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📄 mmbutton.pas

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{========================================================================}
{=                (c) 1995-98 SwiftSoft Ronald Dittrich                 =}
{========================================================================}
{=                          All Rights Reserved                         =}
{========================================================================}
{=  D 01099 Dresden             = Tel.: +0351-8012255                   =}
{=  Loewenstr.7a                = info@swiftsoft.de                     =}
{========================================================================}
{=  Actual versions on http://www.swiftsoft.de/mmtools.html             =}
{========================================================================}
{=  This code is for reference purposes only and may not be copied or   =}
{=  distributed in any format electronic or otherwise except one copy   =}
{=  for backup purposes.                                                =}
{=                                                                      =}
{=  No Delphi Component Kit or Component individually or in a collection=}
{=  subclassed or otherwise from the code in this unit, or associated   =}
{=  .pas, .dfm, .dcu, .asm or .obj files may be sold or distributed     =}
{=  without express permission from SwiftSoft.                          =}
{=                                                                      =}
{=  For more licence informations please refer to the associated        =}
{=  HelpFile.                                                           =}
{========================================================================}
{=  $Date: 20.01.1998 - 18:00:00 $                                      =}
{========================================================================}
unit MMButton;

{$C PRELOAD}

{$I COMPILER.INC}

interface

uses
{$IFDEF WIN32}
    Windows,
{$ELSE}
    WinTypes,
    WinProcs,
{$ENDIF}
    Messages,
    Classes,
    Controls,
    Forms,
    Graphics,
    StdCtrls,
    ExtCtrls,
    Buttons,
    MMObj,
    MMUtils;

type
  TMMSpeedButton = class(TMMGraphicControl)
  private
    FGroupIndex: Integer;
    FGlyph     : Pointer;
    FDown      : Boolean;
    FAllowAllUp: Boolean;
    FLayout    : TButtonLayout;
    FSpacing   : Integer;
    FMargin    : Integer;
    FBevel     : TBevelStyle;
    FPattern   : TBitmap;
    FDownColor : TColor;
    FBevelColor: TColor;

    procedure CreateBrushPattern;
    procedure GlyphChanged(Sender: TObject);
    procedure UpdateExclusive;
    function  GetGlyph: TBitmap;
    procedure SetGlyph(Value: TBitmap);
    function  GetNumGlyphs: TNumGlyphs;
    procedure SetNumGlyphs(Value: TNumGlyphs);
    procedure SetDown(Value: Boolean);
    procedure SetAllowAllUp(Value: Boolean);
    procedure SetGroupIndex(Value: Integer);
    procedure SetLayout(Value: TButtonLayout);
    procedure SetSpacing(Value: Integer);
    procedure SetMargin(Value: Integer);
    procedure SetBevel(Value: TBevelStyle);
    procedure SetDownColor(Value: TColor);
    procedure SetBevelColor(Value: TColor);

    procedure WMLButtonDblClk(var Message: TWMLButtonDown); message WM_LBUTTONDBLCLK;
    procedure CMEnabledChanged(var Message: TMessage); message CM_ENABLEDCHANGED;
    procedure CMButtonPressed(var Message: TMessage); message CM_BUTTONPRESSED;
    {$IFDEF WIN32}
    procedure CMHintShow(var Message: TMessage); message CM_HINTSHOW;
    {$ENDIF}
    procedure CMDialogChar(var Message: TCMDialogChar); message CM_DIALOGCHAR;
    procedure CMFontChanged(var Message: TMessage); message CM_FONTCHANGED;
    procedure CMTextChanged(var Message: TMessage); message CM_TEXTCHANGED;
    procedure CMSysColorChange(var Message: TMessage); message CM_SYSCOLORCHANGE;
    function  DrawButtonFace(Canvas: TCanvas; const Client: TRect;
                             BevelStyle: TBevelStyle; IsDown: Boolean): TRect;

  protected
    FState: TButtonState;
    FDragging: Boolean;
    function  GetPalette: HPALETTE; override;
    procedure Paint; override;
    procedure MouseDown(Button: TMouseButton; Shift: TShiftState;
                        X, Y: Integer); override;
    procedure MouseMove(Shift: TShiftState; X, Y: Integer); override;
    procedure MouseUp(Button: TMouseButton; Shift: TShiftState;
                      X, Y: Integer); override;
    procedure DrawGlyph(Canvas: TCanvas; const Client: TRect);

  public
    constructor Create(AOwner: TComponent); override;
    destructor  Destroy; override;

    procedure   Click; override;

