📄 systffs.c
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) { }#ifdef SOCKET_12_VOLTS/********************************************************************************* glueVppOn - turns on Vpp (12 Volts)** This routine turns on Vpp (12 Volts). Vpp must be known to be good on exit.** RETURNS: flOK always.*/LOCAL FLStatus glueVppOn ( FLSocket vol /* pointer identifying drive */ ) { return (flOK); }/********************************************************************************* glueVppOff - turns off Vpp (12 Volts)** This routine turns off Vpp (12 Volts).** RETURNS: N/A*/LOCAL void glueVppOff ( FLSocket vol /* pointer identifying drive */ ) { }#endif /* SOCKET_12_VOLTS *//********************************************************************************* glueInitSocket - perform all necessary initializations of the socket** This routine performs all necessary initializations of the socket.** RETURNS: flOK always.*/LOCAL FLStatus glueInitSocket ( FLSocket vol /* pointer identifying drive */ ) { vol.cardChanged = FALSE; glueSetWindow (&vol); return (flOK); }/********************************************************************************* glueSetWindow - set current window attributes, Base address, size, etc** This routine sets current window hardware attributes: Base address, size,* speed and bus width. The requested settings are given in the 'vol.window'* structure. If it is not possible to set the window size requested in* 'vol.window.size', the window size should be set to a larger value,* if possible. In any case, 'vol.window.size' should contain the* actual window size (in 4 KB units) on exit.** RETURNS: N/A*/LOCAL void glueSetWindow ( FLSocket vol /* pointer identifying drive */ ) { UINT32 devAddr,devSize; unsigned int winSize; unsigned volNo = vol.volNo; switch (volNo) { case 0: devAddr = g_tffs_DataBase; devSize = g_tffs_DataSize; break; default: devAddr = 0; devSize = 0; printf("volNo failure!!! volNo = %d\n",volNo); break; } /*FLASH_DEV *dev = FLASH_DEV_FS;*/ /* Physical base as a 4K page */ vol.window.baseAddress = devAddr >> 12; winSize = devSize; if (winSize & (winSize - 1)) { winSize = devSize * 2 - 1; while (winSize & (winSize - 1)) winSize &= winSize - 1; } flSetWindowSize (&vol, winSize >> 12); }/********************************************************************************* glueSetMappingContext - sets the window mapping register to a card address** This routine sets the window mapping register to a card address.* The window should be set to the value of 'vol.window.currentPage',* which is the card address divided by 4 KB. An address over 128MB,* (page over 32K) specifies an attribute-space address. On entry to this* routine vol.window.currentPage is the page already mapped into the window.* (In otherwords the page that was mapped by the last call to this routine.)** The page to map is guaranteed to be on a full window-size boundary.** RETURNS: N/A*/LOCAL void glueSetMappingContext ( FLSocket vol, /* pointer identifying drive */ unsigned page /* page to be mapped */ ) { }/********************************************************************************* glueGetAndClearCardChangeIndicator - return the hardware card-change indicator** This routine returns the hardware card-change indicator and clears it if set.** RETURNS: FALSE, or TRUE if the card has been changed*/LOCAL FLBoolean glueGetAndClearCardChangeIndicator ( FLSocket vol /* pointer identifying drive */ ) { return (FALSE); }/********************************************************************************* glueWriteProtected - return the write-protect state of the media** This routine returns the write-protect state of the media** RETURNS: FALSE, or TRUE if the card is write-protected*/LOCAL FLBoolean glueWriteProtected ( FLSocket vol /* pointer identifying drive */ ) { return (FALSE); }#endif /* INCLUDE_SOCKET_GLUE *//********************************************************************************* flFitInSocketWindow - check whether the flash array fits in the socket window** This routine checks whether the flash array fits in the socket window.** RETURNS: A chip size guaranteed to fit in the socket window.*/long int flFitInSocketWindow ( long int chipSize, /* size of single physical chip in bytes */ int interleaving, /* flash chip interleaving (1,2,4 etc) */ long int windowSize /* socket window size in bytes */ ) { if (chipSize*interleaving > windowSize) /* doesn't fit in socket window */ { int roundedSizeBits; /* fit chip in the socket window */ chipSize = windowSize / interleaving; /* round chip size at powers of 2 */ for (roundedSizeBits = 0; (0x1L << roundedSizeBits) <= chipSize; roundedSizeBits++) ; chipSize = (0x1L << (roundedSizeBits - 1)); } return (chipSize); }/********************************************************************************* flDelayMsecs - wait for specified number of milliseconds** This routine waits for specified number of milliseconds.** RETURNS: N/A** NOMANUAL*/void flDelayMsecs ( unsigned milliseconds /* milliseconds to wait */ ) { UINT32 ix; UINT32 iy = 1; UINT32 iz = 2; /* it doesn't count time consumed in interrupt level */ for (ix = 0; ix < milliseconds; ix++) for (iz = 1; iz < sysTffsMsecLoopCount; iz++) { tickGet (); /* dummy */ iy = KILL_TIME_FUNC; /* consume time */ } }/********************************************************************************* flDelayLoop - consume the specified time** This routine consumes the specified time.** RETURNS: N/A*/void flDelayLoop ( int cycles ) { while (--cycles) ; }/********************************************************************************* sysTffsFormat - format the flash memory above an offset** This routine formats the flash memory. Because this function defines* the symbolic constant, HALF_FORMAT, the lower half of the specified flash* memory is left unformatted. If the lower half of the flash memory was* previously formated by TrueFFS, and you are trying to format the upper half,* you need to erase the lower half of the flash memory before you format the* upper half. To do this, you could use:* .CS* tffsRawio(0, 3, 0, 8)* .CE* The first argument in the tffsRawio() command shown above is the TrueFFS* drive number, 0. The second argument, 3, is the function number (also* known as TFFS_PHYSICAL_ERASE). The third argument, 0, specifies the unit* number of the first erase unit you want to erase. The fourth argument, 8,* specifies how many erase units you want to erase.** RETURNS: OK, or ERROR if it fails.*/STATUS sysTffsFormat (void) { STATUS status; tffsDevFormatParams params = { /*lint -e620*/ {0x80000l, 99, 1, 0x10000l, NULL, {0,0,0,0}, NULL, 2, 0, NULL}, /*lint +e620*/ FTL_FORMAT_IF_NEEDED }; status = tffsDevFormat(0, (int)¶ms); return (status); }#endif /* INCLUDE_TFFS */
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