📄 keyboard.c
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/* * linux/drivers/char/keyboard.c * * Written for linux by Johan Myreen as a translation from * the assembly version by Linus (with diacriticals added) * * Some additional features added by Christoph Niemann (ChN), March 1993 * * Loadable keymaps by Risto Kankkunen, May 1993 * * Diacriticals redone & other small changes, aeb@cwi.nl, June 1993 * Added decr/incr_console, dynamic keymaps, Unicode support, * dynamic function/string keys, led setting, Sept 1994 * `Sticky' modifier keys, 951006. * * 11-11-96: SAK should now work in the raw mode (Martin Mares) * * Modified to provide 'generic' keyboard support by Hamish Macdonald * Merge with the m68k keyboard driver and split-off of the PC low-level * parts by Geert Uytterhoeven, May 1997 * * 27-05-97: Added support for the Magic SysRq Key (Martin Mares) * 30-07-98: Dead keys redone, aeb@cwi.nl. */#include <linux/config.h>#include <linux/sched.h>#include <linux/tty.h>#include <linux/tty_flip.h>#include <linux/mm.h>#include <linux/string.h>#include <linux/random.h>#include <linux/init.h>#include <asm/keyboard.h>#include <asm/bitops.h>#include <linux/kbd_kern.h>#include <linux/kbd_diacr.h>#include <linux/vt_kern.h>#include <linux/kbd_ll.h>#include <linux/sysrq.h>#define SIZE(x) (sizeof(x)/sizeof((x)[0]))#ifndef KBD_DEFMODE#define KBD_DEFMODE ((1 << VC_REPEAT) | (1 << VC_META))#endif#ifndef KBD_DEFLEDS/* * Some laptops take the 789uiojklm,. keys as number pad when NumLock * is on. This seems a good reason to start with NumLock off. */#define KBD_DEFLEDS 0#endif#ifndef KBD_DEFLOCK#define KBD_DEFLOCK 0#endifextern void ctrl_alt_del(void);struct wait_queue * keypress_wait = NULL;struct console;int keyboard_wait_for_keypress(struct console *co){ sleep_on(&keypress_wait); return 0;}/* * global state includes the following, and various static variables * in this module: prev_scancode, shift_state, diacr, npadch, dead_key_next. * (last_console is now a global variable) *//* shift state counters.. */static unsigned char k_down[NR_SHIFT] = {0, };/* keyboard key bitmap */static unsigned long key_down[256/BITS_PER_LONG] = { 0, };static int dead_key_next = 0;/* * In order to retrieve the shift_state (for the mouse server), either * the variable must be global, or a new procedure must be created to * return the value. I chose the former way. */int shift_state = 0;static int npadch = -1; /* -1 or number assembled on pad */static unsigned char diacr = 0;static char rep = 0; /* flag telling character repeat */struct kbd_struct kbd_table[MAX_NR_CONSOLES];static struct tty_struct **ttytab;static struct kbd_struct * kbd = kbd_table;static struct tty_struct * tty = NULL;void compute_shiftstate(void);typedef void (*k_hand)(unsigned char value, char up_flag);typedef void (k_handfn)(unsigned char value, char up_flag);static k_handfn do_self, do_fn, do_spec, do_pad, do_dead, do_cons, do_cur, do_shift, do_meta, do_ascii, do_lock, do_lowercase, do_slock, do_dead2, do_ignore;static k_hand key_handler[16] = { do_self, do_fn, do_spec, do_pad, do_dead, do_cons, do_cur, do_shift, do_meta, do_ascii, do_lock, do_lowercase, do_slock, do_dead2, do_ignore, do_ignore};/* Key types processed even in raw modes */#define TYPES_ALLOWED_IN_RAW_MODE ((1 << KT_SPEC) | (1 << KT_SHIFT))typedef void (*void_fnp)(void);typedef void (void_fn)(void);static void_fn do_null, enter, show_ptregs, send_intr, lastcons, caps_toggle, num, hold, scroll_forw, scroll_back, boot_it, caps_on, compose, SAK, decr_console, incr_console, spawn_console, bare_num;static