table.java
来自「JAVA写的四子棋程序(带源码和UML图)」· Java 代码 · 共 57 行
JAVA
57 行
import javax.swing.*; //布局(画出棋盘框架)
import java.awt.*;
public class Table extends JPanel {
GridLayout tableSize;
int xNums;
int yNums;
public void setTableSize(int x,int y)
{
tableSize=new GridLayout(x,y);
}
public Table(GridLayout tableSize)
{
//layout=new GridLayout(xNums,yNums);
super(tableSize);
xNums=tableSize.getColumns();
yNums=tableSize.getRows();
}
/*
public DrawGrid(GridLayout layout,int x,int y)
{
tableSize=new GridLayout(x,y);
super(layout);
}
*/
protected void paintComponent(Graphics g)
{
super.paintComponent(g);
int width=getWidth();
int height=getHeight();
//画棋盘
//矩形
g.setColor(Color.black);
g.drawRect(0, 0, width-1, height-1);
//画横线
for(int i=0;i<yNums-1;i++)
{
g.drawLine(0, height/yNums*(i+1), width, height/yNums*(i+1));
}
//画竖线
for(int j=0;j<xNums-1;j++)
{
g.drawLine(width/xNums*(j+1),0,width/xNums*(j+1),height);
}
}
}
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