📄 ximage.h
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/*
* File: ximage.h
* Purpose: General Purpose Image Class
*/
/*
--------------------------------------------------------------------------------
COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
CxImage version 6.0.0 02/Feb/2008
CxImage : Copfyright (C) 2001 - 2008, Davide Pizzolato
Original CImage and CImageIterator implementation are:
Copyright (C) 1995, Alejandro Aguilar Sierra (asierra(at)servidor(dot)unam(dot)mx)
Covered code is provided under this license on an "as is" basis, without warranty
of any kind, either expressed or implied, including, without limitation, warranties
that the covered code is free of defects, merchantable, fit for a particular purpose
or non-infringing. The entire risk as to the quality and performance of the covered
code is with you. Should any covered code prove defective in any respect, you (not
the initial developer or any other contributor) assume the cost of any necessary
servicing, repair or correction. This disclaimer of warranty constitutes an essential
part of this license. No use of any covered code is authorized hereunder except under
this disclaimer.
Permission is hereby granted to use, copy, modify, and distribute this
source code, or portions hereof, for any purpose, including commercial applications,
freely and without fee, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
--------------------------------------------------------------------------------
Other information about CxImage, and the latest version, can be found at the
CxImage home page: http://www.xdp.it/cximage/
--------------------------------------------------------------------------------
*/
#if !defined(__CXIMAGE_H)
#define __CXIMAGE_H
#if _MSC_VER > 1000
#pragma once
#endif
/////////////////////////////////////////////////////////////////////////////
#include "xfile.h"
#include "xiofile.h"
#include "xmemfile.h"
#include "ximadef.h" //<vho> adjust some #define
/* see "ximacfg.h" for CxImage configuration options */
/////////////////////////////////////////////////////////////////////////////
// CxImage formats enumerator
enum ENUM_CXIMAGE_FORMATS{
CXIMAGE_FORMAT_UNKNOWN = 0,
#if CXIMAGE_SUPPORT_BMP
CXIMAGE_FORMAT_BMP = 1,
#endif
#if CXIMAGE_SUPPORT_GIF
CXIMAGE_FORMAT_GIF = 2,
#endif
#if CXIMAGE_SUPPORT_JPG
CXIMAGE_FORMAT_JPG = 3,
#endif
#if CXIMAGE_SUPPORT_PNG
CXIMAGE_FORMAT_PNG = 4,
#endif
#if CXIMAGE_SUPPORT_ICO
CXIMAGE_FORMAT_ICO = 5,
#endif
#if CXIMAGE_SUPPORT_TIF
CXIMAGE_FORMAT_TIF = 6,
#endif
#if CXIMAGE_SUPPORT_TGA
CXIMAGE_FORMAT_TGA = 7,
#endif
#if CXIMAGE_SUPPORT_PCX
CXIMAGE_FORMAT_PCX = 8,
#endif
#if CXIMAGE_SUPPORT_WBMP
CXIMAGE_FORMAT_WBMP = 9,
#endif
#if CXIMAGE_SUPPORT_WMF
CXIMAGE_FORMAT_WMF = 10,
#endif
#if CXIMAGE_SUPPORT_JP2
CXIMAGE_FORMAT_JP2 = 11,
#endif
#if CXIMAGE_SUPPORT_JPC
CXIMAGE_FORMAT_JPC = 12,
#endif
#if CXIMAGE_SUPPORT_PGX
CXIMAGE_FORMAT_PGX = 13,
#endif
#if CXIMAGE_SUPPORT_PNM
CXIMAGE_FORMAT_PNM = 14,
#endif
#if CXIMAGE_SUPPORT_RAS
