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📄 mmwplay.pas

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{========================================================================}
{=                (c) 1995-98 SwiftSoft Ronald Dittrich                 =}
{========================================================================}
{=                          All Rights Reserved                         =}
{========================================================================}
{=  D 01099 Dresden             = Fax.: +49(0)351-8037944               =}
{=  Loewenstr.7a                = info@swiftsoft.de                     =}
{========================================================================}
{=  Actual versions on http://www.swiftsoft.de/index.html               =}
{========================================================================}
{=  This code is for reference purposes only and may not be copied or   =}
{=  distributed in any format electronic or otherwise except one copy   =}
{=  for backup purposes.                                                =}
{=                                                                      =}
{=  No Delphi Component Kit or Component individually or in a collection=}
{=  subclassed or otherwise from the code in this unit, or associated   =}
{=  .pas, .dfm, .dcu, .asm or .obj files may be sold or distributed     =}
{=  without express permission from SwiftSoft.                          =}
{=                                                                      =}
{=  For more licence informations please refer to the associated        =}
{=  HelpFile.                                                           =}
{========================================================================}
{=  $Date: 09.10.98 - 17:23:11 $                                        =}
{========================================================================}
unit MMWPlay;

{$I COMPILER.INC}

interface

uses
{$IFDEF WIN32}
  Windows,
{$ELSE}
  WinTypes,
  WinProcs,
{$ENDIF}
  SysUtils,
  Classes,
  Controls,
  Dialogs,
  MMSystem,
  MMObj,
  MMDSPobj,
  MMRegs,
  MMUtils,
  MMWave,
  MMACMCvt,
  MMWavOut,
  MMCstDlg,
  MMADCvt;

type
    {-- TMMWavePlayer ---------------------------------------------------------}
    TMMWavePlayer = class(TMMDSPComponent)
    private
       FStartPos   : Longint;
       FStopPos    : Longint;
       FSeeking    : Boolean;
       FResetPos   : Boolean;
       FAutoConvert: Boolean;

       FOnStart    : TNotifyEvent;
       FOnStop     : TNotifyEvent;
       FOnPause    : TNotifyEvent;
       FOnRestart  : TNotifyEvent;
       FOnChange   : TNotifyEvent;
       FOnData     : TMMBufferEvent;

       procedure SetWave(aValue: TMMWave);
       function  GetWave: TMMWave;
       procedure SetNumBuffers(aValue: integer);
       function  GetNumBuffers: integer;
       procedure SetDeviceID(aValue: TMMDeviceID);
       function  GetDeviceID: TMMDeviceID;
       procedure SetProductName(aValue: string);
       function  GetProductName: string;
       procedure SetTimeFormat(aValue: TMMTimeFormats);
       function  GetTimeFormat: TMMTimeFormats;
       procedure SetCallBackMode(aValue: TMMCBMode);
       function  GetCallBackMode: TMMCBMode;
       procedure SetPosition(aValue: Longint);
       function  GetPosition: Longint;

       procedure SetLooping(aValue: Boolean);
       function  GetLooping: Boolean;
       procedure SetLoopCount(aValue: Word);
       function  GetLoopCount: Word;

       procedure SetFileName(aValue: TFileName);
       function  GetFileName: TFileName;

       function  GetState: TMMWaveOutState;

       procedure SetAutoConvert(aValue: Boolean);

       procedure DoChange(Sender: TObject);
       procedure DoChanged(Sender: TObject);
       procedure DoStart(Sender: TObject);
       procedure DoStop(Sender: TObject);
       procedure DoClose(Sender: TObject);
       procedure DoPause(Sender: TObject);
       procedure DoRestart(Sender: TObject);
       procedure DoData(Sender: TObject; lpwh: PWaveHdr);

    protected
       FWaveFile    : TMMWaveFile;
       FADPCMConvert: TMMADPCMConverter;
       FPCMConvert  : TMMPCMConverter;
       FWaveOut     : TMMWaveOut;

       function  GetBufferSize: Longint; override;
       procedure SetBufferSize(aValue: Longint); override;

    public
       constructor Create(aOwner: TComponent); override;
       destructor  Destroy; override;

       function  SelectFile: Boolean;
       procedure LoadFromFile(const FileName: TFileName);

       procedure Play;
       procedure Stop;
       procedure Pause;
       procedure Restart;

