHeadPosition(); pos!=NULL;)
{ // 向客户端套接字发送消息对象
CClientSocket * s = (CClientSocket *)m_plConn.GetNext(pos);
s->SendMsg(&msg);
}
pSocket->Init(this); // 新客户端套接字初始化
m_plConn.AddTail(pSocket); // 添加到已连接套接字列表中
UpdateData(TRUE);
m_strShow += "\r\n";
m_strShow += "一名游客进入聊天室";
UpdateData(FALSE); // 更新显示
}
else
{
delete pSocket;
}
}
void CServerDlg::OnButton1()
{
UpdateData(TRUE);
CMsg msg;
m_strShow += "\r\n";
m_strShow += m_strMsg;
UpdateData(FALSE); // 更新显示
m_Show.LineScroll(m_Show.GetLineCount());
msg.m_strMsg = m_strMsg;
for(POSITION pos=m_plConn.GetHeadPosition(); pos!=NULL;)
{ // 向客户端套接字发送消息对象
CClientSocket * s= (CClientSocket *)m_plConn.GetNext(pos);
s->SendMsg(&msg);
}
}
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