  published
    property OnClick;
    property OnDblClick;
    property OnMouseDown;
    property OnMouseMove;
    property OnMouseUp;
    property AllowAllUp: Boolean read FAllowAllUp write SetAllowAllUp default False;
    property GroupIndex: Integer read FGroupIndex write SetGroupIndex default 0;
    { Ensure group index is declared before Down }
    property Down: Boolean read FDown write SetDown default False;
    property Caption;
    property Enabled;
    property Font;
    property Glyph: TBitmap read GetGlyph write SetGlyph;
    property Layout: TButtonLayout read FLayout write SetLayout default blGlyphLeft;
    property Margin: Integer read FMargin write SetMargin default -1;
    property NumGlyphs: TNumGlyphs read GetNumGlyphs write SetNumGlyphs default 1;
    property ParentFont;
    property ParentShowHint;
    property ShowHint;
    property Spacing: Integer read FSpacing write SetSpacing default 4;
    property Visible;
    property Bevel: TBevelStyle read FBevel write SetBevel default bsRaised;
    property DownColor: TColor read FDownColor write SetDownColor default clWhite;
    property BevelColor: TColor read FBevelColor write SetBevelColor default clBlack;
  end;

implementation

uses Consts, SysUtils, MMString;

{$IFNDEF WIN32}
{ TBitPool }
const
  BitsPerInt = SizeOf(Integer) * 8;

type
  TBitEnum = 0..BitsPerInt - 1;
  TBitSet = set of TBitEnum;
  TBitPool = class
  private
    FSize: Integer;
    FBits: Pointer;
    procedure SetSize(Value: Integer);
    procedure SetBit(Index: Integer; Value: Boolean);
    function GetBit(Index: Integer): Boolean;
  public
    destructor Destroy; override;
    function OpenBit: Integer;
    property Bits[Index: Integer]: Boolean read GetBit write SetBit; default;
    property Size: Integer read FSize write SetSize;
  end;
{$ELSE}
type
  TBitPool = class(TBits);
{$ENDIF}

type
  TGlyphList = class(TImageList)
  private
    Used: TBitPool;
    FCount: Integer;
    function AllocateIndex: Integer;
  public
    constructor Create(AWidth, AHeight: Integer);
    destructor Destroy; override;
    function Add(Image, Mask: TBitmap): Integer;
    function AddMasked(Image: TBitmap; MaskColor: TColor): Integer;
    procedure Delete(Index: Integer);
    property Count: Integer read FCount;
  end;

  TGlyphCache = class
  private
    GlyphLists: TList;
  public
    constructor Create;
    destructor Destroy; override;
    function GetList(AWidth, AHeight: Integer): TGlyphList;
    procedure ReturnList(List: TGlyphList);
    function Empty: Boolean;
  end;

  TButtonGlyph = class
  private
    FOriginal: TBitmap;
    FGlyphList: TGlyphList;
    FIndexs: array[TButtonState] of Integer;
    FTransparentColor: TColor;
    FNumGlyphs: TNumGlyphs;
    FOnChange: TNotifyEvent;
    procedure GlyphChanged(Sender: TObject);
    procedure SetGlyph(Value: TBitmap);
    procedure SetNumGlyphs(Value: TNumGlyphs);
    procedure Invalidate;
    function CreateButtonGlyph(State: TButtonState): Integer;
    procedure DrawButtonGlyph(Canvas: TCanvas; X, Y: Integer;
      State: TButtonState);
    procedure DrawButtonText(Canvas: TCanvas; const Caption: string;
      TextBounds: TRect; State: TButtonState);
    procedure CalcButtonLayout(Canvas: TCanvas; const Client: TRect;
      const Caption: string; Layout: TButtonLayout; Margin, Spacing: Integer;
      var GlyphPos: TPoint; var TextBounds: TRect);
  public
    constructor Create;
    destructor Destroy; override;
    { return the text rectangle }
    function Draw(Canvas: TCanvas; const Client: TRect;
                  const Caption: string; Layout: TButtonLayout;
                  Margin, Spacing: Integer; State: TButtonState): TRect;
    property Glyph: TBitmap read FOriginal write SetGlyph;
    property NumGlyphs: TNumGlyphs read FNumGlyphs write SetNumGlyphs;
    property OnChange: TNotifyEvent read FOnChange write FOnChange;
  end;