void_fnp spec_fn_table[] = { do_null, enter, show_ptregs, show_mem, show_state, send_intr, lastcons, caps_toggle, num, hold, scroll_forw, scroll_back, boot_it, caps_on, compose, SAK, decr_console, incr_console, spawn_console, bare_num};#define SPECIALS_ALLOWED_IN_RAW_MODE (1 << KVAL(K_SAK))/* maximum values each key_handler can handle */const int max_vals[] = { 255, SIZE(func_table) - 1, SIZE(spec_fn_table) - 1, NR_PAD - 1, NR_DEAD - 1, 255, 3, NR_SHIFT - 1, 255, NR_ASCII - 1, NR_LOCK - 1, 255, NR_LOCK - 1, 255};const int NR_TYPES = SIZE(max_vals);/* N.B. drivers/macintosh/mac_keyb.c needs to call put_queue */void put_queue(int);static unsigned char handle_diacr(unsigned char);/* kbd_pt_regs - set by keyboard_interrupt(), used by show_ptregs() */struct pt_regs * kbd_pt_regs;#ifdef CONFIG_MAGIC_SYSRQstatic int sysrq_pressed;#endif/* * Many other routines do put_queue, but I think either * they produce ASCII, or they produce some user-assigned * string, and in both cases we might assume that it is * in utf-8 already. */void to_utf8(ushort c) { if (c < 0x80) put_queue(c); /* 0******* */ else if (c < 0x800) { put_queue(0xc0 | (c >> 6)); /* 110***** 10****** */ put_queue(0x80 | (c & 0x3f)); } else { put_queue(0xe0 | (c >> 12)); /* 1110**** 10****** 10****** */ put_queue(0x80 | ((c >> 6) & 0x3f)); put_queue(0x80 | (c & 0x3f)); } /* UTF-8 is defined for words of up to 31 bits, but we need only 16 bits here */}/* * Translation of escaped scancodes to keycodes. * This is now user-settable (for machines were it makes sense). */int setkeycode(unsigned int scancode, unsigned int keycode){ return kbd_setkeycode(scancode, keycode);}int getkeycode(unsigned int scancode){ return kbd_getkeycode(scancode);}void handle_scancode(unsigned char scancode){ unsigned char keycode; char up_flag; /* 0 or 0200 */ char raw_mode; do_poke_blanked_console = 1; mark_bh(CONSOLE_BH); add_keyboard_randomness(scancode); tty = ttytab? ttytab[fg_console]: NULL; if (tty && (!tty->driver_data)) { /* * We touch the tty structure via the the ttytab array * without knowing whether or not tty is open, which * is inherently dangerous. We currently rely on that * fact that console_open sets tty->driver_data when * it opens it, and clears it when it closes it. */ tty = NULL; } kbd = kbd_table + fg_console; if ((raw_mode = (kbd->kbdmode == VC_RAW))) { put_queue(scancode); /* we do not return yet, because we want to maintain the key_down array, so that we have the correct values when finishing RAW mode or when changing VT's */ } if (!kbd_pretranslate(scancode, raw_mode)) return; /* * Convert scancode to keycode */ up_flag = (scancode & 0200); scancode &= 0x7f; if (!kbd_translate(scancode, &keycode, raw_mode)) return; /* * At this point the variable `keycode' contains the keycode. * Note: the keycode must not be 0 (++Geert: on m68k 0 is valid). * We keep track of the up/down status of the key, and * return the keycode if in MEDIUMRAW mode. */ if (up_flag) { rep = 0; if(!test_and_clear_bit(keycode, key_down)) up_flag = kbd_unexpected_up(keycode); } else rep = test_and_set_bit(keycode, key_down);#ifdef CONFIG_MAGIC_SYSRQ /* Handle the SysRq Hack */ if (keycode == SYSRQ_KEY) { sysrq_pressed = !up_flag; return; } else if (sysrq_pressed) { if (!up_flag) handle_sysrq(kbd_sysrq_xlate[keycode], kbd_pt_regs, kbd, tty); return; }#endif if (kbd->kbdmode == VC_MEDIUMRAW) { /* soon keycodes will require more than one byte */ put_queue(keycode + up_flag); raw_mode = 1; /* Most