CXIMAGE_FORMAT_RAS = 15,
#endif
#if CXIMAGE_SUPPORT_JBG
CXIMAGE_FORMAT_JBG = 16,
#endif
#if CXIMAGE_SUPPORT_MNG
CXIMAGE_FORMAT_MNG = 17,
#endif
#if CXIMAGE_SUPPORT_SKA
CXIMAGE_FORMAT_SKA = 18,
#endif
#if CXIMAGE_SUPPORT_RAW
CXIMAGE_FORMAT_RAW = 19,
#endif
CMAX_IMAGE_FORMATS = CXIMAGE_SUPPORT_BMP + CXIMAGE_SUPPORT_GIF + CXIMAGE_SUPPORT_JPG +
CXIMAGE_SUPPORT_PNG + CXIMAGE_SUPPORT_MNG + CXIMAGE_SUPPORT_ICO +
CXIMAGE_SUPPORT_TIF + CXIMAGE_SUPPORT_TGA + CXIMAGE_SUPPORT_PCX +
CXIMAGE_SUPPORT_WBMP+ CXIMAGE_SUPPORT_WMF +
CXIMAGE_SUPPORT_JBG + CXIMAGE_SUPPORT_JP2 + CXIMAGE_SUPPORT_JPC +
CXIMAGE_SUPPORT_PGX + CXIMAGE_SUPPORT_PNM + CXIMAGE_SUPPORT_RAS +
CXIMAGE_SUPPORT_SKA + CXIMAGE_SUPPORT_RAW + 1
};
/////////////////////////////////////////////////////////////////////////////
// CxImage class
/////////////////////////////////////////////////////////////////////////////
class DLL_EXP CxImage
{
//extensible information collector
typedef struct tagCxImageInfo {
DWORD dwEffWidth; ///< DWORD aligned scan line width
BYTE* pImage; ///< THE IMAGE BITS
CxImage* pGhost; ///< if this is a ghost, pGhost points to the body
CxImage* pParent; ///< if this is a layer, pParent points to the body
DWORD dwType; ///< original image format
char szLastError[256]; ///< debugging
long nProgress; ///< monitor
long nEscape; ///< escape
long nBkgndIndex; ///< used for GIF, PNG, MNG
RGBQUAD nBkgndColor; ///< used for RGB transparency
float fQuality; ///< used for JPEG, JPEG2000 (0.0f ... 100.0f)
BYTE nJpegScale; ///< used for JPEG [ignacio]
long nFrame; ///< used for TIF, GIF, MNG : actual frame
long nNumFrames; ///< used for TIF, GIF, MNG : total number of frames
DWORD dwFrameDelay; ///< used for GIF, MNG
long xDPI; ///< horizontal resolution
long yDPI; ///< vertical resolution
RECT rSelectionBox; ///< bounding rectangle
BYTE nAlphaMax; ///< max opacity (fade)
bool bAlphaPaletteEnabled; ///< true if alpha values in the palette are enabled.
bool bEnabled; ///< enables the painting functions
long xOffset;
long yOffset;
DWORD dwCodecOpt[CMAX_IMAGE_FORMATS]; ///< for GIF, TIF : 0=def.1=unc,2=fax3,3=fax4,4=pack,5=jpg
RGBQUAD last_c; ///< for GetNearestIndex optimization
BYTE last_c_index;
bool last_c_isvalid;
long nNumLayers;
DWORD dwFlags; ///< 0x??00000 = reserved, 0x00??0000 = blend mode, 0x0000???? = layer id - user flags
BYTE dispmeth;
bool bGetAllFrames;
bool bLittleEndianHost;
} CXIMAGEINFO;
public:
//public structures
struct rgb_color { BYTE r,g,b; };
#if CXIMAGE_SUPPORT_WINDOWS
// <VATI> text placement data
// members must be initialized with the InitTextInfo(&this) function.
typedef struct tagCxTextInfo
{
#if defined (_WIN32_WCE)
TCHAR text[256]; ///< text for windows CE
#else
TCHAR text[4096]; ///< text (char -> TCHAR for UNICODE [Cesar M])
#endif
LOGFONT lfont; ///< font and codepage data
COLORREF fcolor; ///< foreground color
long align; ///< DT_CENTER, DT_RIGHT, DT_LEFT aligment for multiline text
BYTE smooth; ///< text smoothing option. Default is false.