       property  FileName: TFileName read GetFileName write SetFileName stored False;
       property  PWaveFormat;
       property  State: TMMWaveOutState read GetState;
       property  Position: Longint read GetPosition write SetPosition;

    published
       property OnStart: TNotifyEvent read FOnStart write FOnStart;
       property OnStop: TNotifyEvent read FOnStop write FOnStop;
       property OnPause: TNotifyEvent read FOnPause write FOnPause;
       property OnRestart: TNotifyEvent read FOnRestart write FOnRestart;
       property OnChange: TNotifyEvent read FOnChange write FOnChange;
       property OnData: TMMBufferEvent read FOnData write FOnData;

       property Output;
       property Wave: TMMWave read GetWave write SetWave;
       property BufferSize: Longint read GetBufferSize write SetBufferSize;
       property NumBuffers: integer read GetNumBuffers write SetNumBuffers;
       property DeviceID: TMMDeviceID read GetDeviceID write SetDeviceID;
       property ProductName: string read GetProductName write SetProductName stored False;
       property TimeFormat: TMMTimeFormats read GetTimeFormat write SetTimeFormat;
       property CallBackMode: TMMCBMode read GetCallBackMode write SetCallBackMode;
       property Looping: Boolean read GetLooping write SetLooping;
       property LoopCount: Word read GetLoopCount write SetLoopCount;
       property ResetPosition: Boolean read FResetPos write FResetPos default True;
       property AutoConvert: Boolean read FAutoConvert write SetAutoConvert default True;
    end;

implementation

{== MMWavePlayer ==============================================================}
constructor TMMWavePlayer.Create(aOwner: TComponent);
begin
   inherited Create(aOwner);

   FSeeking               := False;
   FStartPos              := 0;
   FResetPos              := True;
   FAutoConvert           := True;

   FWaveFile              := TMMWaveFile.Create(Self);
   FWaveFile.OnChange     := DoChange;
   FWaveFile.OnChanged    := DoChanged;

   FADPCMConvert          := TMMADPCMConverter.Create(Self);
   FADPCMConvert.Input    := FWaveFile;

   FPCMConvert            := TMMPCMConverter.Create(Self);
   FPCMConvert.Input      := FADPCMConvert;

   FWaveOut               := TMMWaveOut.Create(Self);
   FWaveOut.Input         := FPCMConvert;
   FWaveOut.OnOpen        := DoStart;
   FWaveOut.OnStop        := DoStop;
   FWaveOut.OnClose       := DoClose;
   FWaveOut.OnPause       := DoPause;
   FWaveOut.OnRestart     := DoRestart;
   FWaveOut.OnBufferReady := DoData;

   FInputValid            := True;
   FWaveOut.Output        := Self;
   FInputValid            := False;

   ErrorCode := ComponentRegistered(InitCode, Self, ClassName);
   if (ErrorCode <> 0) then RegisterFailed(InitCode, Self , ClassName);
end;

{-- TMMWavePlayer -------------------------------------------------------------}
destructor TMMWavePlayer.Destroy;
begin
   Stop;

   FWaveFile.Free;
   FADPCMConvert.Free;
   FPCMConvert.Free;
   FWaveOut.Free;

   inherited Destroy;
end;

{-- TMMWavePlayer -------------------------------------------------------------}
procedure TMMWavePlayer.SetWave(aValue: TMMWave);
begin
   FWaveFile.Wave := aValue;
end;

{-- TMMWavePlayer -------------------------------------------------------------}
function TMMWavePlayer.GetWave: TMMWave;
begin
   Result := FWaveFile.Wave;
end;

{-- TMMWavePlayer -------------------------------------------------------------}
function TMMWavePlayer.SelectFile: Boolean;
begin
   with TMMWaveOpenDialog.Create(nil) do
   try
      FileName := Self.FileName;
      Result   := Execute;
      if Result then
         Self.FileName := FileName;
   finally
      Free;
   end;
end;

{-- TMMWavePlayer -------------------------------------------------------------}
procedure TMMWavePlayer.LoadFromFile(const FileName: TFileName);
begin
   SetFileName(FileName);
end;

{-- TMMWavePlayer -------------------------------------------------------------}
procedure TMMWavePlayer.SetFileName(aValue: TFileName);
begin
   FWaveFile.Wave.FileName := aValue;
   FADPCMConvert.Enabled := FAutoConvert and FADPCMConvert.CanConvert;
end;

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