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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from interface com.sun.lwuit.animations.<A HREF="../../../../com/sun/lwuit/animations/Animation.html" title="interface in com.sun.lwuit.animations">Animation</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/sun/lwuit/animations/Animation.html#animate()">animate</A>, <A HREF="../../../../com/sun/lwuit/animations/Animation.html#paint(com.sun.lwuit.Graphics)">paint</A></CODE></TD>
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<B>Constructor Detail</B></FONT></TH>
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<A NAME="Transition()"><!-- --></A><H3>
Transition</H3>
<PRE>
public <B>Transition</B>()</PRE>
<DL>
</DL>

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<A NAME="init(com.sun.lwuit.Component, com.sun.lwuit.Component)"><!-- --></A><H3>
init</H3>
<PRE>
public final void <B>init</B>(<A HREF="../../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>&nbsp;source,
                       <A HREF="../../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>&nbsp;destination)</PRE>
<DL>
<DD>Invoked by <A HREF="../../../../com/sun/lwuit/Display.html" title="class in com.sun.lwuit"><CODE>Display</CODE></A> to set the source and destination forms. This method should not be invoked by developers.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>source</CODE> - the source form from which the transition originates<DD><CODE>destination</CODE> - the destination form to which the transition will lead</DL>
</DD>
</DL>
<HR>

<A NAME="initTransition()"><!-- --></A><H3>
initTransition</H3>
<PRE>
public void <B>initTransition</B>()</PRE>
<DL>
<DD>Callback thats invoked before a transition begins, the source form may be null for the first form in the application.
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<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
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<A NAME="getDestination()"><!-- --></A><H3>
getDestination</H3>
<PRE>
public final <A HREF="../../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A> <B>getDestination</B>()</PRE>
<DL>
<DD>Returns the destination form that should be set once animation is completed
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="getSource()"><!-- --></A><H3>
getSource</H3>
<PRE>
public final <A HREF="../../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A> <B>getSource</B>()</PRE>
<DL>
<DD>Returns the source form which is the form from which the animation is starting. This may be null for the first form in the application
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<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
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<A NAME="cleanup()"><!-- --></A><H3>
cleanup</H3>
<PRE>
public void <B>cleanup</B>()</PRE>
<DL>
<DD>Optional operation to cleanup the garbage left over by a running transition
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="copy()"><!-- --></A><H3>
copy</H3>
<PRE>
public abstract <A HREF="../../../../com/sun/lwuit/animations/Transition.html" title="class in com.sun.lwuit.animations">Transition</A> <B>copy</B>()</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="cleanSource()"><!-- --></A><H3>
cleanSource</H3>
<PRE>
protected final void <B>cleanSource</B>()</PRE>
<DL>
<DD>Allows setting the source form to null to save memory if the transition doesn't need it in memory.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
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