BYTE opaque; ///< text has background or hasn't. Default is true.
///< data for background (ignored if .opaque==FALSE)
COLORREF bcolor; ///< background color
float b_opacity; ///< opacity value for background between 0.0-1.0 Default is 0. (opaque)
BYTE b_outline; ///< outline width for background (zero: no outline)
BYTE b_round; ///< rounding radius for background rectangle. % of the height, between 0-50. Default is 10.
///< (backgr. always has a frame: width = 3 pixel + 10% of height by default.)
} CXTEXTINFO;
#endif
public:
/** \addtogroup Constructors */ //@{
CxImage(DWORD imagetype = 0);
CxImage(DWORD dwWidth, DWORD dwHeight, DWORD wBpp, DWORD imagetype = 0);
CxImage(const CxImage &src, bool copypixels = true, bool copyselection = true, bool copyalpha = true);
CxImage(const TCHAR * filename, DWORD imagetype); // For UNICODE support: char -> TCHAR
CxImage(FILE * stream, DWORD imagetype);
CxImage(CxFile * stream, DWORD imagetype);
CxImage(BYTE * buffer, DWORD size, DWORD imagetype);
virtual ~CxImage() { DestroyFrames(); Destroy(); };
CxImage& operator = (const CxImage&);
//@}
/** \addtogroup Initialization */ //@{
void* Create(DWORD dwWidth, DWORD dwHeight, DWORD wBpp, DWORD imagetype = 0);
bool Destroy();
bool DestroyFrames();
void Clear(BYTE bval=0);
void Copy(const CxImage &src, bool copypixels = true, bool copyselection = true, bool copyalpha = true);
bool Transfer(CxImage &from, bool bTransferFrames = true);
bool CreateFromArray(BYTE* pArray,DWORD dwWidth,DWORD dwHeight,DWORD dwBitsperpixel, DWORD dwBytesperline, bool bFlipImage);
bool CreateFromMatrix(BYTE** ppMatrix,DWORD dwWidth,DWORD dwHeight,DWORD dwBitsperpixel, DWORD dwBytesperline, bool bFlipImage);
void FreeMemory(void* memblock);
DWORD Dump(BYTE * dst);
DWORD UnDump(const BYTE * src);
DWORD DumpSize();
//@}
/** \addtogroup Attributes */ //@{
long GetSize();
BYTE* GetBits(DWORD row = 0);
BYTE GetColorType();
void* GetDIB() const;
DWORD GetHeight() const;
DWORD GetWidth() const;
DWORD GetEffWidth() const;
DWORD GetNumColors() const;
WORD GetBpp() const;
DWORD GetType() const;
const char* GetLastError();
static const TCHAR* GetVersion();
static const float GetVersionNumber();
DWORD GetFrameDelay() const;
void SetFrameDelay(DWORD d);
void GetOffset(long *x,long *y);
void SetOffset(long x,long y);
BYTE GetJpegQuality() const;
void SetJpegQuality(BYTE q);
float GetJpegQualityF() const;
void SetJpegQualityF(float q);
BYTE GetJpegScale() const;
void SetJpegScale(BYTE q);
long GetXDPI() const;
long GetYDPI() const;
void SetXDPI(long dpi);
void SetYDPI(long dpi);
DWORD GetClrImportant() const;
void SetClrImportant(DWORD ncolors = 0);
long GetProgress() const;
long GetEscape() const;
void SetProgress(long p);
void SetEscape(long i);
long GetTransIndex() const;
RGBQUAD GetTransColor();
void SetTransIndex(long idx);
void SetTransColor(RGBQUAD rgb);
bool IsTransparent() const;
DWORD GetCodecOption(DWORD imagetype = 0);
bool SetCodecOption(DWORD opt, DWORD imagetype = 0);
DWORD GetFlags() const;
void SetFlags(DWORD flags, bool bLockReservedFlags = true);
BYTE GetDisposalMethod() const;
void SetDisposalMethod(BYTE dm);
bool SetType(DWORD type);
static DWORD GetNumTypes();
static DWORD GetTypeIdFromName(const TCHAR* ext);
static DWORD GetTypeIdFromIndex(const DWORD index);
static DWORD GetTypeIndexFromId(const DWORD id);
bool GetRetreiveAllFrames() const;
void SetRetreiveAllFrames(bool flag);
CxImage * GetFrame(long nFrame) const;
//void* GetUserData() const {return info.pUserData;}
//void SetUserData(void* pUserData) {info.pUserData = pUserData;}
//@}
/** \addtogroup Palette
* These functions have no effects on RGB images and in this case the returned value is always 0.
