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<DD>Type value for changed data in ListModel
<DT><A HREF="../com/sun/lwuit/Font.html#charsWidth(char[], int, int)"><B>charsWidth(char[], int, int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Font.html" title="class in com.sun.lwuit">Font</A>
<DD>Return the width of the given characters in this font instance
<DT><A HREF="../com/sun/lwuit/Font.html#charWidth(char)"><B>charWidth(char)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Font.html" title="class in com.sun.lwuit">Font</A>
<DD>Return the width of the specific charcter when rendered alone
<DT><A HREF="../com/sun/lwuit/CheckBox.html" title="class in com.sun.lwuit"><B>CheckBox</B></A> - Class in <A HREF="../com/sun/lwuit/package-summary.html">com.sun.lwuit</A><DD>Checkbox is a button that can be selected or deselected, and which displays its state to the user.<DT><A HREF="../com/sun/lwuit/CheckBox.html#CheckBox(java.lang.String)"><B>CheckBox(String)</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/CheckBox.html" title="class in com.sun.lwuit">CheckBox</A>
<DD>Constructs a checkbox with the given text
<DT><A HREF="../com/sun/lwuit/CheckBox.html#CheckBox()"><B>CheckBox()</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/CheckBox.html" title="class in com.sun.lwuit">CheckBox</A>
<DD>Constructs a checkbox with no text
<DT><A HREF="../com/sun/lwuit/CheckBox.html#CheckBox(com.sun.lwuit.Image)"><B>CheckBox(Image)</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/CheckBox.html" title="class in com.sun.lwuit">CheckBox</A>
<DD>Constructs a checkbox with the given icon
<DT><A HREF="../com/sun/lwuit/CheckBox.html#CheckBox(java.lang.String, com.sun.lwuit.Image)"><B>CheckBox(String, Image)</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/CheckBox.html" title="class in com.sun.lwuit">CheckBox</A>
<DD>Constructs a checkbox with the given text and icon
<DT><A HREF="../com/sun/lwuit/animations/Transition.html#cleanSource()"><B>cleanSource()</B></A> - 
Method in class com.sun.lwuit.animations.<A HREF="../com/sun/lwuit/animations/Transition.html" title="class in com.sun.lwuit.animations">Transition</A>
<DD>Allows setting the source form to null to save memory if the transition doesn't need it in memory.
<DT><A HREF="../com/sun/lwuit/animations/CommonTransitions.html#cleanup()"><B>cleanup()</B></A> - 
Method in class com.sun.lwuit.animations.<A HREF="../com/sun/lwuit/animations/CommonTransitions.html" title="class in com.sun.lwuit.animations">CommonTransitions</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/animations/Transition.html#cleanup()"><B>cleanup()</B></A> - 
Method in class com.sun.lwuit.animations.<A HREF="../com/sun/lwuit/animations/Transition.html" title="class in com.sun.lwuit.animations">Transition</A>
<DD>Optional operation to cleanup the garbage left over by a running transition
<DT><A HREF="../com/sun/lwuit/animations/Transition3D.html#cleanup()"><B>cleanup()</B></A> - 
Method in class com.sun.lwuit.animations.<A HREF="../com/sun/lwuit/animations/Transition3D.html" title="class in com.sun.lwuit.animations">Transition3D</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Font.html#clearBitmapCache()"><B>clearBitmapCache()</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Font.html" title="class in com.sun.lwuit">Font</A>
<DD>Bitmap fonts are cached this method allows us to flush the cache thus allows us to reload a font
<DT><A HREF="../com/sun/lwuit/ButtonGroup.html#clearSelection()"><B>clearSelection()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/ButtonGroup.html" title="class in com.sun.lwuit">ButtonGroup</A>
<DD>Clears the selection such that none of the buttons in the ButtonGroup are selected.
<DT><A HREF="../com/sun/lwuit/Graphics.html#clipRect(int, int, int, int)"><B>clipRect(int, int, int, int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Graphics.html" title="class in com.sun.lwuit">Graphics</A>
<DD>Clips the given rectangle by intersecting with the current clipping region, this method can thus only shrink the clipping region and never increase it.