key classes will be ignored */ } /* * Small change in philosophy: earlier we defined repetition by * rep = keycode == prev_keycode; * prev_keycode = keycode; * but now by the fact that the depressed key was down already. * Does this ever make a difference? Yes. */ /* * Repeat a key only if the input buffers are empty or the * characters get echoed locally. This makes key repeat usable * with slow applications and under heavy loads. */ if (!rep || (vc_kbd_mode(kbd,VC_REPEAT) && tty && (L_ECHO(tty) || (tty->driver.chars_in_buffer(tty) == 0)))) { u_short keysym; u_char type; /* the XOR below used to be an OR */ int shift_final = shift_state ^ kbd->lockstate ^ kbd->slockstate; ushort *key_map = key_maps[shift_final]; if (key_map != NULL) { keysym = key_map[keycode]; type = KTYP(keysym); if (type >= 0xf0) { type -= 0xf0; if (raw_mode && ! (TYPES_ALLOWED_IN_RAW_MODE & (1 << type))) return; if (type == KT_LETTER) { type = KT_LATIN; if (vc_kbd_led(kbd, VC_CAPSLOCK)) { key_map = key_maps[shift_final ^ (1<<KG_SHIFT)]; if (key_map) keysym = key_map[keycode]; } } (*key_handler[type])(keysym & 0xff, up_flag); if (type != KT_SLOCK) kbd->slockstate = 0; } else { /* maybe only if (kbd->kbdmode == VC_UNICODE) ? */ if (!up_flag && !raw_mode) to_utf8(keysym); } } else { /* maybe beep? */ /* we have at least to update shift_state */#if 1 /* how? two almost equivalent choices follow */ compute_shiftstate();#else keysym = U(plain_map[keycode]); type = KTYP(keysym); if (type == KT_SHIFT) (*key_handler[type])(keysym & 0xff, up_flag);#endif } }}void put_queue(int ch){ wake_up(&keypress_wait); if (tty) { tty_insert_flip_char(tty, ch, 0); con_schedule_flip(tty); }}static void puts_queue(char *cp){ wake_up(&keypress_wait); if (!tty) return; while (*cp) { tty_insert_flip_char(tty, *cp, 0); cp++; } con_schedule_flip(tty);}static void applkey(int key, char mode){ static char buf[] = { 0x1b, 'O', 0x00, 0x00 }; buf[1] = (mode ? 'O' : '['); buf[2] = key; puts_queue(buf);}static void enter(void){ if (diacr) { put_queue(diacr); diacr = 0; } put_queue(13); if (vc_kbd_mode(kbd,VC_CRLF)) put_queue(10);}static void caps_toggle(void){ if (rep) return; chg_vc_kbd_led(kbd, VC_CAPSLOCK);}static void caps_on(void){ if (rep) return; set_vc_kbd_led(kbd, VC_CAPSLOCK);}static void show_ptregs(void){ if (kbd_pt_regs) show_regs(kbd_pt_regs);}static void hold(void){ if (rep || !tty) return; /* * Note: SCROLLOCK will be set (cleared) by stop_tty (start_tty); * these routines are also activated by ^S/^Q. * (And SCROLLOCK can also be set by the ioctl KDSKBLED.) */ if (tty->stopped) start_tty(tty); else stop_tty(tty);}static void num(void){ if (vc_kbd_mode(kbd,VC_APPLIC)) applkey('P', 1); else bare_num();}/* * Bind this to Shift-NumLock if you work in application keypad mode * but want to be able to change the NumLock flag. * Bind this to NumLock if you prefer that the NumLock key always * changes the NumLock flag. */static void bare_num(void){ if (!rep) chg_vc_kbd_led(kbd,VC_NUMLOCK);}static void lastcons(void){ /* switch to the last used console, ChN */ set_console(last_console);}static void decr_console(void){ int i; for (i = fg_console-1; i != fg_console; i--) { if (i == -1) i = MAX_NR_CONSOLES-1; if (vc_cons_allocated(i)) break; } set_console(i);}static void incr_console(void){ int i; for (i = fg_console+1; i != fg_console; i++) { if (i == MAX_NR_CONSOLES) i = 0; if (vc_cons_allocated(i)) break; } set_console(i);}static void send_intr(void){ if (!tty) return;
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