📄 itemactivedlg.h
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#if !defined(AFX_ITEMACTIVEDLG_H__BD398BC0_422A_4777_AD34_4CB62B6E5A07__INCLUDED_)
#define AFX_ITEMACTIVEDLG_H__BD398BC0_422A_4777_AD34_4CB62B6E5A07__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ItemActiveDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// ItemActiveDlg dialog
class ItemActiveDlg : public CDialog
{
// Construction
public:
ItemActiveDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(ItemActiveDlg)
enum { IDD = IDD_ItemActive };
CButton m_Check;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(ItemActiveDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(ItemActiveDlg)
afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
afx_msg void OnCheck();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ITEMACTIVEDLG_H__BD398BC0_422A_4777_AD34_4CB62B6E5A07__INCLUDED_)
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