📄 eqtapnumeric.h
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// eQTapNumeric.h: interface for the CeQTapNumeric class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_EQTAPNUMERIC_H__3A0FAF28_209C_48B9_8E17_147ADB5CDD8B__INCLUDED_)
#define AFX_EQTAPNUMERIC_H__3A0FAF28_209C_48B9_8E17_147ADB5CDD8B__INCLUDED_
#include <e32base.h>
#include <e32std.h>
#include "W32Std.h"
#include "Coedef.h"
#include "eQTapIMBase.h"
class CeQTapNumeric : public CeQTapIMBase
{
public:
CeQTapNumeric();
virtual ~CeQTapNumeric();
/*process the KeyEvent*/
virtual int OnKeyEventProc(int nParameter1, int nParameter2);
/*Draw itself*/
virtual int OnDrawIMWindow();
static CeQTapNumeric* NewL(CeQTapControl* pControl);
CeQTapNumeric(CeQTapControl* pControl);
inline void Active(TBool bActive){ m_bIsIMActive = bActive;}
void ConstructL();
void SwitchToNumeric();
void ActiveNMWindow(TBool bActive);
};
#endif // !defined(AFX_EQTAPNUMERIC_H__3A0FAF28_209C_48B9_8E17_147ADB5CDD8B__INCLUDED_)
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