graphics.html.svn-base

来自「j2me设计的界面包」· SVN-BASE 代码 · 共 932 行 · 第 1/3 页

SVN-BASE
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Graphics
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com.sun.lwuit</FONT>
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Class Graphics</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>com.sun.lwuit.Graphics</B>
</PRE>
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<DL>
<DT><PRE>public final class <B>Graphics</B><DT>extends java.lang.Object</DL>
</PRE>

<P>
Abstracts the underlying platform graphics context thus allowing us to achieve portability between MIDP devices and CDC devices. This abstaction simplifies and unifies the Graphics implementations of various platforms.  <p>A graphics instance is never created by the developer and is always accessed using either a paint callback or a mutable image. There is no way to create this object directly.
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<B>Method Summary</B></FONT></TH>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#clipRect(int, int, int, int)">clipRect</A></B>(int&nbsp;x,
         int&nbsp;y,
         int&nbsp;width,
         int&nbsp;height)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Clips the given rectangle by intersecting with the current clipping region, this method can thus only shrink the clipping region and never increase it.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#drawArc(int, int, int, int, int, int)">drawArc</A></B>(int&nbsp;x,
        int&nbsp;y,
        int&nbsp;width,
        int&nbsp;height,
        int&nbsp;startAngle,
        int&nbsp;arcAngle)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Draws a circular or eliptical arc based on the given angles and bounding  box</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#drawChar(char, int, int)">drawChar</A></B>(char&nbsp;character,
         int&nbsp;x,
         int&nbsp;y)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Draw the given char using the current font and color in the x,y  coordinates.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#drawChars(char[], int, int, int, int)">drawChars</A></B>(char[]&nbsp;data,
          int&nbsp;offset,
          int&nbsp;length,
          int&nbsp;x,
          int&nbsp;y)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Draw the given char array using the current font and color in the x,y coordinates.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#drawImage(com.sun.lwuit.Image, int, int)">drawImage</A></B>(<A HREF="../../../com/sun/lwuit/Image.html" title="class in com.sun.lwuit">Image</A>&nbsp;img,
          int&nbsp;x,
          int&nbsp;y)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Draws the image so its top left coordinate corresponds to x/y</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#drawLine(int, int, int, int)">drawLine</A></B>(int&nbsp;x1,
         int&nbsp;y1,
         int&nbsp;x2,
         int&nbsp;y2)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Draws a line between the 2 X/Y coordinates</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#drawRect(int, int, int, int)">drawRect</A></B>(int&nbsp;x,
         int&nbsp;y,
         int&nbsp;width,
         int&nbsp;height)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Draws a rectangle in the given coordinates</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#drawRoundRect(int, int, int, int, int, int)">drawRoundRect</A></B>(int&nbsp;x,
              int&nbsp;y,
              int&nbsp;width,
              int&nbsp;height,
              int&nbsp;arcWidth,
              int&nbsp;arcHeight)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Draws a rounded corner rectangle in the given coordinates with the arcWidth/height matching the last two arguments respectively.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#drawString(java.lang.String, int, int)">drawString</A></B>(java.lang.String&nbsp;str,
           int&nbsp;x,
           int&nbsp;y)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Draw a string using the current font and color in the x,y coordinates.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#fillArc(int, int, int, int, int, int)">fillArc</A></B>(int&nbsp;x,
        int&nbsp;y,
        int&nbsp;width,
        int&nbsp;height,
        int&nbsp;startAngle,
        int&nbsp;arcAngle)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fills a circular or eliptical arc based on the given angles and bounding  box.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#fillLinearGradient(int, int, int, int, int, int, boolean)">fillLinearGradient</A></B>(int&nbsp;startColor,
                   int&nbsp;endColor,
                   int&nbsp;x,
                   int&nbsp;y,
                   int&nbsp;width,
                   int&nbsp;height,
                   boolean&nbsp;horizontal)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Draws a linear gradient in the given coordinates with the given colors,  takes alpha into consideration when drawing the gradient</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#fillRect(int, int, int, int)">fillRect</A></B>(int&nbsp;x,
         int&nbsp;y,
         int&nbsp;width,
         int&nbsp;height)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fills the rectangle from the given position according to the width/height minus 1 pixel according to the convnetion in Java.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#fillRect(int, int, int, int, byte)">fillRect</A></B>(int&nbsp;x,
         int&nbsp;y,
         int&nbsp;w,
         int&nbsp;h,
         byte&nbsp;alpha)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fills a rectangle with an optionally translucent fill color</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#fillRoundRect(int, int, int, int, int, int)">fillRoundRect</A></B>(int&nbsp;x,
              int&nbsp;y,
              int&nbsp;width,
              int&nbsp;height,
              int&nbsp;arcWidth,
              int&nbsp;arcHeight)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fills a rounded rectangle in the same way as drawRoundRect</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../com/sun/lwuit/Graphics.html#fillTriangle(int, int, int, int, int, int)">fillTriangle</A></B>(int&nbsp;x1,
             int&nbsp;y1,
             int&nbsp;x2,
             int&nbsp;y2,
             int&nbsp;x3,
             int&nbsp;y3)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Draws a filled triangle with the given coordinates</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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