{$IFNDEF WIN32}
type
  PBitArray = ^TBitArray;
  TBitArray = array[0..4096] of TBitSet;

destructor TBitPool.Destroy;
begin
  SetSize(0);
  inherited Destroy;
end;

procedure TBitPool.SetSize(Value: Integer);
var
  NewMem: Pointer;
  NewMemSize: Integer;
  OldMemSize: Integer;

  function Min(X, Y: Integer): Integer;
  begin
    Result := X;
    if X > Y then Result := Y;
  end;

begin
  if Value <> Size then
  begin
    NewMemSize := ((Value + BitsPerInt - 1) div BitsPerInt) * SizeOf(Integer);
    OldMemSize := ((Size + BitsPerInt - 1) div BitsPerInt) * SizeOf(Integer);
    if NewMemSize <> OldMemSize then
    begin
      NewMem := nil;
      if NewMemSize <> 0 then
      begin
        GetMem(NewMem, NewMemSize);
        FillChar(NewMem^, NewMemSize, 0);
      end
      else NewMem := nil;
      if OldMemSize <> 0 then
      begin
        if NewMem <> nil then
          Move(FBits^, NewMem^, Min(OldMemSize, NewMemSize));
        FreeMem(FBits, OldMemSize);
      end;
      FBits := NewMem;
    end;
    FSize := Value;
  end;
end;

procedure TBitPool.SetBit(Index: Integer; Value: Boolean);
begin
  if Value then
    Include(PBitArray(FBits)^[Index div BitsPerInt], Index mod BitsPerInt)
  else
    Exclude(PBitArray(FBits)^[Index div BitsPerInt], Index mod BitsPerInt);
end;

function TBitPool.GetBit(Index: Integer): Boolean;
begin
  Result := Index mod BitsPerInt in PBitArray(FBits)^[Index div BitsPerInt];
end;

function TBitPool.OpenBit: Integer;
var
  I: Integer;
  B: TBitSet;
  J: TBitEnum;
  E: Integer;
begin
  E := (Size + BitsPerInt - 1) div BitsPerInt - 1;
  for I := 0 to E do
    if PBitArray(FBits)^[I] <> [0..BitsPerInt - 1] then
    begin
      B := PBitArray(FBits)^[I];
      for J := Low(J) to High(J) do
      begin
        if not (J in B) then
        begin
          Result := I * BitsPerInt + J;
          if Result >= Size then Result := Size;
          Exit;
        end;
      end;
    end;
  Result := Size;
end;
{$ENDIF}

{ TGlyphList }

constructor TGlyphList.Create(AWidth, AHeight: Integer);
begin
{$IFDEF WIN32}
  inherited CreateSize(AWidth, AHeight);
{$ELSE}
  inherited Create(AWidth, AHeight);
{$ENDIF}
  Used := TBitPool.Create;
end;

destructor TGlyphList.Destroy;
begin
  Used.Free;
  inherited Destroy;
end;

function TGlyphList.AllocateIndex: Integer;
begin
  Result := Used.OpenBit;
  if Result >= Used.Size then
  begin
    Result := inherited Add(nil, nil);
    Used.Size := Result + 1;
  end;
  Used[Result] := True;
end;

function TGlyphList.Add(Image, Mask: TBitmap): Integer;
begin
  Result := AllocateIndex;
  Replace(Result, Image, Mask);
  Inc(FCount);
end;

function TGlyphList.AddMasked(Image: TBitmap; MaskColor: TColor): Integer;
begin
  Result := AllocateIndex;
  ReplaceMasked(Result, Image, MaskColor);
  Inc(FCount);
end;

procedure TGlyphList.Delete(Index: Integer);
begin
  if Used[Index] then
  begin
    Dec(FCount);
    Used[Index] := False;
  end;
end;

{ TGlyphCache }

constructor TGlyphCache.Create;
begin
  inherited Create;
  GlyphLists := TList.Create;
end;

destructor TGlyphCache.Destroy;
begin
  GlyphLists.Free;
  inherited Destroy;
end;

function TGlyphCache.GetList(AWidth, AHeight: Integer): TGlyphList;
var
  I: Integer;
begin
  for I := GlyphLists.Count - 1 downto 0 do
  begin
    Result := GlyphLists[I];
    with Result do
      if (AWidth = Width) and (AHeight = Height) then Exit;
  end;
  Result := TGlyphList.Create(AWidth, AHeight);
  GlyphLists.Add(Result);
end;

procedure TGlyphCache.ReturnList(List: TGlyphList);
begin
  if List = nil then Exit;
  if List.Count = 0 then
  begin
    GlyphLists.Remove(List);
    List.Free;
  end;
end;

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