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📄 clientsocket.h

📁 网络文件接收和发送程序。注释详尽。对于理解socket的机能
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#if !defined(AFX_CLIENTSOCKET_H__E3382998_1502_46F5_B0EA_C52542E7F4F5__INCLUDED_)
#define AFX_CLIENTSOCKET_H__E3382998_1502_46F5_B0EA_C52542E7F4F5__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ClientSocket.h : header file
//

#include "FileTransfersDlg.h"
#include "Message.h"

/////////////////////////////////////////////////////////////////////////////
// CClientSocket command target

class CClientSocket : public CSocket
{
// Attributes
public:

// Operations
public:
	CClientSocket();
	virtual ~CClientSocket();

// Overrides
public:
	CSocketFile* m_pFile;
	CArchive* m_pArchiveIn;
	CArchive* m_pArchiveOut;

	void Init();
	void Abort();

	BOOL SendMsg(CMessage* pMsg);
	void ReceiveMsg(CMessage* pMsg);
	
	CClientSocket(CFileTransfersDlg* pdlgMain);
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CClientSocket)
	public:
	virtual void OnReceive(int nErrorCode);
	//}}AFX_VIRTUAL

	// Generated message map functions
	//{{AFX_MSG(CClientSocket)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

// Implementation
protected:
	CFileTransfersDlg* m_pdlgMain;
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CLIENTSOCKET_H__E3382998_1502_46F5_B0EA_C52542E7F4F5__INCLUDED_)

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