<DT><A HREF="../com/sun/lwuit/M3G.html#closestHigherPowerOf2(int)"><B>closestHigherPowerOf2(int)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/M3G.html" title="class in com.sun.lwuit">M3G</A>
<DD>Helper method returns the closest power of two larger than X
<DT><A HREF="../com/sun/lwuit/M3G.html#closestLowerPowerOf2(int)"><B>closestLowerPowerOf2(int)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/M3G.html" title="class in com.sun.lwuit">M3G</A>
<DD>Helper method returns the closest power of two smaller than X
<DT><A HREF="../com/sun/lwuit/package-summary.html"><B>com.sun.lwuit</B></A> - package com.sun.lwuit<DD>
            Main widget package containing the component/container "composite" similar
            both in terminology and design to Swing/AWT.<DT><A HREF="../com/sun/lwuit/animations/package-summary.html"><B>com.sun.lwuit.animations</B></A> - package com.sun.lwuit.animations<DD>All components are animatable by potential and additional animations (unrelated        to a specifc component) can be installed on the fly, transitions between        forms are also handled as part of this package.<DT><A HREF="../com/sun/lwuit/events/package-summary.html"><B>com.sun.lwuit.events</B></A> - package com.sun.lwuit.events<DD>            Observable pattern event listeners in the spirit of AWT 1.1's event            dispatching architecture, all events are dispatched on the EDT (Event Dispatch Thread).<DT><A HREF="../com/sun/lwuit/geom/package-summary.html"><B>com.sun.lwuit.geom</B></A> - package com.sun.lwuit.geom<DD>            Contains classes related to geometry locations and calculations such as             rectangle and size<DT><A HREF="../com/sun/lwuit/layouts/package-summary.html"><B>com.sun.lwuit.layouts</B></A> - package com.sun.lwuit.layouts<DD>            Layout managers allow a <A HREF="../com/sun/lwuit/Container.html" title="class in com.sun.lwuit"><CODE>Container</CODE></A> to             arrange its components by a set of rules that would be adapted for specific            screen/font sizes.<DT><A HREF="../com/sun/lwuit/list/package-summary.html"><B>com.sun.lwuit.list</B></A> - package com.sun.lwuit.list<DD>            Lists are highly customizable and serve as the basis for <A HREF="../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit"><CODE>ComboBox</CODE></A> and            other components (such as carousels etc) they employ a similar MVC approach to            Swing including the renderer pattern.<DT><A HREF="../com/sun/lwuit/painter/package-summary.html"><B>com.sun.lwuit.painter</B></A> - package com.sun.lwuit.painter<DD>            <A HREF="../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit"><CODE>Painter</CODE></A> allows us to draw arbitrary elements            of graphics from plain/scaled/tiled images to gradients and pretty            much any form of graphic drawing we can imagin.<DT><A HREF="../com/sun/lwuit/plaf/package-summary.html"><B>com.sun.lwuit.plaf</B></A> - package com.sun.lwuit.plaf<DD>            Look of the application can be fully customized via this package, it represents            a rendering layer that can be plugged in separately in runtime and themed to             provide any custom look.<DT><A HREF="../com/sun/lwuit/util/package-summary.html"><B>com.sun.lwuit.util</B></A> - package com.sun.lwuit.util<DD>            Utility features that are either too domain specific or don't "fit" into any            other packages.<DT><A HREF="../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit"><B>ComboBox</B></A> - Class in <A HREF="../com/sun/lwuit/package-summary.html">com.sun.lwuit</A><DD>A combo box is a list that allows only one selection at a time, when a user clicks the combo box a popup button with the full list of elements allows the selection of a single element.<DT><A HREF="../com/sun/lwuit/ComboBox.html#ComboBox(java.util.Vector)"><B>ComboBox(Vector)</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit">ComboBox</A>
<DD>Creates a new instance of ComboBox
<DT><A HREF="../com/sun/lwuit/ComboBox.html#ComboBox(java.lang.Object[])"><B>ComboBox(Object[])</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit">ComboBox</A>
<DD>Creates a new instance of ComboBox
<DT><A HREF="../com/sun/lwuit/ComboBox.html#ComboBox()"><B>ComboBox()</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit">ComboBox</A>
<DD>Constructs an empty combo box
<DT><A HREF="../com/sun/lwuit/ComboBox.html#ComboBox(com.sun.lwuit.list.ListModel)"><B>ComboBox(ListModel)</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit">ComboBox</A>
<DD>Creates a new instance of ComboBox
<DT><A HREF="../com/sun/lwuit/Command.html" title="class in com.sun.lwuit"><B>Command</B></A> - Class in <A HREF="../com/sun/lwuit/package-summary.html">com.sun.lwuit</A><DD>The action placed on the soft buttons and in the Menu on devices, similar to the MIDP command abstraction and Swing's Actions.<DT><A HREF="../com/sun/lwuit/Command.html#Command(java.lang.String)"><B>Command(String)</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/Command.html" title="class in com.sun.lwuit">Command</A>
<DD>Creates a new instance of Command
<DT><A HREF="../com/sun/lwuit/Command.html#Command(java.lang.String, int)"><B>Command(String, int)</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/Command.html" title="class in com.sun.lwuit">Command</A>
<DD>Creates a new instance of Command
<DT><A HREF="../com/sun/lwuit/Command.html#Command(java.lang.String, int, boolean)"><B>Command(String, int, boolean)</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/Command.html" title="class in com.sun.lwuit">Command</A>
<DD>Creates a new instance of Command
<DT><A HREF="../com/sun/lwuit/Command.html#Command(java.lang.String, boolean)"><B>Command(String, boolean)</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/Command.html" title="class in com.sun.lwuit">Command</A>
<DD>Creates a new instance of Command
<DT><A HREF="../com/sun/lwuit/TextField.html#commitChange()"><B>commitChange()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Commit the changes made to the text field as a complete edit operation.