* @{ */
bool IsGrayScale();
bool IsIndexed() const;
bool IsSamePalette(CxImage &img, bool bCheckAlpha = true);
DWORD GetPaletteSize();
RGBQUAD* GetPalette() const;
RGBQUAD GetPaletteColor(BYTE idx);
bool GetPaletteColor(BYTE i, BYTE* r, BYTE* g, BYTE* b);
BYTE GetNearestIndex(RGBQUAD c);
void BlendPalette(COLORREF cr,long perc);
void SetGrayPalette();
void SetPalette(DWORD n, BYTE *r, BYTE *g, BYTE *b);
void SetPalette(RGBQUAD* pPal,DWORD nColors=256);
void SetPalette(rgb_color *rgb,DWORD nColors=256);
void SetPaletteColor(BYTE idx, BYTE r, BYTE g, BYTE b, BYTE alpha=0);
void SetPaletteColor(BYTE idx, RGBQUAD c);
void SetPaletteColor(BYTE idx, COLORREF cr);
void SwapIndex(BYTE idx1, BYTE idx2);
void SwapRGB2BGR();
void SetStdPalette();
//@}
/** \addtogroup Pixel */ //@{
bool IsInside(long x, long y);
bool IsTransparent(long x,long y);
bool GetTransparentMask(CxImage* iDst = 0);
RGBQUAD GetPixelColor(long x,long y, bool bGetAlpha = true);
BYTE GetPixelIndex(long x,long y);
BYTE GetPixelGray(long x, long y);
void SetPixelColor(long x,long y,RGBQUAD c, bool bSetAlpha = false);
void SetPixelColor(long x,long y,COLORREF cr);
void SetPixelIndex(long x,long y,BYTE i);
void DrawLine(int StartX, int EndX, int StartY, int EndY, RGBQUAD color, bool bSetAlpha=false);
void DrawLine(int StartX, int EndX, int StartY, int EndY, COLORREF cr);
void BlendPixelColor(long x,long y,RGBQUAD c, float blend, bool bSetAlpha = false);
//@}
protected:
/** \addtogroup Protected */ //@{
BYTE BlindGetPixelIndex(const long x,const long y);
RGBQUAD BlindGetPixelColor(const long x,const long y, bool bGetAlpha = true);
void *BlindGetPixelPointer(const long x,const long y);
void BlindSetPixelColor(long x,long y,RGBQUAD c, bool bSetAlpha = false);
void BlindSetPixelIndex(long x,long y,BYTE i);
//@}
public:
#if CXIMAGE_SUPPORT_INTERPOLATION
/** \addtogroup Interpolation */ //@{
//overflow methods:
enum OverflowMethod {
OM_COLOR=1,
OM_BACKGROUND=2,
OM_TRANSPARENT=3,
OM_WRAP=4,
OM_REPEAT=5,
OM_MIRROR=6
};
void OverflowCoordinates(float &x, float &y, OverflowMethod const ofMethod);
void OverflowCoordinates(long &x, long &y, OverflowMethod const ofMethod);
RGBQUAD GetPixelColorWithOverflow(long x, long y, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0);
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