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📄 caipiao2dlg.cpp

📁 一个双色球机选程序
💻 CPP
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// caipiao2Dlg.cpp : implementation file
//

#include "stdafx.h"
#include "caipiao2.h"
#include "caipiao2Dlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CCaipiao2Dlg dialog

CCaipiao2Dlg::CCaipiao2Dlg(CWnd* pParent /*=NULL*/)
	: CDialog(CCaipiao2Dlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CCaipiao2Dlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CCaipiao2Dlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CCaipiao2Dlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CCaipiao2Dlg, CDialog)
	//{{AFX_MSG_MAP(CCaipiao2Dlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CCaipiao2Dlg message handlers

BOOL CCaipiao2Dlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	CFont  my_CFont;

	my_CFont.CreateFont(   
        25,                                                 //   nHeight   
        0,                                                   //   nWidth   
        0,                                                   //   nEscapement   
        0,                                                   //   nOrientation   
        FW_NORMAL,                                   //   nWeight   
        FALSE,                                           //   bItalic   
        FALSE,                                           //   bUnderline   
        0,                                                   //   cStrikeOut   
        ANSI_CHARSET,                             //   nCharSet   
        OUT_DEFAULT_PRECIS,                 //   nOutPrecision   
        CLIP_DEFAULT_PRECIS,               //   nClipPrecision   
        DEFAULT_QUALITY,                       //   nQuality   
        DEFAULT_PITCH   |   FF_SWISS,     //   nPitchAndFamily   
        "Arial");                                   //   lpszFacename 
 ( GetDlgItem (IDC_TEXT) ) ->SetFont( &my_CFont );
( GetDlgItem (IDC_TEXT2) ) ->SetFont( &my_CFont );

( GetDlgItem (IDC_TEXT3) ) ->SetFont( &my_CFont );
 ( GetDlgItem (IDC_TEXT4) ) ->SetFont( &my_CFont );
 ( GetDlgItem (IDC_TEXT5) ) ->SetFont( &my_CFont );
( GetDlgItem (IDC_TEXT6) ) ->SetFont( &my_CFont );
		
( GetDlgItem (IDC_TEXT7) ) ->SetFont( &my_CFont );

	// 设置字体

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CCaipiao2Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CCaipiao2Dlg::OnPaint() 
{
int suijishu(void);
int suijishu2(void);
srand((unsigned)time(NULL));

int t1,t2,t3,t4,t5,t6;
t1=suijishu();
t2=suijishu();
while (t1==t2) t2=suijishu();
t3=suijishu();
while (t3==t1||t3==t2) t2=suijishu();
t4=suijishu();
while (t4==t1||t4==t2||t4==t3) t4=suijishu();
t5=suijishu();
while (t5==t1||t5==t2||t5==t3||t5==t4) t5=suijishu();
t6=suijishu();
while (t6==t1||t6==t2||t6==t3||t6==t4||t6==t5) t6=suijishu();

char string[200];
        sprintf(string,"%d",t1);
	   SetDlgItemText(IDC_TEXT,string);
	   

	char string2[200];
        sprintf(string2,"%d",t2);
	   SetDlgItemText(IDC_TEXT2,string2);

char string3[200];
        sprintf(string3,"%d",t3);
	   SetDlgItemText(IDC_TEXT3,string3);
	char string4[200];
        sprintf(string4,"%d",t4);
	   SetDlgItemText(IDC_TEXT4,string4);

	
	char string5[200];
        sprintf(string5,"%d",t5);
	   SetDlgItemText(IDC_TEXT5,string5);

	
	char string6[200];
        sprintf(string6,"%d",t6);
	   SetDlgItemText(IDC_TEXT6,string6);


	char string7[200];
        sprintf(string7,"%d",suijishu2());
	   SetDlgItemText(IDC_TEXT7,string7);




	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CCaipiao2Dlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CCaipiao2Dlg::OnButton1() 
{

CCaipiao2Dlg::OnPaint() ;	
}

void CCaipiao2Dlg::OnOK() 
{
	// TODO: Add extra validation here
MessageBox("祝你好运哦!");
	CDialog::OnOK();

}

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