<DT><A HREF="../com/sun/lwuit/animations/CommonTransitions.html" title="class in com.sun.lwuit.animations"><B>CommonTransitions</B></A> - Class in <A HREF="../com/sun/lwuit/animations/package-summary.html">com.sun.lwuit.animations</A><DD>Contains common transition animations including the following:  Slide - the exiting form slides out of the screen while the new form slides in.<DT><A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit"><B>Component</B></A> - Class in <A HREF="../com/sun/lwuit/package-summary.html">com.sun.lwuit</A><DD>Base class for all the widgets in the toolkit using the composite pattern in  a similar way to the AWT Container/Component relationship.<DT><A HREF="../com/sun/lwuit/Component.html#Component()"><B>Component()</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Creates a new instance of Component
<DT><A HREF="../com/sun/lwuit/Container.html" title="class in com.sun.lwuit"><B>Container</B></A> - Class in <A HREF="../com/sun/lwuit/package-summary.html">com.sun.lwuit</A><DD>A composite pattern with <A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit"><CODE>Component</CODE></A>, allows nesting and arranging multiple components using a pluggable layout manager architecture.<DT><A HREF="../com/sun/lwuit/Container.html#Container(com.sun.lwuit.layouts.Layout)"><B>Container(Layout)</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/Container.html" title="class in com.sun.lwuit">Container</A>
<DD>Constructs a new Container with a new layout manager.
<DT><A HREF="../com/sun/lwuit/Container.html#Container()"><B>Container()</B></A> - 
Constructor for class com.sun.lwuit.<A HREF="../com/sun/lwuit/Container.html" title="class in com.sun.lwuit">Container</A>
<DD>Constructs a new Container, with a <A HREF="../com/sun/lwuit/layouts/FlowLayout.html" title="class in com.sun.lwuit.layouts"><CODE>FlowLayout</CODE></A>.
<DT><A HREF="../com/sun/lwuit/Component.html#contains(int, int)"><B>contains(int, int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Retuns true if the given absolute cordinate is contained in the Component
<DT><A HREF="../com/sun/lwuit/Container.html#contains(com.sun.lwuit.Component)"><B>contains(Component)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Container.html" title="class in com.sun.lwuit">Container</A>
<DD>Returns true if the given component is within the hierarchy of this container
<DT><A HREF="../com/sun/lwuit/geom/Rectangle.html#contains(com.sun.lwuit.geom.Rectangle)"><B>contains(Rectangle)</B></A> - 
Method in class com.sun.lwuit.geom.<A HREF="../com/sun/lwuit/geom/Rectangle.html" title="class in com.sun.lwuit.geom">Rectangle</A>
<DD>Checks whether or not this Rectangle entirely contains the specified  Rectangle.
<DT><A HREF="../com/sun/lwuit/geom/Rectangle.html#contains(int, int, int, int)"><B>contains(int, int, int, int)</B></A> - 
Method in class com.sun.lwuit.geom.<A HREF="../com/sun/lwuit/geom/Rectangle.html" title="class in com.sun.lwuit.geom">Rectangle</A>
<DD>Checks whether this Rectangle entirely contains the Rectangle  at the specified location (rX, rY) with the specified  dimensions (rWidth, rHeight).
<DT><A HREF="../com/sun/lwuit/geom/Rectangle.html#contains(int, int)"><B>contains(int, int)</B></A> - 
Method in class com.sun.lwuit.geom.<A HREF="../com/sun/lwuit/geom/Rectangle.html" title="class in com.sun.lwuit.geom">Rectangle</A>
<DD>Checks whether or not this Rectangle contains the point at the specified  location (rX, rY).
<DT><A HREF="../com/sun/lwuit/animations/CommonTransitions.html#copy()"><B>copy()</B></A> - 
Method in class com.sun.lwuit.animations.<A HREF="../com/sun/lwuit/animations/CommonTransitions.html" title="class in com.sun.lwuit.animations">CommonTransitions</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/animations/Transition.html#copy()"><B>copy()</B></A> - 
Method in class com.sun.lwuit.animations.<A HREF="../com/sun/lwuit/animations/Transition.html" title="class in com.sun.lwuit.animations">Transition</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/animations/Transition3D.html#copy()"><B>copy()</B></A> - 
Method in class com.sun.lwuit.animations.<A HREF="../com/sun/lwuit/animations/Transition3D.html" title="class in com.sun.lwuit.animations">Transition3D</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/StaticAnimation.html#createAnimation(java.io.DataInputStream)"><B>createAnimation(DataInputStream)</B></A> - 

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