📄 clientsocket.cpp
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// ClientSocket.cpp : implementation file
//
#include "stdafx.h"
#include "FileTransfers.h"
#include "ClientSocket.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CClientSocket
CClientSocket::CClientSocket(CFileTransfersDlg* pdlgMain)
{
m_pdlgMain = pdlgMain;
m_pFile = NULL;
m_pArchiveIn = NULL;
m_pArchiveOut = NULL;
}
CClientSocket::CClientSocket()
{
m_pdlgMain = NULL;
m_pFile = NULL;
m_pArchiveIn = NULL;
m_pArchiveOut = NULL;
}
CClientSocket::~CClientSocket()
{
}
// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CClientSocket, CSocket)
//{{AFX_MSG_MAP(CClientSocket)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
/////////////////////////////////////////////////////////////////////////////
// CClientSocket member functions
//串行化的初始化
void CClientSocket::Init()
{
m_pFile = new CSocketFile(this);
m_pArchiveIn = new CArchive(m_pFile,CArchive::load);
m_pArchiveOut = new CArchive(m_pFile,CArchive::store);
}
void CClientSocket::Abort()
{
if (m_pArchiveOut != NULL)
{
m_pArchiveOut->Abort();
delete m_pArchiveOut;
m_pArchiveOut = NULL;
}
}
BOOL CClientSocket::SendMsg(CMessage *pMsg)
{
if (m_pArchiveOut != NULL)
{
TRY
{
pMsg->Serialize(*m_pArchiveOut);
m_pArchiveOut->Flush();
return TRUE;
}
CATCH(CFileException, e)
{
m_pArchiveOut->Abort();
delete m_pArchiveOut;
m_pArchiveOut = NULL;
}
END_CATCH
}
return FALSE;
}
void CClientSocket::ReceiveMsg(CMessage *pMsg)
{
pMsg->Serialize(*m_pArchiveIn);
}
void CClientSocket::OnReceive(int nErrorCode)
{
m_pdlgMain->ProcessReceive(this);
CSocket::OnReceive(nErrorCode);
}
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