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📄 bianyidlg.h

📁 这是VISUAL C++ 6.0环境下编译的ECG测试程序
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#if !defined(AFX_BIANYIDLG_H__C0FF2D52_A919_456E_8E2D_ADCA7D923287__INCLUDED_)
#define AFX_BIANYIDLG_H__C0FF2D52_A919_456E_8E2D_ADCA7D923287__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BIANYIDLG.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CBIANYIDLG dialog

class CBIANYIDLG : public CDialog
{
// Construction
public:
	private:
	CPoint m_PointOld;
	int m_b;
	int m_t;
	int m_y;
	int m_x;
	CRect rect;
	BOOL m_drawing;
	CPoint m_pointEnd;
	CPoint m_pointOrg;
public:
	void DrawCoordinate0();
	
	void DrawWave(CString str);
	int data;
	int m_temp2;
	int m_temp1;
	CBIANYIDLG(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CBIANYIDLG)
	enum { IDD = IDD_FORMVIEW2 };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CBIANYIDLG)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CBIANYIDLG)
	afx_msg void OnPaint();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_BIANYIDLG_H__C0FF2D52_A919_456E_8E2D_ADCA7D923287__INCLUDED_)

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