📄 mine.csproj
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{C2E6E706-B3BE-4CFA-A159-E69E6CA182BD}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Mine</RootNamespace>
<AssemblyName>Mine</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ADL\VisitDatabase.cs" />
<Compile Include="Model\Controls.cs" />
<Compile Include="Model\Manage.cs" />
<Compile Include="Model\Pane.cs" />
<Compile Include="Model\user.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="UIL\HeroListForms.resx">
<SubType>Designer</SubType>
<DependentUpon>HeroListForms.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UIL\MainForms.resx">
<SubType>Designer</SubType>
<DependentUpon>MainForms.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UIL\PaneForms.resx">
<SubType>Designer</SubType>
<DependentUpon>PaneForms.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UIL\ServerChoiceForms.resx">
<SubType>Designer</SubType>
<DependentUpon>ServerChoiceForms.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UIL\UserDefinedForms.resx">
<SubType>Designer</SubType>
<DependentUpon>UserDefinedForms.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UIL\UserSaveForms.resx">
<SubType>Designer</SubType>
<DependentUpon>UserSaveForms.cs</DependentUpon>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<Compile Include="UIL\HeroListForms.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="UIL\HeroListForms.Designer.cs">
<DependentUpon>HeroListForms.cs</DependentUpon>
</Compile>
<Compile Include="UIL\MainForms.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="UIL\MainForms.Designer.cs">
<DependentUpon>MainForms.cs</DependentUpon>
</Compile>
<Compile Include="UIL\PaneForms.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="UIL\PaneForms.Designer.cs">
<DependentUpon>PaneForms.cs</DependentUpon>
</Compile>
<Compile Include="UIL\ServerChoiceForms.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="UIL\ServerChoiceForms.Designer.cs">
<DependentUpon>ServerChoiceForms.cs</DependentUpon>
</Compile>
<Compile Include="UIL\UserDefinedForms.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="UIL\UserDefinedForms.Designer.cs">
<DependentUpon>UserDefinedForms.cs</DependentUpon>
</Compile>
<Compile Include="UIL\UserSaveForms.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="UIL\UserSaveForms.Designer.cs">
<DependentUpon>UserSaveForms.cs</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<Content Include="Resources\-.png" />
<None Include="Resources\-1.png" />
<Content Include="Resources\0.png" />
<None Include="Resources\01.png" />
<Content Include="Resources\1.png" />
<None Include="Resources\11.png" />
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<None Include="Resources\41.png" />
<Content Include="Resources\5.png" />
<None Include="Resources\51.png" />
<Content Include="Resources\6.png" />
<None Include="Resources\61.png" />
<Content Include="Resources\7.png" />
<None Include="Resources\71.png" />
<Content Include="Resources\8.png" />
<None Include="Resources\81.png" />
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<None Include="Resources\91.png" />
<Content Include="Resources\B.PNG" />
<None Include="Resources\B1.PNG" />
<Content Include="Resources\Bomp.PNG" />
<None Include="Resources\Bomp1.PNG" />
<Content Include="Resources\button1.PNG" />
<None Include="Resources\button11.PNG" />
<Content Include="Resources\button2.PNG" />
<None Include="Resources\button21.PNG" />
<Content Include="Resources\button3.PNG" />
<None Include="Resources\button31.PNG" />
<Content Include="Resources\button4.PNG" />
<None Include="Resources\button41.PNG" />
<Content Include="Resources\button5.PNG" />
<None Include="Resources\button51.PNG" />
<Content Include="Resources\button6.PNG" />
<None Include="Resources\button61.PNG" />
<Content Include="Resources\button7.PNG" />
<None Include="Resources\button71.PNG" />
<Content Include="Resources\button8.PNG" />
<None Include="Resources\button81.PNG" />
<Content Include="Resources\Face1.png" />
<None Include="Resources\Face11.png" />
<Content Include="Resources\Face2.png" />
<None Include="Resources\Face21.png" />
<Content Include="Resources\Face3.png" />
<None Include="Resources\Face31.png" />
<Content Include="Resources\Face4.png" />
<None Include="Resources\Face41.png" />
<Content Include="Resources\Marked.png" />
<None Include="Resources\Marked1.png" />
<Content Include="Resources\MarkedWrong.PNG" />
<None Include="Resources\MarkedWrong1.PNG" />
<Content Include="Resources\question.PNG" />
<None Include="Resources\question1.PNG" />
</ItemGroup>
<ItemGroup>
<Folder Include="BLL\" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
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