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📄 serverdlg.cpp

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// ServerDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Server.h"
#include "ServerDlg.h"

#include "Msg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CServerDlg dialog

CServerDlg::CServerDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CServerDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CServerDlg)
	m_strShow = _T("");
	m_strMsg = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CServerDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CServerDlg)
	DDX_Control(pDX, IDC_EDIT1, m_Show);
	DDX_Text(pDX, IDC_EDIT1, m_strShow);
	DDX_Text(pDX, IDC_EDIT2, m_strMsg);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CServerDlg, CDialog)
	//{{AFX_MSG_MAP(CServerDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CServerDlg message handlers

BOOL CServerDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	AfxSocketInit(NULL);		// 初始化Socket环境
	m_uPort = 8888;				// 初始化服务进程端口
	m_ListenSocket.Init(m_uPort, this);		// 初始化监听套接字
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CServerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CServerDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CServerDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CServerDlg::CloseSessionSocket()
{
	for(POSITION pos=m_plConn.GetHeadPosition(); pos!=NULL;)
	{
		POSITION pos1 = pos;
		CClientSocket * s = (CClientSocket*)m_plConn.GetNext(pos);
		if(s->m_bClose == true)
		{	// 从已连接套接字列表中移除已关闭的套接字
			m_plConn.RemoveAt(pos1);
		}
	}
}

void CServerDlg::ProcessPendingAccept()
{
	CClientSocket * pSocket = new CClientSocket();		// 新建客户端套接字
	if (m_ListenSocket.Accept(*pSocket))		// 接受连接请求
	{
		CMsg msg;	// 声明消息对象
		msg.m_strMsg = "一名游客进入聊天室";
		for(POSITION pos=m_plConn.GetHeadPosition(); pos!=NULL;)
		{	// 向客户端套接字发送消息对象
			CClientSocket * s = (CClientSocket *)m_plConn.GetNext(pos);
			s->SendMsg(&msg);
		}
		pSocket->Init(this);	// 新客户端套接字初始化
		m_plConn.AddTail(pSocket);		// 添加到已连接套接字列表中
		UpdateData(TRUE);
		m_strShow += "\r\n";
		m_strShow += "一名游客进入聊天室";
		UpdateData(FALSE);		// 更新显示
	}
	else
	{
		delete pSocket;
	}
}

void CServerDlg::OnButton1() 
{
	UpdateData(TRUE);
	CMsg msg;
	m_strShow += "\r\n";
	m_strShow += m_strMsg;
	UpdateData(FALSE);		// 更新显示
	m_Show.LineScroll(m_Show.GetLineCount());
	msg.m_strMsg = m_strMsg;
	for(POSITION pos=m_plConn.GetHeadPosition(); pos!=NULL;)
	{	// 向客户端套接字发送消息对象
		CClientSocket * s= (CClientSocket *)m_plConn.GetNext(pos);
		s->SendMsg(&msg);
	}	
}

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